overte/examples/example/games/airHockey.js
2015-05-14 18:22:30 -07:00

266 lines
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9.6 KiB
JavaScript

//
// AirHockey.js
//
// Created by Philip Rosedale on January 26, 2015
// Copyright 2015 High Fidelity, Inc.
//
// AirHockey table and pucks
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
var debugVisible = false;
var FIELD_WIDTH = 1.21;
var FIELD_LENGTH = 1.92;
var FLOOR_THICKNESS = 0.20;
var EDGE_THICKESS = 0.10;
var EDGE_HEIGHT = 0.10;
var DROP_HEIGHT = 0.3;
var PUCK_SIZE = 0.15;
var PUCK_THICKNESS = 0.05;
var PADDLE_SIZE = 0.15;
var PADDLE_THICKNESS = 0.05;
var GOAL_WIDTH = 0.35;
var GRAVITY = -9.8;
var LIFETIME = 6000;
var PUCK_DAMPING = 0.02;
var PADDLE_DAMPING = 0.35;
var ANGULAR_DAMPING = 0.4;
var PADDLE_ANGULAR_DAMPING = 0.75;
var MODEL_SCALE = 1.52;
var MODEL_OFFSET = { x: 0, y: -0.19, z: 0 };
var scoreSound = SoundCache.getSound("https://s3.amazonaws.com/hifi-public/sounds/Collisions-hitsandslaps/airhockey_score.wav");
var polyTable = "https://hifi-public.s3.amazonaws.com/ozan/props/airHockeyTable/airHockeyTableForPolyworld.fbx"
var normalTable = "https://hifi-public.s3.amazonaws.com/ozan/props/airHockeyTable/airHockeyTable.fbx"
var hitSound1 = "https://s3.amazonaws.com/hifi-public/sounds/Collisions-hitsandslaps/airhockey_hit1.wav"
var hitSound2 = "https://s3.amazonaws.com/hifi-public/sounds/Collisions-hitsandslaps/airhockey_hit2.wav"
var hitSideSound = "https://s3.amazonaws.com/hifi-public/sounds/Collisions-hitsandslaps/airhockey_hit3.wav"
var puckModel = "https://hifi-public.s3.amazonaws.com/ozan/props/airHockeyTable/airHockeyPuck.fbx"
var puckCollisionModel = "http://headache.hungry.com/~seth/hifi/airHockeyPuck-hull.obj"
var paddleModel = "https://hifi-public.s3.amazonaws.com/ozan/props/airHockeyTable/airHockeyPaddle.obj"
var paddleCollisionModel = "http://headache.hungry.com/~seth/hifi/paddle-hull.obj"
var center = Vec3.sum(MyAvatar.position, Vec3.multiply((FIELD_WIDTH + FIELD_LENGTH) * 0.60, Quat.getFront(Camera.getOrientation())));
var edgeRestitution = 0.9;
var floorFriction = 0.01;
var floor = Entities.addEntity(
{ type: "Box",
position: Vec3.subtract(center, { x: 0, y: 0, z: 0 }),
dimensions: { x: FIELD_WIDTH, y: FLOOR_THICKNESS, z: FIELD_LENGTH },
color: { red: 128, green: 128, blue: 128 },
gravity: { x: 0, y: 0, z: 0 },
ignoreCollisions: false,
locked: true,
friction: floorFriction,
visible: debugVisible,
lifetime: LIFETIME });
var edge1 = Entities.addEntity(
{ type: "Box",
collisionSoundURL: hitSideSound,
position: Vec3.sum(center, { x: FIELD_WIDTH / 2.0, y: FLOOR_THICKNESS / 2.0, z: 0 }),
dimensions: { x: EDGE_THICKESS, y: EDGE_HEIGHT, z: FIELD_LENGTH + EDGE_THICKESS },
color: { red: 100, green: 100, blue: 100 },
gravity: { x: 0, y: 0, z: 0 },
ignoreCollisions: false,
visible: debugVisible,
restitution: edgeRestitution,
locked: true,
lifetime: LIFETIME });
var edge2 = Entities.addEntity(
