overte/assignment-client/src/Agent.h
2015-11-30 10:00:05 -08:00

96 lines
2.9 KiB
C++

//
// Agent.h
// assignment-client/src
//
// Created by Stephen Birarda on 7/1/13.
// Copyright 2013 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_Agent_h
#define hifi_Agent_h
#include <memory>
#include <vector>
#include <QtScript/QScriptEngine>
#include <QtCore/QObject>
#include <QtCore/QUrl>
#include <QUuid>
#include <EntityEditPacketSender.h>
#include <EntityTree.h>
#include <EntityTreeHeadlessViewer.h>
#include <ScriptEngine.h>
#include <ThreadedAssignment.h>
#include "MixedAudioStream.h"
class Agent : public ThreadedAssignment {
Q_OBJECT
Q_PROPERTY(bool isAvatar READ isAvatar WRITE setIsAvatar)
Q_PROPERTY(bool isPlayingAvatarSound READ isPlayingAvatarSound)
Q_PROPERTY(bool isListeningToAudioStream READ isListeningToAudioStream WRITE setIsListeningToAudioStream)
Q_PROPERTY(float lastReceivedAudioLoudness READ getLastReceivedAudioLoudness)
Q_PROPERTY(QUuid sessionUUID READ getSessionUUID)
public:
Agent(NLPacket& packet);
void setIsAvatar(bool isAvatar);
bool isAvatar() const { return _isAvatar; }
bool isPlayingAvatarSound() const { return _avatarSound != NULL; }
bool isListeningToAudioStream() const { return _isListeningToAudioStream; }
void setIsListeningToAudioStream(bool isListeningToAudioStream) { _isListeningToAudioStream = isListeningToAudioStream; }
float getLastReceivedAudioLoudness() const { return _lastReceivedAudioLoudness; }
QUuid getSessionUUID() const;
virtual void aboutToFinish();
public slots:
void run();
void playAvatarSound(Sound* avatarSound) { setAvatarSound(avatarSound); }
private slots:
void requestScript();
void scriptRequestFinished();
void executeScript();
void handleAudioPacket(QSharedPointer<NLPacket> packet);
void handleOctreePacket(QSharedPointer<NLPacket> packet, SharedNodePointer senderNode);
void handleJurisdictionPacket(QSharedPointer<NLPacket> packet, SharedNodePointer senderNode);
void processAgentAvatarAndAudio(float deltaTime);
private:
std::unique_ptr<ScriptEngine> _scriptEngine;
EntityEditPacketSender _entityEditSender;
EntityTreeHeadlessViewer _entityViewer;
MixedAudioStream _receivedAudioStream;
float _lastReceivedAudioLoudness;
void setAvatarSound(Sound* avatarSound) { _avatarSound = avatarSound; }
void sendAvatarIdentityPacket();
void sendAvatarBillboardPacket();
QString _scriptContents;
QTimer* _scriptRequestTimeout { nullptr };
bool _isListeningToAudioStream = false;
Sound* _avatarSound = nullptr;
int _numAvatarSoundSentBytes = 0;
bool _isAvatar = false;
QTimer* _avatarIdentityTimer = nullptr;
QTimer* _avatarBillboardTimer = nullptr;
QHash<QUuid, quint16> _outgoingScriptAudioSequenceNumbers;
};
#endif // hifi_Agent_h