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190 lines
6.2 KiB
C++
190 lines
6.2 KiB
C++
//
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// main.cpp
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// Domain Server
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//
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// Created by Philip Rosedale on 11/20/12.
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// Copyright (c) 2012 High Fidelity, Inc. All rights reserved.
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//
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// The Domain Server keeps a list of agents that have connected to it, and echoes that list of
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// agents out to agents when they check in.
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//
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// The connection is stateless... the domain server will set you inactive if it does not hear from
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// you in LOGOFF_CHECK_INTERVAL milliseconds, meaning your info will not be sent to other users.
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//
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// Each packet from an agent has as first character the type of server:
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//
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// I - Interactive Agent
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// M - Audio Mixer
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//
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#include <iostream>
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#include <math.h>
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#include <string.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <arpa/inet.h>
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#include <fcntl.h>
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#include <sys/time.h>
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#include "UDPSocket.h"
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const int DOMAIN_LISTEN_PORT = 40102;
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const char DESTINATION_IP[] = "127.0.0.1";
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const int MAX_PACKET_SIZE = 1500;
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char packet_data[MAX_PACKET_SIZE];
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const int MAX_AGENTS = 1000;
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const int LOGOFF_CHECK_INTERVAL = 5000;
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struct AgentList {
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char agentType;
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uint32_t ip;
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in_addr public_sin_addr;
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in_port_t public_port;
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char *private_addr;
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in_port_t private_port;
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float x, y, z;
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bool active;
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timeval time, connectTime;
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} agents[MAX_AGENTS];
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int num_agents = 0;
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int lastActiveCount = 0;
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UDPSocket domainSocket = UDPSocket(DOMAIN_LISTEN_PORT);
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double diffclock(timeval clock1,timeval clock2)
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{
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double diffms = (clock2.tv_sec - clock1.tv_sec) * 1000.0;
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diffms += (clock2.tv_usec - clock1.tv_usec) / 1000.0; // us to ms
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return diffms;
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}
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int addAgent(uint32_t ip, in_port_t port, char *private_ip, unsigned short private_port, char agentType, float x, float y, float z) {
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// Search for agent in list and add if needed
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int i = 0;
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int is_new = 0;
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while ((ip != agents[i].ip || port != agents[i].public_port) && (i < num_agents)) {
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i++;
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}
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if ((i == num_agents) || (agents[i].active == false)) is_new = 1;
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agents[i].ip = ip;
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agents[i].x = x;
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agents[i].y = y;
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agents[i].z = z;
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agents[i].active = true;
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agents[i].public_sin_addr.s_addr = ip;
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agents[i].public_port = port;
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agents[i].private_addr = private_ip;
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agents[i].private_port = private_port;
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agents[i].agentType = agentType;
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gettimeofday(&agents[i].time, NULL);
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if (is_new) gettimeofday(&agents[i].connectTime, NULL);
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if (i == num_agents) {
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num_agents++;
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}
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return is_new;
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}
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void update_agent_list(timeval now) {
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int i;
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//std::cout << "Checking agent list" << "\n";
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for (i = 0; i < num_agents; i++) {
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if ((diffclock(agents[i].time, now) > LOGOFF_CHECK_INTERVAL) &&
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agents[i].active) {
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std::cout << "Expired Agent type " << agents[i].agentType << " from " <<
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inet_ntoa(agents[i].public_sin_addr) << ":" << agents[i].public_port << "\n";
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agents[i].active = false;
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}
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}
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}
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void send_agent_list(sockaddr_in *agentAddrPointer) {
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int i, length = 0;
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ssize_t sentBytes;
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char buffer[MAX_PACKET_SIZE];
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char * public_address;
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char public_portstring[10];
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char * private_address;
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char private_portstring[10];
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int numSent = 0;
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buffer[length++] = 'D';
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//std::cout << "send list to: " << inet_ntoa(dest_address->sin_addr) << "\n";
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for (i = 0; i < num_agents; i++) {
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if (agents[i].active) {
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// Write the type of the agent
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buffer[length++] = agents[i].agentType;
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// Write agent's public IP address
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public_address = inet_ntoa(agents[i].public_sin_addr);
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memcpy(&buffer[length], public_address, strlen(public_address));
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length += strlen(public_address);
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// Add public port number
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buffer[length++] = ' ';
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sprintf(public_portstring, "%hd", agents[i].public_port);
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memcpy(&buffer[length], public_portstring, strlen(public_portstring));
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length += strlen(public_portstring);
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// Write agent's private IP address
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buffer[length++] = ' ';
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private_address = agents[i].private_addr;
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memcpy(&buffer[length], private_address, strlen(private_address));
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length += strlen(private_address);
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// Add private port number
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buffer[length++] = ' ';
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sprintf(private_portstring, "%hd,", agents[i].private_port);
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memcpy(&buffer[length], private_portstring, strlen(private_portstring));
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length += strlen(private_portstring);
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numSent++;
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}
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}
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std::cout << "The sent buffer was " << buffer << "\n";
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if (length > 1) {
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sentBytes = domainSocket.send(agentAddrPointer, buffer, length);
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if (sentBytes < length)
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std::cout << "Error sending agent list!\n";
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else if (numSent != lastActiveCount) {
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std::cout << numSent << " Active Agents\n";
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lastActiveCount = numSent;
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}
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}
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}
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int main(int argc, const char * argv[])
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{
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ssize_t receivedBytes = 0;
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timeval time, last_time;
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sockaddr_in agentAddress;
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gettimeofday(&last_time, NULL);
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while (true) {
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if (domainSocket.receive(&agentAddress, packet_data, &receivedBytes)) {
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float x,y,z;
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char agentType;
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char private_ip[50];
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unsigned short private_port;
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sscanf(packet_data, "%c %f,%f,%f,%s %hd", &agentType, &x, &y, &z, private_ip, &private_port);
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if (addAgent(agentAddress.sin_addr.s_addr, ntohs(agentAddress.sin_port), private_ip, private_port, agentType, x, y, z)) {
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std::cout << "Added Agent, type " << agentType << " from " <<
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inet_ntoa(agentAddress.sin_addr) << ":" << ntohs(agentAddress.sin_port) <<
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" (" << private_ip << ":" << private_port << ")" << "\n";
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}
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// Reply with packet listing nearby active agents
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send_agent_list(&agentAddress);
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}
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gettimeofday(&time, NULL);
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if (diffclock(last_time, time) > LOGOFF_CHECK_INTERVAL) {
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gettimeofday(&last_time, NULL);
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update_agent_list(last_time);
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}
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}
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return 0;
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}
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