overte/cmake/externals/sdl2/CMakeLists.txt
2016-08-31 11:19:01 -07:00

89 lines
3 KiB
CMake

set(EXTERNAL_NAME sdl2)
include(ExternalProject)
string(TOUPPER ${EXTERNAL_NAME} EXTERNAL_NAME_UPPER)
if (WIN32)
ExternalProject_Add(
${EXTERNAL_NAME}
URL http://hifi-public.s3.amazonaws.com/dependencies/SDL2-devel-2.0.3-VC.zip
URL_MD5 30a333bcbe94bc5016e8799c73e86233
CONFIGURE_COMMAND ""
BUILD_COMMAND ""
INSTALL_COMMAND ""
LOG_DOWNLOAD 1
)
elseif (APPLE)
ExternalProject_Add(
${EXTERNAL_NAME}
URL http://hifi-public.s3.amazonaws.com/dependencies/SDL2-2.0.3.zip
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX:PATH=<INSTALL_DIR> -DVIDEO_OPENGL=OFF
BINARY_DIR ${EXTERNAL_PROJECT_PREFIX}/build
LOG_DOWNLOAD 1
LOG_CONFIGURE 1
LOG_BUILD 1
)
ExternalProject_Get_Property(${EXTERNAL_NAME} INSTALL_DIR)
set(${EXTERNAL_NAME_UPPER}_INCLUDE_DIR ${INSTALL_DIR}/include/SDL2 CACHE PATH "Location of SDL2 include directory")
set(${EXTERNAL_NAME_UPPER}_LIBRARY "${INSTALL_DIR}/lib/libSDL2-2.0.dylib" CACHE STRING "Path to SDL2 library")
set(_SDL2_LIB_DIR "${INSTALL_DIR}/lib")
ExternalProject_Add_Step(
${EXTERNAL_NAME}
change-install-name
COMMENT "Calling install_name_tool on SDL2 libraries to fix install name for dylib linking"
COMMAND ${CMAKE_COMMAND} -DINSTALL_NAME_LIBRARY_DIR=${_SDL2_LIB_DIR} -P ${EXTERNAL_PROJECT_DIR}/OSXInstallNameChange.cmake
DEPENDEES install
WORKING_DIRECTORY <INSTALL_DIR>
LOG 1
)
else ()
if (ANDROID)
set(ANDROID_CMAKE_ARGS "-DCMAKE_TOOLCHAIN_FILE=${CMAKE_TOOLCHAIN_FILE}" "-DANDROID_NATIVE_API_LEVEL=19")
endif ()
ExternalProject_Add(
${EXTERNAL_NAME}
URL http://www.libsdl.org/release/SDL2-2.0.3.tar.gz
URL_MD5 fe6c61d2e9df9ef570e7e80c6e822537
CMAKE_ARGS ${ANDROID_CMAKE_ARGS} -DCMAKE_INSTALL_PREFIX:PATH=<INSTALL_DIR>
LOG_DOWNLOAD 1
LOG_CONFIGURE 1
LOG_BUILD 1
)
endif ()
# Hide this external target (for ide users)
set_target_properties(${EXTERNAL_NAME} PROPERTIES FOLDER "hidden/externals")
if (APPLE)
# NOOP
elseif (WIN32)
ExternalProject_Get_Property(${EXTERNAL_NAME} SOURCE_DIR)
set(${EXTERNAL_NAME_UPPER}_INCLUDE_DIR ${SOURCE_DIR}/include CACHE PATH "Location of SDL2 include directory")
if ("${CMAKE_SIZEOF_VOID_P}" EQUAL "8")
set(${EXTERNAL_NAME_UPPER}_LIBRARY_TEMP ${SOURCE_DIR}/lib/x64/SDL2.lib CACHE FILEPATH "Path to SDL2 library")
set(${EXTERNAL_NAME_UPPER}_DLL_PATH ${SOURCE_DIR}/lib/x64 CACHE PATH "Location of SDL2 DLL")
else()
set(${EXTERNAL_NAME_UPPER}_LIBRARY_TEMP ${SOURCE_DIR}/lib/x86/SDL2.lib CACHE FILEPATH "Path to SDL2 library")
set(${EXTERNAL_NAME_UPPER}_DLL_PATH ${SOURCE_DIR}/lib/x86 CACHE PATH "Location of SDL2 DLL")
endif()
add_paths_to_fixup_libs(${${EXTERNAL_NAME_UPPER}_DLL_PATH})
else ()
ExternalProject_Get_Property(${EXTERNAL_NAME} INSTALL_DIR)
set(${EXTERNAL_NAME_UPPER}_INCLUDE_DIR ${INSTALL_DIR}/include/SDL2 CACHE PATH "Location of SDL2 include directory")
set(${EXTERNAL_NAME_UPPER}_LIBRARY_TEMP ${INSTALL_DIR}/lib/libSDL2.so CACHE FILEPATH "Path to SDL2 library")
endif ()