overte/examples/editModels.js
2014-05-30 10:24:54 -07:00

767 lines
30 KiB
JavaScript

//
// editModels.js
// examples
//
// Created by Clément Brisset on 4/24/14.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
Script.include("toolBars.js");
var windowDimensions = Controller.getViewportDimensions();
var toolIconUrl = "http://highfidelity-public.s3-us-west-1.amazonaws.com/images/tools/";
var toolHeight = 50;
var toolWidth = 50;
var LASER_WIDTH = 4;
var LASER_COLOR = { red: 255, green: 0, blue: 0 };
var LASER_LENGTH_FACTOR = 5;
var LEFT = 0;
var RIGHT = 1;
var SPAWN_DISTANCE = 1;
var radiusDefault = 0.10;
var modelURLs = [
"http://highfidelity-public.s3-us-west-1.amazonaws.com/meshes/Feisar_Ship.FBX",
"http://highfidelity-public.s3-us-west-1.amazonaws.com/meshes/birarda/birarda_head.fbx",
"http://highfidelity-public.s3-us-west-1.amazonaws.com/meshes/pug.fbx",
"http://highfidelity-public.s3-us-west-1.amazonaws.com/meshes/newInvader16x16-large-purple.svo",
"http://highfidelity-public.s3-us-west-1.amazonaws.com/meshes/minotaur/mino_full.fbx",
"http://highfidelity-public.s3-us-west-1.amazonaws.com/meshes/Combat_tank_V01.FBX",
"http://highfidelity-public.s3-us-west-1.amazonaws.com/meshes/orc.fbx",
"http://highfidelity-public.s3-us-west-1.amazonaws.com/meshes/slimer.fbx",
];
var toolBar;
var jointList = MyAvatar.getJointNames();
function isLocked(properties) {
// special case to lock the ground plane model in hq.
if (location.hostname == "hq.highfidelity.io" &&
properties.modelURL == "https://s3-us-west-1.amazonaws.com/highfidelity-public/ozan/Terrain_Reduce_forAlpha.fbx") {
return true;
}
return false;
}
function controller(wichSide) {
this.side = wichSide;
this.palm = 2 * wichSide;
this.tip = 2 * wichSide + 1;
this.trigger = wichSide;
this.oldPalmPosition = Controller.getSpatialControlPosition(this.palm);
this.palmPosition = Controller.getSpatialControlPosition(this.palm);
this.oldTipPosition = Controller.getSpatialControlPosition(this.tip);
this.tipPosition = Controller.getSpatialControlPosition(this.tip);
this.oldUp = Controller.getSpatialControlNormal(this.palm);
this.up = this.oldUp;
this.oldFront = Vec3.normalize(Vec3.subtract(this.tipPosition, this.palmPosition));
this.front = this.oldFront;
this.oldRight = Vec3.cross(this.front, this.up);
this.right = this.oldRight;
this.oldRotation = Quat.multiply(MyAvatar.orientation, Controller.getSpatialControlRawRotation(this.palm));
this.rotation = this.oldRotation;
this.triggerValue = Controller.getTriggerValue(this.trigger);
this.pressed = false; // is trigger pressed
this.pressing = false; // is trigger being pressed (is pressed now but wasn't previously)
this.grabbing = false;
this.modelID = { isKnownID: false };
this.modelURL = "";
this.oldModelRotation;
this.oldModelPosition;
this.oldModelRadius;
this.jointsIntersectingFromStart = [];
this.laser = Overlays.addOverlay("line3d", {
position: { x: 0, y: 0, z: 0 },
end: { x: 0, y: 0, z: 0 },
color: LASER_COLOR,
alpha: 1,
visible: false,
lineWidth: LASER_WIDTH,
anchor: "MyAvatar"
});
this.guideScale = 0.02;
