Overte open source virtual worlds platform.
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Mark Peng 927aea8bb4 Bug fix on lookatVectors (fixed scale in head.cpp). Added bool
isLookingAtOtherAvatar. Basic halo indicator in Application.cpp.
2013-07-19 00:44:23 -07:00
animation-server switch calls to printLog to QDebug 2013-07-16 11:07:22 -07:00
audio-mixer switch calls to printLog to QDebug 2013-07-16 11:07:22 -07:00
avatar-mixer switch calls to printLog to QDebug 2013-07-16 11:07:22 -07:00
cmake switch calls to printLog to QDebug 2013-07-16 11:07:22 -07:00
domain-server switch calls to printLog to QDebug 2013-07-16 11:07:22 -07:00
eve switch calls to printLog to QDebug 2013-07-16 11:07:22 -07:00
externals add the STK library for future audio magic 2013-05-30 12:25:29 -07:00
hardware/head_hand Revert "read from magnetometer on SDA, SLC" 2013-02-27 14:45:52 -08:00
injector switch calls to printLog to QDebug 2013-07-16 11:07:22 -07:00
interface Bug fix on lookatVectors (fixed scale in head.cpp). Added bool 2013-07-19 00:44:23 -07:00
jenkins replace just the script command instead of the full block 2013-06-26 14:25:03 -07:00
libraries Merge remote-tracking branch 'upstream/master' 2013-07-18 21:08:08 -07:00
pairing-server switch calls to printLog to QDebug 2013-07-16 11:07:22 -07:00
space-server switch calls to printLog to QDebug 2013-07-16 11:07:22 -07:00
tools move gen_stars to the tools folder 2013-05-22 12:39:27 -07:00
voxel-edit link Qt to voxel-edit target now that QDebug is included in shared 2013-07-16 15:56:46 -07:00
voxel-server adjust server sleep time to allow 60fps 2013-07-18 15:15:57 -07:00
.gitignore Update .gitignore to exclude the Leap SDK files, but not the stub header 2013-06-27 13:55:16 -07:00
CMakeLists.txt reinstate an alphatbetical ordering in root CMakeLists 2013-05-17 17:52:23 -07:00
hifi.podspec remove specific glm version, don't specify commit 2013-07-01 09:45:11 -07:00
LICENSE add an all rights reserved license 2013-07-01 11:56:19 -07:00
README.md fix incorrect casing of Xcode in CMake command 2013-03-19 10:52:14 -07:00

interface

Test platform for various render and interface tests for next-gen VR system.

CMake

This project uses CMake to generate build files and project files for your platform.

Create a build directory in the root of your checkout and then run the CMake build from there. This will keep the rest of the directory clean, and makes the gitignore a little easier to handle (since we can just ignore build).

mkdir build
cd build
cmake .. -GXcode

Those are the commands used on OS X to run CMake from the build folder and generate XCode project files.