{ type: "Box",
collisionSoundURL: hitSideSound,
position: Vec3.sum(center, { x: -FIELD_WIDTH / 2.0, y: FLOOR_THICKNESS / 2.0, z: 0 }),
dimensions: { x: EDGE_THICKESS, y: EDGE_HEIGHT, z: FIELD_LENGTH + EDGE_THICKESS },
color: { red: 100, green: 100, blue: 100 },
gravity: { x: 0, y: 0, z: 0 },
ignoreCollisions: false,
visible: debugVisible,
restitution: edgeRestitution,
locked: true,
lifetime: LIFETIME });
var edge3a = Entities.addEntity(
{ type: "Box",
collisionSoundURL: hitSideSound,
position: Vec3.sum(center, { x: FIELD_WIDTH / 4.0 + (GOAL_WIDTH / 4.0), y: FLOOR_THICKNESS / 2.0, z: -FIELD_LENGTH / 2.0 }),
dimensions: { x: FIELD_WIDTH / 2.0 - GOAL_WIDTH / 2.0, y: EDGE_HEIGHT, z: EDGE_THICKESS },
color: { red: 100, green: 100, blue: 100 },
gravity: { x: 0, y: 0, z: 0 },
ignoreCollisions: false,
visible: debugVisible,
restitution: edgeRestitution,
locked: true,
lifetime: LIFETIME });
var edge3b = Entities.addEntity(
{ type: "Box",
collisionSoundURL: hitSideSound,
position: Vec3.sum(center, { x: -FIELD_WIDTH / 4.0 - (GOAL_WIDTH / 4.0), y: FLOOR_THICKNESS / 2.0, z: -FIELD_LENGTH / 2.0 }),
dimensions: { x: FIELD_WIDTH / 2.0 - GOAL_WIDTH / 2.0, y: EDGE_HEIGHT, z: EDGE_THICKESS },
color: { red: 100, green: 100, blue: 100 },
gravity: { x: 0, y: 0, z: 0 },
ignoreCollisions: false,
visible: debugVisible,
restitution: edgeRestitution,
locked: true,
lifetime: LIFETIME });
var edge4a = Entities.addEntity(
{ type: "Box",
collisionSoundURL: hitSideSound,
position: Vec3.sum(center, { x: FIELD_WIDTH / 4.0 + (GOAL_WIDTH / 4.0), y: FLOOR_THICKNESS / 2.0, z: FIELD_LENGTH / 2.0 }),
dimensions: { x: FIELD_WIDTH / 2.0 - GOAL_WIDTH / 2.0, y: EDGE_HEIGHT, z: EDGE_THICKESS },
color: { red: 100, green: 100, blue: 100 },
gravity: { x: 0, y: 0, z: 0 },
ignoreCollisions: false,
visible: debugVisible,
restitution: edgeRestitution,
locked: true,
lifetime: LIFETIME });
var edge4b = Entities.addEntity(
{ type: "Box",
collisionSoundURL: hitSideSound,
position: Vec3.sum(center, { x: -FIELD_WIDTH / 4.0 - (GOAL_WIDTH / 4.0), y: FLOOR_THICKNESS / 2.0, z: FIELD_LENGTH / 2.0 }),
dimensions: { x: FIELD_WIDTH / 2.0 - GOAL_WIDTH / 2.0, y: EDGE_HEIGHT, z: EDGE_THICKESS },
color: { red: 100, green: 100, blue: 100 },
gravity: { x: 0, y: 0, z: 0 },
ignoreCollisions: false,
visible: debugVisible,
restitution: edgeRestitution,
locked: true,
lifetime: LIFETIME });
var table = Entities.addEntity(
{ type: "Model",
modelURL: polyTable,
dimensions: Vec3.multiply({ x: 0.8, y: 0.45, z: 1.31 }, MODEL_SCALE),
position: Vec3.sum(center, MODEL_OFFSET),
ignoreCollisions: false,
visible: true,
locked: true,
lifetime: LIFETIME });
var puck;
var paddle1, paddle2;
// Create pucks
function makeNewProp(which) {
if (which == "puck") {
return Entities.addEntity(
{ type: "Model",
modelURL: puckModel,
compoundShapeURL: puckCollisionModel,
collisionSoundURL: hitSound1,
position: Vec3.sum(center, { x: 0, y: DROP_HEIGHT, z: 0 }),
