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* Added new anim node AnimDefaultPose * AnimNodeLoader was changed to support the addition of the AnimDefaultPose node * Edited default avatar-animation.json to insert an AnimOverlay and AnimDefaultPose between the IK node and the rest of the "underPose". * Rig uses this to fade in default pose for the toes when the hip/feet puck are active. This effectively deadens the toe animations, without effecting the hand animations. * Also, the rig was changed to use the LimitCenter solution when the feet are enabled but the hips are not. |
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animations | ||
avatar-animation.json |