overte/libraries/graphics/src/graphics
2018-03-08 12:16:36 -08:00
..
Asset.cpp
Asset.h
BufferViewHelpers.cpp remove bufferviewscripting refs; fix compiler warnings 2018-02-26 05:26:35 -05:00
BufferViewHelpers.h * remove Model_temporary_hack 2018-02-26 04:58:22 -05:00
Forward.h
Geometry.cpp BufferView <-> QVariant/QScriptValue conversion 2018-02-01 16:30:29 -05:00
Geometry.h interim checkin 2018-02-20 12:22:04 -05:00
GpuHelpers.cpp * changes per CR feedback 2018-02-26 18:00:22 -05:00
GpuHelpers.h * remove Model_temporary_hack 2018-02-26 04:58:22 -05:00
GraphicsLogging.cpp
GraphicsLogging.h
Haze.cpp Fixing git crap. 2018-02-06 23:51:08 -08:00
Haze.h Fixing git crap. 2018-02-06 23:51:08 -08:00
Light.cpp Re-implemented shadow controls. 2018-03-01 14:24:20 -08:00
Light.h Re-implemented shadow controls. 2018-03-01 14:24:20 -08:00
Light.slh Merge remote-tracking branch 'upstream/stable' into android_stable 2018-02-22 17:35:00 -08:00
LightIrradiance.shared.slh Add precision qualifier in fragment shaders for struct fields 2018-02-16 09:14:14 -08:00
LightVolume.shared.slh Add precision qualifier in fragment shaders for struct fields 2018-02-16 09:14:14 -08:00
Material.cpp CR 2018-02-15 15:48:41 -08:00
Material.h scriptablematerial -> scriptablemateriallayer 2018-03-01 16:56:51 -08:00
Material.slh Restore default precision qualifier (needed for pixel) 2018-02-16 09:14:20 -08:00
Skybox.cpp Merge remote-tracking branch 'upstream/stable' into android_stable 2018-02-22 17:35:00 -08:00
Skybox.h Fixing git crap. 2018-02-06 23:51:08 -08:00
skybox.slf
skybox.slv
SphericalHarmonics.shared.slh Add precision qualifier in fragment shaders for struct fields 2018-02-16 09:14:14 -08:00
Stage.cpp
Stage.h
TextureMap.cpp
TextureMap.h