overte/libraries/entities-renderer/src
Anthony J. Thibault 6d768d8327 hand controllers send touch events instead of mouse events to web entities
This gives a much better experience when scrolling web content.
2016-08-02 15:23:46 -07:00
..
EntitiesRendererLogging.cpp
EntitiesRendererLogging.h
EntityTreeRenderer.cpp Don't trigger entity scripts without scripting interface 2016-07-06 18:13:15 -07:00
EntityTreeRenderer.h Merge branch 'master' of github.com:highfidelity/hifi into no-fly-zones 2016-05-19 09:49:44 -07:00
paintStroke.slf Fixing the material names 2016-02-16 09:33:24 -08:00
paintStroke.slv fixed ravestick, merged 2015-12-22 12:03:03 -08:00
polyvox.slf Bringing the Scattering type to the pixels and having a different shading during the lighting pass (for global right now) 2016-06-20 17:58:35 -07:00
polyvox.slv fix normals in shader 2015-08-31 15:24:30 -07:00
RenderableEntityItem.cpp debug icon for clientOnly 2016-05-10 16:16:06 -07:00
RenderableEntityItem.h debug icon for clientOnly 2016-05-10 16:16:06 -07:00
RenderableLightEntityItem.cpp Rename light surfaceRadius->falloffRadius 2016-02-25 10:02:33 -08:00
RenderableLightEntityItem.h fix the last of the current override warnings for OS X 2016-02-03 11:08:41 -08:00
RenderableLineEntityItem.cpp Move primitive rendering out of DeferredLightingEffect 2016-01-13 11:47:43 -08:00
RenderableLineEntityItem.h fix the last of the current override warnings for OS X 2016-02-03 11:08:41 -08:00
RenderableModelEntityItem.cpp Merge pull request #8258 from AlexanderOtavka/edit-model-ui 2016-07-22 17:11:52 -07:00
RenderableModelEntityItem.h remove RenderableModelEntityItem::_points 2016-06-03 10:47:54 -07:00
RenderableParticleEffectEntityItem.cpp PR feedback 2016-05-14 08:28:51 -07:00
RenderableParticleEffectEntityItem.h avoid loop where bullet moves an entity and then an entity tells bullet that it has moved. 2016-04-09 22:18:43 -07:00
RenderablePolyLineEntityItem.cpp Move primitive rendering out of DeferredLightingEffect 2016-01-13 11:47:43 -08:00
RenderablePolyLineEntityItem.h fix for override warnings with clang on OS X 2016-01-15 15:41:34 -08:00
RenderablePolyVoxEntityItem.cpp use reference to avoid big copy 2016-06-20 17:29:20 -07:00
RenderablePolyVoxEntityItem.h ShapeInfo name changes 2016-06-20 17:29:20 -07:00
RenderableShapeEntityItem.cpp Support triangle and hexagon shapes, add shape support to overlays. 2016-07-15 22:02:17 -07:00
RenderableShapeEntityItem.h Add a generic shape primitive 2016-05-21 23:46:44 -07:00
RenderableTextEntityItem.cpp use references not pointers for ViewFrustums 2016-05-05 18:28:27 -07:00
RenderableTextEntityItem.h fix the last of the current override warnings for OS X 2016-02-03 11:08:41 -08:00
RenderableWebEntityItem.cpp hand controllers send touch events instead of mouse events to web entities 2016-08-02 15:23:46 -07:00
RenderableWebEntityItem.h hand controllers send touch events instead of mouse events to web entities 2016-08-02 15:23:46 -07:00
RenderableZoneEntityItem.cpp Update Scene on ZoneEntity update 2016-02-25 10:06:19 -08:00
RenderableZoneEntityItem.h Annotate all virtual fns with override 2016-04-30 13:48:59 -07:00
textured_particle.slf Start moving update to shader 2015-11-24 11:51:56 -08:00
textured_particle.slv layout std140 in particle shader 2016-04-07 17:27:51 -07:00
untextured_particle.slf Core profile shader work and test code 2015-08-01 14:43:52 -07:00
untextured_particle.slv Fixing the material names 2016-02-16 09:33:24 -08:00