this.ball = Overlays.addOverlay("sphere", {
position: { x: 0, y: 0, z: 0 },
size: this.guideScale,
solid: true,
color: { red: 0, green: 255, blue: 0 },
alpha: 1,
visible: false,
anchor: "MyAvatar"
});
this.leftRight = Overlays.addOverlay("line3d", {
position: { x: 0, y: 0, z: 0 },
end: { x: 0, y: 0, z: 0 },
color: { red: 0, green: 0, blue: 255 },
alpha: 1,
visible: false,
lineWidth: LASER_WIDTH,
anchor: "MyAvatar"
});
this.topDown = Overlays.addOverlay("line3d", {
position: { x: 0, y: 0, z: 0 },
end: { x: 0, y: 0, z: 0 },
color: { red: 0, green: 0, blue: 255 },
alpha: 1,
visible: false,
lineWidth: LASER_WIDTH,
anchor: "MyAvatar"
});
this.grab = function (modelID, properties) {
if (isLocked(properties)) {
print("Model locked " + modelID.id);
} else {
print("Grabbing " + modelID.id);
this.grabbing = true;
this.modelID = modelID;
this.modelURL = properties.modelURL;
this.oldModelPosition = properties.position;
this.oldModelRotation = properties.modelRotation;
this.oldModelRadius = properties.radius;
this.jointsIntersectingFromStart = [];
for (var i = 0; i < jointList.length; i++) {
var distance = Vec3.distance(MyAvatar.getJointPosition(jointList[i]), this.oldModelPosition);
if (distance < this.oldModelRadius) {
this.jointsIntersectingFromStart.push(i);
}
}
}
}
this.release = function () {
if (this.grabbing) {
if (jointList.length <= 0) {
jointList = MyAvatar.getJointNames();
}
var closestJointIndex = -1;
var closestJointDistance = 10;
for (var i = 0; i < jointList.length; i++) {
var distance = Vec3.distance(MyAvatar.getJointPosition(jointList[i]), this.oldModelPosition);
if (distance < closestJointDistance) {
closestJointDistance = distance;
closestJointIndex = i;
}
}
print("closestJoint: " + jointList[closestJointIndex]);
print("closestJointDistance (attach max distance): " + closestJointDistance + " (" + this.oldModelRadius + ")");
if (closestJointDistance < this.oldModelRadius) {
if (this.jointsIntersectingFromStart.indexOf(closestJointIndex) != -1) {
// Do nothing
} else {
print("Attaching to " + jointList[closestJointIndex]);
var jointPosition = MyAvatar.getJointPosition(jointList[closestJointIndex]);
var jointRotation = MyAvatar.getJointCombinedRotation(jointList[closestJointIndex]);
var attachmentOffset = Vec3.subtract(this.oldModelPosition, jointPosition);
attachmentOffset = Vec3.multiplyQbyV(Quat.inverse(jointRotation), attachmentOffset);
var attachmentRotation = Quat.multiply(Quat.inverse(jointRotation), this.oldModelRotation);
MyAvatar.attach(this.modelURL, jointList[closestJointIndex],
attachmentOffset, attachmentRotation, 2.0 * this.oldModelRadius,
true, false);
Models.deleteModel(this.modelID);
}
}
}
this.grabbing = false;
this.modelID.isKnownID = false;
this.jointsIntersectingFromStart = [];
}
this.checkTrigger = function () {
if (this.triggerValue > 0.9) {
if (this.pressed) {
this.pressing = false;
} else {
this.pressing = true;
}
this.pressed = true;
} else {
this.pressing = false;
this.pressed = false;
}
}
this.checkModel = function (properties) {
// special case to lock the ground plane model in hq.
