..
BulletUtil.h
fix typo: physcis --> physics
2017-05-05 09:33:50 -07:00
CharacterController.cpp
Friendlier and more understandable naming.
2019-04-11 03:57:34 +01:00
CharacterController.h
Friendlier and more understandable naming.
2019-04-11 03:57:34 +01:00
CharacterGhostObject.cpp
Remove unnecessary 'this->' in rayTest parent function call
2018-06-14 13:16:46 -07:00
CharacterGhostObject.h
Change CharacterGhostObject to use base btGhostObject class instead of btPairCachingGhostObject
2018-06-11 15:40:39 -07:00
CharacterGhostShape.cpp
help avatar walk up steps
2017-05-05 09:35:49 -07:00
CharacterGhostShape.h
help avatar walk up steps
2017-05-05 09:35:49 -07:00
CharacterRayResult.cpp
help avatar walk up steps
2017-05-05 09:35:49 -07:00
CharacterRayResult.h
New android toolchain
2017-09-19 13:45:12 -07:00
CharacterSweepResult.cpp
New android toolchain
2017-09-19 13:45:12 -07:00
CharacterSweepResult.h
New android toolchain
2017-09-19 13:45:12 -07:00
ContactInfo.cpp
fix typo: physcis --> physics
2017-05-05 09:33:50 -07:00
ContactInfo.h
fix typo: physcis --> physics
2017-05-05 09:33:50 -07:00
EntityMotionState.cpp
build CollisionShapes and load RigidBodies even when not yet stepping
2019-05-06 17:37:35 -07:00
EntityMotionState.h
build CollisionShapes and load RigidBodies even when not yet stepping
2019-05-06 17:37:35 -07:00
MeshMassProperties.cpp
Fix non self-sufficient headers
2018-05-04 16:26:41 -07:00
MeshMassProperties.h
MultiSphereShape.cpp
Fix multisphere scale, desyncronize visualization and support joint scaling
2019-03-28 17:38:17 -07:00
MultiSphereShape.h
Fix multisphere scale, desyncronize visualization and support joint scaling
2019-03-28 17:38:17 -07:00
ObjectAction.cpp
Fix non self-sufficient headers
2018-05-04 16:26:41 -07:00
ObjectAction.h
fix typo: physcis --> physics
2017-05-05 09:33:50 -07:00
ObjectActionOffset.cpp
CR
2018-06-20 16:13:10 -07:00
ObjectActionOffset.h
ObjectActionTractor.cpp
unravel physics-vs-entities lib dependencies part 1
2019-05-06 17:35:57 -07:00
ObjectActionTractor.h
quickfix for velocity spike for Tractor action
2018-02-06 12:06:27 -08:00
ObjectActionTravelOriented.cpp
unravel physics-vs-entities lib dependencies part 1
2019-05-06 17:35:57 -07:00
ObjectActionTravelOriented.h
action for arrow flight, etc
2016-08-28 19:08:13 -07:00
ObjectConstraint.cpp
Fix non self-sufficient headers
2018-05-04 16:26:41 -07:00
ObjectConstraint.h
fix bug that was causing spring action to cause constant re-insertion of its rigidbody into bullet. store UUIDs rather than shared pointers in _objectDynamicsByBody so that refcounting works right and actions get their destructors called.
2017-04-14 11:06:40 -07:00
ObjectConstraintBallSocket.cpp
CR
2018-06-20 16:13:10 -07:00
ObjectConstraintBallSocket.h
entity export/import involving constraints now works
2017-05-08 15:44:31 -07:00
ObjectConstraintConeTwist.cpp
CR
2018-06-20 16:13:10 -07:00
ObjectConstraintConeTwist.h
remove unused parameters from ObjectConstraintConeTwist
2017-05-12 12:07:34 -07:00
ObjectConstraintHinge.cpp
CR
2018-06-20 16:13:10 -07:00
ObjectConstraintHinge.h
remove unused parameters from ObjectConstraintHinge
2017-05-12 12:04:08 -07:00
ObjectConstraintSlider.cpp
CR
2018-06-20 16:13:10 -07:00
ObjectConstraintSlider.h
entity export/import involving constraints now works
2017-05-08 15:44:31 -07:00
ObjectDynamic.cpp
activate body before disconnecting action from entity
2018-05-29 17:56:41 -07:00
ObjectDynamic.h
unravel physics-vs-entities lib dependencies part 1
2019-05-06 17:35:57 -07:00
ObjectMotionState.cpp
fix logic around updating off-thread shapes
2019-05-06 17:37:35 -07:00
ObjectMotionState.h
fix logic around updating off-thread shapes
2019-05-06 17:37:35 -07:00
PhysicalEntitySimulation.cpp
avoid crash for RenderableModelEntityItem with invalid model
2019-05-14 09:48:06 -07:00
PhysicalEntitySimulation.h
fix logic around updating off-thread shapes
2019-05-06 17:37:35 -07:00
PhysicsDebugDraw.cpp
Added items to the developer menu for debugging physics
2018-05-02 10:51:00 -07:00
PhysicsDebugDraw.h
Added items to the developer menu for debugging physics
2018-05-02 10:51:00 -07:00
PhysicsEngine.cpp
don't forget to clear _activeStaticBodies
2019-05-06 17:37:35 -07:00
PhysicsEngine.h
overhaul of MotionState and shape creations
2019-05-06 17:37:35 -07:00
PhysicsLogging.cpp
PhysicsLogging.h
ShapeFactory.cpp
overhaul of MotionState and shape creations
2019-05-06 17:37:35 -07:00
ShapeFactory.h
build StaticMeshShapes outside of mainloop
2019-05-06 17:35:57 -07:00
ShapeManager.cpp
BUGZ-87 - loading/physics stuck when entering domain
2019-05-14 16:14:44 -07:00
ShapeManager.h
include <chrono> in ShapeManager.h
2019-05-06 17:37:35 -07:00
ThreadSafeDynamicsWorld.cpp
Merge branch 'master' into multiSphereAvatar04
2019-01-28 17:48:22 -07:00
ThreadSafeDynamicsWorld.h
Refactor and optimizations
2019-01-15 18:07:50 -07:00