overte/libraries/gpu/src/gpu/Pipeline.cpp

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Executable file

//
// Pipeline.cpp
// libraries/gpu/src/gpu
//
// Created by Sam Gateau on 3/8/2015.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "Pipeline.h"
#include <math.h>
#include <QDebug>
using namespace gpu;
Pipeline::Pipeline():
_program(),
_states()
{
}
Pipeline::~Pipeline()
{
}
Pipeline* Pipeline::create(const ShaderPointer& program, const States& states) {
Pipeline* pipeline = new Pipeline();
pipeline->_program = program;
pipeline->_states = states;
return pipeline;
}