if (isLocked(properties)) {
return { valid: false };
}
// P P - Model
// /| A - Palm
// / | d B - unit vector toward tip
// / | X - base of the perpendicular line
// A---X----->B d - distance fom axis
// x x - distance from A
//
// |X-A| = (P-A).B
// X == A + ((P-A).B)B
// d = |P-X|
var A = this.palmPosition;
var B = this.front;
var P = properties.position;
var x = Vec3.dot(Vec3.subtract(P, A), B);
var y = Vec3.dot(Vec3.subtract(P, A), this.up);
var z = Vec3.dot(Vec3.subtract(P, A), this.right);
var X = Vec3.sum(A, Vec3.multiply(B, x));
var d = Vec3.length(Vec3.subtract(P, X));
if (0 < x && x < LASER_LENGTH_FACTOR) {
return { valid: true, x: x, y: y, z: z };
}
return { valid: false };
}
this.moveLaser = function () {
// the overlays here are anchored to the avatar, which means they are specified in the avatar's local frame
var inverseRotation = Quat.inverse(MyAvatar.orientation);
var startPosition = Vec3.multiplyQbyV(inverseRotation, Vec3.subtract(this.palmPosition, MyAvatar.position));
var direction = Vec3.multiplyQbyV(inverseRotation, Vec3.subtract(this.tipPosition, this.palmPosition));
var distance = Vec3.length(direction);
direction = Vec3.multiply(direction, LASER_LENGTH_FACTOR / distance);
var endPosition = Vec3.sum(startPosition, direction);
Overlays.editOverlay(this.laser, {
position: startPosition,
end: endPosition,
visible: true
});
Overlays.editOverlay(this.ball, {
position: endPosition,
visible: true
});
Overlays.editOverlay(this.leftRight, {
position: Vec3.sum(endPosition, Vec3.multiply(this.right, 2 * this.guideScale)),
end: Vec3.sum(endPosition, Vec3.multiply(this.right, -2 * this.guideScale)),
visible: true
});
Overlays.editOverlay(this.topDown, {position: Vec3.sum(endPosition, Vec3.multiply(this.up, 2 * this.guideScale)),
end: Vec3.sum(endPosition, Vec3.multiply(this.up, -2 * this.guideScale)),
visible: true
});
}
this.hideLaser = function() {
Overlays.editOverlay(this.laser, { visible: false });
Overlays.editOverlay(this.ball, { visible: false });
Overlays.editOverlay(this.leftRight, { visible: false });
Overlays.editOverlay(this.topDown, { visible: false });
}
this.moveModel = function () {
if (this.grabbing) {
var newPosition = Vec3.sum(this.palmPosition,
Vec3.multiply(this.front, this.x));
newPosition = Vec3.sum(newPosition,
Vec3.multiply(this.up, this.y));
newPosition = Vec3.sum(newPosition,
Vec3.multiply(this.right, this.z));
var newRotation = Quat.multiply(this.rotation,
Quat.inverse(this.oldRotation));
newRotation = Quat.multiply(newRotation,
this.oldModelRotation);
Models.editModel(this.modelID, {
position: newPosition,
modelRotation: newRotation
});
this.oldModelRotation = newRotation;
this.oldModelPosition = newPosition;
}
}
this.update = function () {
this.oldPalmPosition = this.palmPosition;
this.oldTipPosition = this.tipPosition;
this.palmPosition = Controller.getSpatialControlPosition(this.palm);
this.tipPosition = Controller.getSpatialControlPosition(this.tip);
this.oldUp = this.up;
this.up = Vec3.normalize(Controller.getSpatialControlNormal(this.palm));
this.oldFront = this.front;
this.front = Vec3.normalize(Vec3.subtract(this.tipPosition, this.palmPosition));
this.oldRight = this.right;
this.right = Vec3.normalize(Vec3.cross(this.front, this.up));
this.oldRotation = this.rotation;
this.rotation = Quat.multiply(MyAvatar.orientation, Controller.getSpatialControlRawRotation(this.palm));
this.triggerValue = Controller.getTriggerValue(this.trigger);
this.checkTrigger();
this.moveLaser();
if (!this.pressed && this.grabbing) {
// release if trigger not pressed anymore.
