mirror of
https://github.com/overte-org/overte.git
synced 2025-08-07 19:10:38 +02:00
Previously, rays *always* intersected with Local entities, regardless of whether the pick filter requested to hit on collidable or noncollidable entities. But Local entities are always collisionless, so a pick filter for collidable entities shouldn't intersect with Local entities. |
||
---|---|---|
.. | ||
src | ||
CMakeLists.txt |