overte/interface/resources/qml/hifi/tablet/tabletWindows/TabletPreferencesDialog.qml
2017-02-14 07:46:32 -08:00

179 lines
4.9 KiB
QML

//
// TabletPreferencesDialog.qml
//
// Created by Dante Ruiz on 9 Feb 2017
// Copyright 2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
import QtQuick 2.5
import QtQuick.Controls 1.4
import QtQuick.Controls.Styles 1.4
import QtGraphicalEffects 1.0
import "."
import "./preferences"
import "../../../styles-uit"
import "../../../controls-uit" as HifiControls
Item {
id: dialog
width: 480
height: 720
HifiConstants { id: hifi }
property var sections: []
property var showCategories: []
function saveAll() {
for (var i = 0; i < sections.length; ++i) {
var section = sections[i];
section.saveAll();
}
}
function restoreAll() {
for (var i = 0; i < sections.length; ++i) {
var section = sections[i];
section.restoreAll();
}
}
Rectangle {
id: main
height: parent.height - 40
anchors {
top: parent.top
bottom: footer.top
left: parent.left
right: parent.right
}
gradient: Gradient {
GradientStop {
position: 0
color: "#2b2b2b"
}
GradientStop {
position: 1
color: "#0f212e"
}
}
Flickable {
id: scrollView
width: parent.width
height: parent.height
contentWidth: parent.width
contentHeight: getSectionsHeight();
Column {
width: 480
Component {
id: sectionBuilder
Section {}
}
Component.onCompleted: {
var categories = Preferences.categories;
var i;
// build a map of valid categories.
var categoryMap = {};
for (i = 0; i < categories.length; i++) {
categoryMap[categories[i]] = true;
}
// create a section for each valid category in showCategories
// NOTE: the sort order of items in the showCategories array is the same order in the dialog.
for (i = 0; i < showCategories.length; i++) {
if (categoryMap[showCategories[i]]) {
sections.push(sectionBuilder.createObject(prefControls, {name: showCategories[i]}));
}
}
if (sections.length) {
// Default sections to expanded/collapsed as appropriate for dialog.
if (sections.length === 1) {
sections[0].collapsable = false
sections[0].expanded = true
} else {
for (i = 0; i < sections.length; i++) {
sections[i].collapsable = false;
sections[i].expanded = true;
}
}
sections[0].isFirst = true;
sections[sections.length - 1].isLast = true;
}
scrollView.contentHeight = scrollView.getSectionsHeight();
}
Column {
id: prefControls
width: 480
}
}
function getSectionsHeight() {
var totalHeight = 0;
for (var i = 0; i < sections.length; i++) {
totalHeight += sections[i].height
}
console.log(totalHeight);
return totalHeight;
}
}
}
Rectangle {
id: footer
height: 40
anchors {
top: main.bottom
bottom: parent.bottom
left: parent.left
right: parent.right
}
gradient: Gradient {
GradientStop {
position: 0
color: "#2b2b2b"
}
GradientStop {
position: 1
color: "#0f212e"
}
}
Row {
anchors {
top: parent,top
right: parent.right
rightMargin: hifi.dimensions.contentMargin.x
}
spacing: hifi.dimensions.contentSpacing.x
HifiControls.Button {
text: "Save changes"
color: hifi.buttons.blue
onClicked: root.saveAll()
}
HifiControls.Button {
text: "Cancel"
color: hifi.buttons.white
onClicked: root.restoreAll()
}
}
}
}