this.release();
}
if (this.pressing) {
Vec3.print("Looking at: ", this.palmPosition);
var pickRay = { origin: this.palmPosition,
direction: Vec3.normalize(Vec3.subtract(this.tipPosition, this.palmPosition)) };
var foundIntersection = Models.findRayIntersection(pickRay);
if(!foundIntersection.accurate) {
return;
}
var foundModel = foundIntersection.modelID;
if (!foundModel.isKnownID) {
var identify = Models.identifyModel(foundModel);
if (!identify.isKnownID) {
print("Unknown ID " + identify.id + " (update loop " + foundModel.id + ")");
return;
}
foundModel = identify;
}
var properties = Models.getModelProperties(foundModel);
print("foundModel.modelURL=" + properties.modelURL);
if (isLocked(properties)) {
print("Model locked " + properties.id);
} else {
print("Checking properties: " + properties.id + " " + properties.isKnownID);
var check = this.checkModel(properties);
if (check.valid) {
this.grab(foundModel, properties);
this.x = check.x;
this.y = check.y;
this.z = check.z;
return;
}
}
}
}
this.cleanup = function () {
Overlays.deleteOverlay(this.laser);
Overlays.deleteOverlay(this.ball);
Overlays.deleteOverlay(this.leftRight);
Overlays.deleteOverlay(this.topDown);
}
}
var leftController = new controller(LEFT);
var rightController = new controller(RIGHT);
function moveModels() {
if (leftController.grabbing && rightController.grabbing && rightController.modelID.id == leftController.modelID.id) {
//print("Both controllers");
var oldLeftPoint = Vec3.sum(leftController.oldPalmPosition, Vec3.multiply(leftController.oldFront, leftController.x));
var oldRightPoint = Vec3.sum(rightController.oldPalmPosition, Vec3.multiply(rightController.oldFront, rightController.x));
var oldMiddle = Vec3.multiply(Vec3.sum(oldLeftPoint, oldRightPoint), 0.5);
var oldLength = Vec3.length(Vec3.subtract(oldLeftPoint, oldRightPoint));
var leftPoint = Vec3.sum(leftController.palmPosition, Vec3.multiply(leftController.front, leftController.x));
var rightPoint = Vec3.sum(rightController.palmPosition, Vec3.multiply(rightController.front, rightController.x));
var middle = Vec3.multiply(Vec3.sum(leftPoint, rightPoint), 0.5);
var length = Vec3.length(Vec3.subtract(leftPoint, rightPoint));
var ratio = length / oldLength;
var newPosition = Vec3.sum(middle,
Vec3.multiply(Vec3.subtract(leftController.oldModelPosition, oldMiddle), ratio));
//Vec3.print("Ratio : " + ratio + " New position: ", newPosition);
var rotation = Quat.multiply(leftController.rotation,
Quat.inverse(leftController.oldRotation));
rotation = Quat.multiply(rotation, leftController.oldModelRotation);
Models.editModel(leftController.modelID, {
position: newPosition,
//modelRotation: rotation,
radius: leftController.oldModelRadius * ratio
});
leftController.oldModelPosition = newPosition;
leftController.oldModelRotation = rotation;
leftController.oldModelRadius *= ratio;
return;
}
leftController.moveModel();
rightController.moveModel();
}
var hydraConnected = false;
function checkController(deltaTime) {
var numberOfButtons = Controller.getNumberOfButtons();
var numberOfTriggers = Controller.getNumberOfTriggers();
var numberOfSpatialControls = Controller.getNumberOfSpatialControls();
var controllersPerTrigger = numberOfSpatialControls / numberOfTriggers;
// this is expected for hydras
if (numberOfButtons==12 && numberOfTriggers == 2 && controllersPerTrigger == 2) {
if (!hydraConnected) {
hydraConnected = true;
}
leftController.update();
rightController.update();
moveModels();
} else {
if (hydraConnected) {
hydraConnected = false;
leftController.hideLaser();
rightController.hideLaser();
}
}
moveOverlays();
}
function initToolBar() {
toolBar = new ToolBar(0, 0, ToolBar.VERTICAL);
// New Model
newModel = toolBar.addTool({
imageURL: toolIconUrl + "voxel-tool.svg",
subImage: { x: 0, y: Tool.IMAGE_WIDTH, width: Tool.IMAGE_WIDTH, height: Tool.IMAGE_HEIGHT },
width: toolWidth, height: toolHeight,
visible: true,
alpha: 0.9
});
}
function moveOverlays() {
if (typeof(toolBar) === 'undefined') {
initToolBar();
} else if (windowDimensions.x == Controller.getViewportDimensions().x &&
