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AddEntityOperator.cpp
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add a way to remember which entities couldn't be properly placed in octree due to missing parents
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2015-12-14 14:19:19 -08:00 |
AddEntityOperator.h
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AnimationPropertyGroup.cpp
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fix export of animation properties
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2016-04-08 14:40:06 -07:00 |
AnimationPropertyGroup.h
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remove dangling whitespace
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2016-01-05 16:44:36 -08:00 |
BoxEntityItem.cpp
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fix up entity constructors so that setProperties isn't called during the constructor
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2015-10-23 13:52:50 -07:00 |
BoxEntityItem.h
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overhaul of MotionState cleanup
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2016-01-07 10:19:46 -08:00 |
DeleteEntityOperator.cpp
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DeleteEntityOperator.h
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EntitiesLogging.cpp
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EntitiesLogging.h
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EntitiesScriptEngineProvider.h
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overload a single function and cleanup, add examples
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2015-11-06 11:48:51 -08:00 |
EntityActionFactoryInterface.h
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EntityActionInterface.cpp
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more debugging prints
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2015-11-11 16:03:08 -08:00 |
EntityActionInterface.h
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call a method on actions before each physics simulation step. use this to attempt to dejitter held objects
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2015-12-16 14:00:04 -08:00 |
EntityEditPacketSender.cpp
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support for larger than 35 minute clock skew
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2016-04-20 18:42:00 -07:00 |
EntityEditPacketSender.h
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support for larger than 35 minute clock skew
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2016-04-20 18:42:00 -07:00 |
EntityItem.cpp
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Merge pull request #7746 from AndrewMeadows/supress-spurious-logs
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2016-04-23 09:34:45 -07:00 |
EntityItem.h
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Merge pull request #7727 from ZappoMan/supportLargeClockSkew
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2016-04-23 08:42:38 -07:00 |
EntityItemID.cpp
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fix EntityItemID dependency
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2015-10-21 14:33:12 -07:00 |
EntityItemID.h
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fix EntityItemID dependency
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2015-10-21 14:33:12 -07:00 |
EntityItemProperties.cpp
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only export joint values if they've been explicitly set by scripts
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2016-04-13 19:52:50 -07:00 |
EntityItemProperties.h
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Update users of NetworkGeometry
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2016-03-24 11:35:41 -07:00 |
EntityItemPropertiesDefaults.h
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Move light entity defaults to light
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2016-02-22 15:56:10 -08:00 |
EntityItemPropertiesMacros.h
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use "collidesWith" instead of "collisionMask"
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2016-01-19 11:41:22 -08:00 |
EntityPropertyFlags.h
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Rename light surfaceRadius->falloffRadius
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2016-02-25 10:02:33 -08:00 |
EntityScriptingInterface.cpp
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more CR feedback
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2016-04-18 12:23:36 -07:00 |
EntityScriptingInterface.h
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fix possible thread issue with Entities.callEntityMethod()
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2016-04-18 11:20:26 -07:00 |
EntitySimulation.cpp
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properly update _lastSimulated for kinematic objs
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2016-04-22 17:19:00 -07:00 |
EntitySimulation.h
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fix entity-server crash for out of bounds
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2016-04-14 15:23:14 -07:00 |
EntityTree.cpp
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use for loop rather than iterator
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2016-04-08 13:32:33 -07:00 |
EntityTree.h
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guard access to _missingParent vector with a lock to allow safe access from multiple threads
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2016-04-08 13:16:30 -07:00 |
EntityTreeElement.cpp
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add a heuristic for deciding when it's safe to enable bullet
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2016-04-12 11:46:00 -07:00 |
EntityTreeElement.h
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Adding blacklist
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2015-12-24 11:48:40 -08:00 |
EntityTreeHeadlessViewer.cpp
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Add ReceivedMessage and receive progress
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2015-10-15 14:09:53 -07:00 |
EntityTreeHeadlessViewer.h
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Add ReceivedMessage and receive progress
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2015-10-15 14:09:53 -07:00 |
EntityTypes.cpp
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Fix export bug
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2015-10-15 18:43:32 -07:00 |
EntityTypes.h
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add a way to get a list of all actions of a certain type from an entity. hold actions average their positional targets.