dimensions: { x: PUCK_SIZE, y: PUCK_THICKNESS, z: PUCK_SIZE },
gravity: { x: 0, y: GRAVITY, z: 0 },
velocity: { x: 0, y: 0.05, z: 0 },
ignoreCollisions: false,
damping: PUCK_DAMPING,
angularDamping: ANGULAR_DAMPING,
lifetime: LIFETIME,
collisionsWillMove: true });
}
else if (which == "paddle1") {
return Entities.addEntity(
{ type: "Model",
modelURL: paddleModel,
compoundShapeURL: paddleCollisionModel,
collisionSoundURL: hitSound2,
position: Vec3.sum(center, { x: 0, y: DROP_HEIGHT * 1.5, z: FIELD_LENGTH * 0.35 }),
dimensions: { x: PADDLE_SIZE, y: PADDLE_THICKNESS, z: PADDLE_SIZE },
gravity: { x: 0, y: GRAVITY, z: 0 },
velocity: { x: 0, y: 0.07, z: 0 },
ignoreCollisions: false,
damping: PADDLE_DAMPING,
angularDamping: PADDLE_ANGULAR_DAMPING,
lifetime: LIFETIME,
collisionsWillMove: true });
}
else if (which == "paddle2") {
return Entities.addEntity(
{ type: "Model",
modelURL: paddleModel,
compoundShapeURL: paddleCollisionModel,
collisionSoundURL: hitSound2,
position: Vec3.sum(center, { x: 0, y: DROP_HEIGHT * 1.5, z: -FIELD_LENGTH * 0.35 }),
dimensions: { x: PADDLE_SIZE, y: PADDLE_THICKNESS, z: PADDLE_SIZE },
gravity: { x: 0, y: GRAVITY, z: 0 },
velocity: { x: 0, y: 0.07, z: 0 },
ignoreCollisions: false,
damping: PADDLE_DAMPING,
angularDamping: PADDLE_ANGULAR_DAMPING,
lifetime: LIFETIME,
collisionsWillMove: true });
}
}
puck = makeNewProp("puck");
paddle1 = makeNewProp("paddle1");
paddle2 = makeNewProp("paddle2");
function update(deltaTime) {
if (Math.random() < 0.1) {
puckProps = Entities.getEntityProperties(puck);
paddle1Props = Entities.getEntityProperties(paddle1);
paddle2Props = Entities.getEntityProperties(paddle2);
if (puckProps.position.y < (center.y - DROP_HEIGHT)) {
Audio.playSound(scoreSound, {
position: center,
volume: 1.0
});
Entities.deleteEntity(puck);
puck = makeNewProp("puck");
}
if (paddle1Props.position.y < (center.y - DROP_HEIGHT)) {
Entities.deleteEntity(paddle1);
paddle1 = makeNewProp("paddle1");
}
if (paddle2Props.position.y < (center.y - DROP_HEIGHT)) {
Entities.deleteEntity(paddle2);
paddle2 = makeNewProp("paddle2");
}
}
}
function scriptEnding() {
Entities.editEntity(edge1, { locked: false });
Entities.editEntity(edge2, { locked: false });
Entities.editEntity(edge3a, { locked: false });
Entities.editEntity(edge3b, { locked: false });
Entities.editEntity(edge4a, { locked: false });
Entities.editEntity(edge4b, { locked: false });
Entities.editEntity(floor, { locked: false });
Entities.editEntity(table, { locked: false });
Entities.deleteEntity(edge1);
Entities.deleteEntity(edge2);
Entities.deleteEntity(edge3a);
Entities.deleteEntity(edge3b);
Entities.deleteEntity(edge4a);
Entities.deleteEntity(edge4b);
Entities.deleteEntity(floor);
Entities.deleteEntity(puck);
Entities.deleteEntity(paddle1);
Entities.deleteEntity(paddle2);
Entities.deleteEntity(table);
}
Script.update.connect(update);
Script.scriptEnding.connect(scriptEnding);