overte/libraries/physics/src
John Conklin II 87d26a9d86
Merge pull request #13304 from sabrina-shanman/btghostraytest
Use optimized Bullet raytest function in CharacterGhostObject::rayTest()
2018-06-18 10:22:17 -07:00
..
BulletUtil.h fix typo: physcis --> physics 2017-05-05 09:33:50 -07:00
CharacterController.cpp double bits in collision groups 2018-05-24 11:28:52 -07:00
CharacterController.h double bits in collision groups 2018-05-24 11:28:52 -07:00
CharacterGhostObject.cpp Remove unnecessary 'this->' in rayTest parent function call 2018-06-14 13:16:46 -07:00
CharacterGhostObject.h Change CharacterGhostObject to use base btGhostObject class instead of btPairCachingGhostObject 2018-06-11 15:40:39 -07:00
CharacterGhostShape.cpp help avatar walk up steps 2017-05-05 09:35:49 -07:00
CharacterGhostShape.h help avatar walk up steps 2017-05-05 09:35:49 -07:00
CharacterRayResult.cpp help avatar walk up steps 2017-05-05 09:35:49 -07:00
CharacterRayResult.h New android toolchain 2017-09-19 13:45:12 -07:00
CharacterSweepResult.cpp New android toolchain 2017-09-19 13:45:12 -07:00
CharacterSweepResult.h New android toolchain 2017-09-19 13:45:12 -07:00
CollisionRenderMeshCache.cpp rename model:: -> graphics:: 2018-01-16 12:46:16 -05:00
CollisionRenderMeshCache.h rename model:: -> graphics:: 2018-01-16 12:46:16 -05:00
ContactInfo.cpp fix typo: physcis --> physics 2017-05-05 09:33:50 -07:00
ContactInfo.h fix typo: physcis --> physics 2017-05-05 09:33:50 -07:00
EntityMotionState.cpp also update queryAACube for 'Held' things 2018-06-01 16:38:57 -07:00
EntityMotionState.h double bits in collision groups 2018-05-24 11:28:52 -07:00
MeshMassProperties.cpp Fix non self-sufficient headers 2018-05-04 16:26:41 -07:00
MeshMassProperties.h fix windows build 2015-05-27 09:14:11 -07:00
ObjectAction.cpp Fix non self-sufficient headers 2018-05-04 16:26:41 -07:00
ObjectAction.h fix typo: physcis --> physics 2017-05-05 09:33:50 -07:00
ObjectActionOffset.cpp Fix non self-sufficient headers 2018-05-04 16:26:41 -07:00
ObjectActionOffset.h call a method on actions before each physics simulation step. use this to attempt to dejitter held objects 2015-12-16 14:00:04 -08:00
ObjectActionTractor.cpp don't assert when unserializing a 'spring' action 2018-05-11 13:55:29 -07:00
ObjectActionTractor.h quickfix for velocity spike for Tractor action 2018-02-06 12:06:27 -08:00
ObjectActionTravelOriented.cpp Fix non self-sufficient headers 2018-05-04 16:26:41 -07:00
ObjectActionTravelOriented.h action for arrow flight, etc 2016-08-28 19:08:13 -07:00
ObjectConstraint.cpp Fix non self-sufficient headers 2018-05-04 16:26:41 -07:00
ObjectConstraint.h fix bug that was causing spring action to cause constant re-insertion of its rigidbody into bullet. store UUIDs rather than shared pointers in _objectDynamicsByBody so that refcounting works right and actions get their destructors called. 2017-04-14 11:06:40 -07:00
ObjectConstraintBallSocket.cpp Fix non self-sufficient headers 2018-05-04 16:26:41 -07:00
ObjectConstraintBallSocket.h entity export/import involving constraints now works 2017-05-08 15:44:31 -07:00
ObjectConstraintConeTwist.cpp Fix non self-sufficient headers 2018-05-04 16:26:41 -07:00
ObjectConstraintConeTwist.h remove unused parameters from ObjectConstraintConeTwist 2017-05-12 12:07:34 -07:00
ObjectConstraintHinge.cpp Fix non self-sufficient headers 2018-05-04 16:26:41 -07:00
ObjectConstraintHinge.h remove unused parameters from ObjectConstraintHinge 2017-05-12 12:04:08 -07:00
ObjectConstraintSlider.cpp Fix non self-sufficient headers 2018-05-04 16:26:41 -07:00
ObjectConstraintSlider.h entity export/import involving constraints now works 2017-05-08 15:44:31 -07:00
ObjectDynamic.cpp activate body before disconnecting action from entity 2018-05-29 17:56:41 -07:00
ObjectDynamic.h activate body before disconnecting action from entity 2018-05-29 17:56:41 -07:00
ObjectMotionState.cpp avoid crash in inertia calculation of btBvhTriangleMeshShape 2018-06-15 10:28:12 -07:00
ObjectMotionState.h Merge branch 'stable' of https://github.com/highfidelity/hifi into new-master 2018-06-12 17:00:25 -07:00
PhysicalEntitySimulation.cpp Merge pull request #13145 from highfidelity/stable 2018-05-10 17:07:20 -07:00
PhysicalEntitySimulation.h more 'const uint64_t&' purges 2018-04-03 21:55:31 -07:00
PhysicsDebugDraw.cpp Added items to the developer menu for debugging physics 2018-05-02 10:51:00 -07:00
PhysicsDebugDraw.h Added items to the developer menu for debugging physics 2018-05-02 10:51:00 -07:00
PhysicsEngine.cpp Merge branch 'stable' of https://github.com/highfidelity/hifi into new-master 2018-06-12 17:00:25 -07:00
PhysicsEngine.h minor DynamicsWorld optimizations and track global steps count therein 2018-05-25 08:31:09 -07:00
PhysicsLogging.cpp fix filenames in comments 2015-04-07 10:03:14 -07:00
PhysicsLogging.h try again without macro 2015-04-07 09:59:04 -07:00
ShapeFactory.cpp Fix non self-sufficient headers 2018-05-04 16:26:41 -07:00
ShapeFactory.h cleanup ShapeFactory implementation 2017-10-27 08:56:26 -07:00
ShapeManager.cpp Fix non self-sufficient headers 2018-05-04 16:26:41 -07:00
ShapeManager.h add description of ShapeManager in comments 2017-10-27 08:55:41 -07:00
ThreadSafeDynamicsWorld.cpp minor DynamicsWorld optimizations and track global steps count therein 2018-05-25 08:31:09 -07:00
ThreadSafeDynamicsWorld.h minor DynamicsWorld optimizations and track global steps count therein 2018-05-25 08:31:09 -07:00