overte/examples/dialTone.js
2015-06-12 12:33:17 -07:00

36 lines
1.1 KiB
JavaScript

//
// dialTone.js
// examples
//
// Created by Stephen Birarda on 06/08/15.
// Added disconnect HRS 6/11/15.
// Copyright 2015 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
// setup the local sound we're going to use
var connectSound = SoundCache.getSound("file:///" + Paths.resources + "sounds/hello.wav");
var disconnectSound = SoundCache.getSound("file:///" + Paths.resources + "sounds/goodbye.wav");
var micMutedSound = SoundCache.getSound("file:///" + Paths.resources + "sounds/goodbye.wav");
// setup the options needed for that sound
var soundOptions = {
localOnly: true
};
// play the sound locally once we get the first audio packet from a mixer
Audio.receivedFirstPacket.connect(function(){
Audio.playSound(connectSound, soundOptions);
});
Audio.disconnected.connect(function(){
Audio.playSound(disconnectSound, soundOptions);
});
AudioDevice.muteToggled.connect(function () {
if (AudioDevice.getMuted()) {
Audio.playSound(micMutedSound, soundOptions);
}
});