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2015-11-13 16:02:39 -08:00 |
KeyLightPropertyGroup.cpp
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Fix keyLight.ambientURL capitalization
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2016-02-23 16:53:16 -08:00 |
KeyLightPropertyGroup.h
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Move the keyLIght properties in their own group and add the ambientURL in
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2015-10-26 10:08:16 -07:00 |
LightEntityItem.cpp
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Rename light surfaceRadius->falloffRadius
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2016-02-25 10:02:33 -08:00 |
LightEntityItem.h
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Rename light surfaceRadius->falloffRadius
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2016-02-25 10:02:33 -08:00 |
LineEntityItem.cpp
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fix up entity constructors so that setProperties isn't called during the constructor
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2015-10-23 13:52:50 -07:00 |
LineEntityItem.h
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fix up entity constructors so that setProperties isn't called during the constructor
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2015-10-23 13:52:50 -07:00 |
ModelEntityItem.cpp
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Merge pull request #7664 from ZappoMan/reduceJointProperties
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2016-04-14 15:30:04 -07:00 |
ModelEntityItem.h
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Merge pull request #7664 from ZappoMan/reduceJointProperties
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2016-04-14 15:30:04 -07:00 |
MovingEntitiesOperator.cpp
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MovingEntitiesOperator.h
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ParticleEffectEntityItem.cpp
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check for time machine
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2016-03-27 16:33:53 -07:00 |
ParticleEffectEntityItem.h
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give particle trails a nice smooth path between frames
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2016-02-20 22:46:19 +01:00 |
PolyLineEntityItem.cpp
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fixed merge conflicts
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2015-12-14 10:11:49 -08:00 |
PolyLineEntityItem.h
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fixed merge conflicts
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2015-12-14 10:11:49 -08:00 |
PolyVoxEntityItem.cpp
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more threading cleanups
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2016-03-24 19:14:25 -07:00 |
PolyVoxEntityItem.h
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don't call getMesh from render
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2016-03-23 22:46:43 -07:00 |
PropertyGroup.h
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terse entity-edit logging
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2015-10-14 09:31:44 -07:00 |
RecurseOctreeToMapOperator.cpp
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kill offsets
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2016-03-29 09:18:29 -07:00 |
RecurseOctreeToMapOperator.h
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kill offsets
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2016-03-29 09:18:29 -07:00 |
SimpleEntitySimulation.cpp
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fix entity-server crash for out of bounds
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2016-04-14 15:23:14 -07:00 |
SimpleEntitySimulation.h
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fix entity-server crash for out of bounds
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2016-04-14 15:23:14 -07:00 |
SimulationFlags.h
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change properties at 127 priority, grab at 128
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2016-03-08 22:17:44 -08:00 |
SimulationOwner.cpp
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more correct notion of desired simulation priority
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2016-03-09 11:02:50 -08:00 |
SimulationOwner.h
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more correct notion of desired simulation priority
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2016-03-09 11:02:50 -08:00 |
SkyboxPropertyGroup.cpp
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terse entity-edit logging
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2015-10-14 09:31:44 -07:00 |
SkyboxPropertyGroup.h
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terse entity-edit logging
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2015-10-14 09:31:44 -07:00 |
SphereEntityItem.cpp
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location getters also return a success boolean so that callers can know if the value they are receiving is bad due to lack of information about an object's parent
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2015-12-14 09:13:36 -08:00 |
SphereEntityItem.h
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overhaul of MotionState cleanup
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2016-01-07 10:19:46 -08:00 |
StagePropertyGroup.cpp
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terse entity-edit logging
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2015-10-14 09:31:44 -07:00 |
StagePropertyGroup.h
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terse entity-edit logging
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2015-10-14 09:31:44 -07:00 |
TextEntityItem.cpp
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change some more parameters back to being pass-by-reference, where it's safe
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2015-12-07 05:30:19 -08:00 |
TextEntityItem.h
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change some more parameters back to being pass-by-reference, where it's safe
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2015-12-07 05:30:19 -08:00 |
UpdateEntityOperator.cpp
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first steps toward a puffed-out query-box for child entities
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2015-12-12 12:33:14 -08:00 |
UpdateEntityOperator.h
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formatting
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2015-12-16 10:16:01 -08:00 |
WebEntityItem.cpp
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change some more parameters back to being pass-by-reference, where it's safe
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2015-12-07 05:30:19 -08:00 |
WebEntityItem.h
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change some more parameters back to being pass-by-reference, where it's safe
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2015-12-07 05:30:19 -08:00 |
ZoneEntityItem.cpp
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More atmosphere removal
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2016-01-21 15:15:16 -08:00 |
ZoneEntityItem.h
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More atmosphere removal
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2016-01-21 15:15:16 -08:00 |