windowDimensions.y == Controller.getViewportDimensions().y) {
return;
}
windowDimensions = Controller.getViewportDimensions();
var toolsX = windowDimensions.x - 8 - toolBar.width;
var toolsY = (windowDimensions.y - toolBar.height) / 2;
toolBar.move(toolsX, toolsY);
}
var modelSelected = false;
var selectedModelID;
var selectedModelProperties;
var mouseLastPosition;
var orientation;
var intersection;
var SCALE_FACTOR = 200.0;
var TRANSLATION_FACTOR = 100.0;
var ROTATION_FACTOR = 100.0;
function rayPlaneIntersection(pickRay, point, normal) {
var d = -Vec3.dot(point, normal);
var t = -(Vec3.dot(pickRay.origin, normal) + d) / Vec3.dot(pickRay.direction, normal);
return Vec3.sum(pickRay.origin, Vec3.multiply(pickRay.direction, t));
}
function mousePressEvent(event) {
mouseLastPosition = { x: event.x, y: event.y };
modelSelected = false;
var clickedOverlay = Overlays.getOverlayAtPoint({x: event.x, y: event.y});
if (newModel == toolBar.clicked(clickedOverlay)) {
var url = Window.prompt("Model url", modelURLs[Math.floor(Math.random() * modelURLs.length)]);
if (url == null) {
return;
}
var position = Vec3.sum(MyAvatar.position, Vec3.multiply(Quat.getFront(MyAvatar.orientation), SPAWN_DISTANCE));
Models.addModel({ position: position,
radius: radiusDefault,
modelURL: url
});
} else {
var pickRay = Camera.computePickRay(event.x, event.y);
Vec3.print("[Mouse] Looking at: ", pickRay.origin);
var foundIntersection = Models.findRayIntersection(pickRay);
if(!foundIntersection.accurate) {
return;
}
var foundModel = foundIntersection.modelID;
if (!foundModel.isKnownID) {
var identify = Models.identifyModel(foundModel);
if (!identify.isKnownID) {
print("Unknown ID " + identify.id + " (update loop " + foundModel.id + ")");
return;
}
foundModel = identify;
}
var properties = Models.getModelProperties(foundModel);
if (isLocked(properties)) {
print("Model locked " + properties.id);
} else {
print("Checking properties: " + properties.id + " " + properties.isKnownID);
// P P - Model
// /| A - Palm
// / | d B - unit vector toward tip
// / | X - base of the perpendicular line
// A---X----->B d - distance fom axis
// x x - distance from A
//
// |X-A| = (P-A).B
// X == A + ((P-A).B)B
// d = |P-X|
var A = pickRay.origin;
var B = Vec3.normalize(pickRay.direction);
var P = properties.position;
var x = Vec3.dot(Vec3.subtract(P, A), B);
var X = Vec3.sum(A, Vec3.multiply(B, x));
var d = Vec3.length(Vec3.subtract(P, X));
if (0 < x && x < LASER_LENGTH_FACTOR) {
modelSelected = true;
selectedModelID = foundModel;
selectedModelProperties = properties;
orientation = MyAvatar.orientation;
intersection = rayPlaneIntersection(pickRay, P, Quat.getFront(orientation));
}
}
}
if (modelSelected) {
selectedModelProperties.oldRadius = selectedModelProperties.radius;
selectedModelProperties.oldPosition = {
x: selectedModelProperties.position.x,
y: selectedModelProperties.position.y,
z: selectedModelProperties.position.z,
};
selectedModelProperties.oldRotation = {
x: selectedModelProperties.modelRotation.x,
y: selectedModelProperties.modelRotation.y,
z: selectedModelProperties.modelRotation.z,
w: selectedModelProperties.modelRotation.w,
};
selectedModelProperties.glowLevel = 0.0;
print("Clicked on " + selectedModelID.id + " " + modelSelected);
}
}
var glowedModelID = { id: -1, isKnownID: false };
var oldModifier = 0;
var modifier = 0;
var wasShifted = false;
function mouseMoveEvent(event) {
var pickRay = Camera.computePickRay(event.x, event.y);
if (!modelSelected) {
var modelIntersection = Models.findRayIntersection(pickRay);
if (modelIntersection.accurate) {
if(glowedModelID.isKnownID && glowedModelID.id != modelIntersection.modelID.id) {
Models.editModel(glowedModelID, { glowLevel: 0.0 });
glowedModelID.id = -1;
glowedModelID.isKnownID = false;
}
if (modelIntersection.modelID.isKnownID) {
Models.editModel(modelIntersection.modelID, { glowLevel: 0.25 });
glowedModelID = modelIntersection.modelID;
}
}
return;
}
if (event.isLeftButton) {
if (event.isRightButton) {
modifier = 1; // Scale
} else {
