overte/libraries/audio-client
David Kelly 7a9b3978e9 Better processing of audio
A couple things Ken suggested.  First off, there are now AudioSRC
calls for floats, which simplfied stuff a bit.  Then, I switched to
grabbing network packets first, and only pulling at most that amount
of audio from the local injectors.  That improves things - the
occasional artifacts (when the injectors got more data than the
network for instance) are gone.

Also, fixed build issue (unused variable warning) for mac and android.
2016-07-08 13:01:06 -07:00
..
src Better processing of audio 2016-07-08 13:01:06 -07:00
CMakeLists.txt Completely remove Gverb from cmake 2015-12-03 18:06:50 -08:00