overte/libraries/render-utils/src/nop.slf
2017-01-17 09:29:30 -08:00

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<@include gpu/Config.slh@>
<$VERSION_HEADER$>
// Generated on <$_SCRIBE_DATE$>
//
// nop.frag
// fragment shader
//
// Created by Zach Pomerantz on 1/3/2017.
// Copyright 2017 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
void main(void) {
}