modifier = 2; // Translate
}
} else if (event.isRightButton) {
modifier = 3; // rotate
} else {
modifier = 0;
}
pickRay = Camera.computePickRay(event.x, event.y);
if (wasShifted != event.isShifted || modifier != oldModifier) {
selectedModelProperties.oldRadius = selectedModelProperties.radius;
selectedModelProperties.oldPosition = {
x: selectedModelProperties.position.x,
y: selectedModelProperties.position.y,
z: selectedModelProperties.position.z,
};
selectedModelProperties.oldRotation = {
x: selectedModelProperties.modelRotation.x,
y: selectedModelProperties.modelRotation.y,
z: selectedModelProperties.modelRotation.z,
w: selectedModelProperties.modelRotation.w,
};
orientation = MyAvatar.orientation;
intersection = rayPlaneIntersection(pickRay,
selectedModelProperties.oldPosition,
Quat.getFront(orientation));
mouseLastPosition = { x: event.x, y: event.y };
wasShifted = event.isShifted;
oldModifier = modifier;
return;
}
switch (modifier) {
case 0:
return;
case 1:
// Let's Scale
selectedModelProperties.radius = (selectedModelProperties.oldRadius *
(1.0 + (mouseLastPosition.y - event.y) / SCALE_FACTOR));
if (selectedModelProperties.radius < 0.01) {
print("Scale too small ... bailling.");
return;
}
break;
case 2:
// Let's translate
var newIntersection = rayPlaneIntersection(pickRay,
selectedModelProperties.oldPosition,
Quat.getFront(orientation));
var vector = Vec3.subtract(newIntersection, intersection)
if (event.isShifted) {
var i = Vec3.dot(vector, Quat.getRight(orientation));
var j = Vec3.dot(vector, Quat.getUp(orientation));
vector = Vec3.sum(Vec3.multiply(Quat.getRight(orientation), i),
Vec3.multiply(Quat.getFront(orientation), j));
}
selectedModelProperties.position = Vec3.sum(selectedModelProperties.oldPosition, vector);
break;
case 3:
// Let's rotate
var rotation = Quat.fromVec3Degrees({ x: event.y - mouseLastPosition.y, y: event.x - mouseLastPosition.x, z: 0 });
if (event.isShifted) {
rotation = Quat.fromVec3Degrees({ x: event.y - mouseLastPosition.y, y: 0, z: mouseLastPosition.x - event.x });
}
var newRotation = Quat.multiply(orientation, rotation);
newRotation = Quat.multiply(newRotation, Quat.inverse(orientation));
selectedModelProperties.modelRotation = Quat.multiply(newRotation, selectedModelProperties.oldRotation);
break;
}
Models.editModel(selectedModelID, selectedModelProperties);
}
function mouseReleaseEvent(event) {
modelSelected = false;
glowedModelID.id = -1;
glowedModelID.isKnownID = false;
}
function setupModelMenus() {
// add our menuitems
Menu.addMenuItem({ menuName: "Edit", menuItemName: "Models", isSeparator: true, beforeItem: "Physics" });
Menu.addMenuItem({ menuName: "Edit", menuItemName: "Delete Model", shortcutKeyEvent: { text: "backspace" }, afterItem: "Models" });
}
function cleanupModelMenus() {
// delete our menuitems
Menu.removeSeparator("Edit", "Models");
Menu.removeMenuItem("Edit", "Delete Model");
}
function scriptEnding() {
leftController.cleanup();
rightController.cleanup();
toolBar.cleanup();
cleanupModelMenus();
}
Script.scriptEnding.connect(scriptEnding);
// register the call back so it fires before each data send
Script.update.connect(checkController);
Controller.mousePressEvent.connect(mousePressEvent);
Controller.mouseMoveEvent.connect(mouseMoveEvent);
Controller.mouseReleaseEvent.connect(mouseReleaseEvent);
setupModelMenus();
Menu.menuItemEvent.connect(function(menuItem){
print("menuItemEvent() in JS... menuItem=" + menuItem);
if (menuItem == "Delete Model") {
if (leftController.grabbing) {
print(" Delete Model.... leftController.modelID="+ leftController.modelID);
Models.deleteModel(leftController.modelID);
leftController.grabbing = false;
} else if (rightController.grabbing) {
print(" Delete Model.... rightController.modelID="+ rightController.modelID);
Models.deleteModel(rightController.modelID);
rightController.grabbing = false;
} else if (modelSelected) {
print(" Delete Model.... selectedModelID="+ selectedModelID);
Models.deleteModel(selectedModelID);
modelSelected = false;
} else {
print(" Delete Model.... not holding...");
}
}
});