.. |
BulletUtil.h
|
|
|
CharacterController.cpp
|
smaller CCD proxy for MyAvatar
|
2019-08-28 11:33:51 -07:00 |
CharacterController.h
|
use collision brake feedback to prevent tunneling
|
2019-08-27 20:28:56 -07:00 |
CharacterGhostObject.cpp
|
Remove unnecessary 'this->' in rayTest parent function call
|
2018-06-14 13:16:46 -07:00 |
CharacterGhostObject.h
|
Change CharacterGhostObject to use base btGhostObject class instead of btPairCachingGhostObject
|
2018-06-11 15:40:39 -07:00 |
CharacterGhostShape.cpp
|
|
|
CharacterGhostShape.h
|
|
|
CharacterRayResult.cpp
|
|
|
CharacterRayResult.h
|
|
|
CharacterSweepResult.cpp
|
|
|
CharacterSweepResult.h
|
|
|
ContactInfo.cpp
|
|
|
ContactInfo.h
|
|
|
EntityMotionState.cpp
|
fix comment
|
2019-09-17 15:57:20 -07:00 |
EntityMotionState.h
|
build CollisionShapes and load RigidBodies even when not yet stepping
|
2019-05-06 17:37:35 -07:00 |
MeshMassProperties.cpp
|
|
|
MeshMassProperties.h
|
|
|
MultiSphereShape.cpp
|
Fix warnings
|
2019-08-20 13:39:04 -07:00 |
MultiSphereShape.h
|
Remove unused variable
|
2019-08-19 12:08:46 -07:00 |
ObjectAction.cpp
|
|
|
ObjectAction.h
|
|
|
ObjectActionOffset.cpp
|
Doc review
|
2019-06-28 17:05:36 +12:00 |
ObjectActionOffset.h
|
|
|
ObjectActionTractor.cpp
|
Entity information and manipulation
|
2019-06-19 10:18:48 +12:00 |
ObjectActionTractor.h
|
|
|
ObjectActionTravelOriented.cpp
|
Entity information and manipulation
|
2019-06-19 10:18:48 +12:00 |
ObjectActionTravelOriented.h
|
|
|
ObjectConstraint.cpp
|
|
|
ObjectConstraint.h
|
|
|
ObjectConstraintBallSocket.cpp
|
Entity information and manipulation
|
2019-06-19 10:18:48 +12:00 |
ObjectConstraintBallSocket.h
|
|
|
ObjectConstraintConeTwist.cpp
|
Entity information and manipulation
|
2019-06-19 10:18:48 +12:00 |
ObjectConstraintConeTwist.h
|
|
|
ObjectConstraintHinge.cpp
|
Entity information and manipulation
|
2019-06-19 10:18:48 +12:00 |
ObjectConstraintHinge.h
|
|
|
ObjectConstraintSlider.cpp
|
Entity information and manipulation
|
2019-06-19 10:18:48 +12:00 |
ObjectConstraintSlider.h
|
|
|
ObjectDynamic.cpp
|
Doc review
|
2019-06-28 17:05:36 +12:00 |
ObjectDynamic.h
|
unravel physics-vs-entities lib dependencies part 1
|
2019-05-06 17:35:57 -07:00 |
ObjectMotionState.cpp
|
fix logic around updating off-thread shapes
|
2019-05-06 17:37:35 -07:00 |
ObjectMotionState.h
|
fix logic around updating off-thread shapes
|
2019-05-06 17:37:35 -07:00 |
PhysicalEntitySimulation.cpp
|
move entity Action serialization to PhysicalEntitySimulation
|
2019-10-07 14:35:28 -07:00 |
PhysicalEntitySimulation.h
|
avoid calling removeOwnershipData() from multiple threads
|
2019-05-24 16:12:21 -07:00 |
PhysicsDebugDraw.cpp
|
|
|
PhysicsDebugDraw.h
|
|
|
PhysicsEngine.cpp
|
remove incorrect assert
|
2019-08-20 17:33:29 -07:00 |
PhysicsEngine.h
|
remove support for sub-contactAddecCallbacks from PhysicsEngine
|
2019-08-20 17:33:29 -07:00 |
PhysicsLogging.cpp
|
|
|
PhysicsLogging.h
|
|
|
ShapeFactory.cpp
|
overhaul of MotionState and shape creations
|
2019-05-06 17:37:35 -07:00 |
ShapeFactory.h
|
build StaticMeshShapes outside of mainloop
|
2019-05-06 17:35:57 -07:00 |
ShapeManager.cpp
|
BUGZ-87 - loading/physics stuck when entering domain
|
2019-05-14 16:14:44 -07:00 |
ShapeManager.h
|
include <chrono> in ShapeManager.h
|
2019-05-06 17:37:35 -07:00 |
TemporaryPairwiseCollisionFilter.cpp
|
use pairwise collision filtering to help unstuck MyAvatar
|
2019-08-20 17:33:29 -07:00 |
TemporaryPairwiseCollisionFilter.h
|
use pairwise collision filtering to help unstuck MyAvatar
|
2019-08-20 17:33:29 -07:00 |
ThreadSafeDynamicsWorld.cpp
|
possible fix for do_setPipeline crash and other mac fixes
|
2019-06-19 16:34:38 -07:00 |
ThreadSafeDynamicsWorld.h
|
Refactor and optimizations
|
2019-01-15 18:07:50 -07:00 |