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54 lines
No EOL
1.5 KiB
JavaScript
54 lines
No EOL
1.5 KiB
JavaScript
//
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// bot.js
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// hifi
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//
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// Created by Stephen Birarda on 2/20/14.
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// Copyright (c) 2014 HighFidelity, Inc. All rights reserved.
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//
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// This is an example script that demonstrates an NPC avatar.
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//
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//
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function getRandomFloat(min, max) {
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return Math.random() * (max - min) + min;
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}
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function getRandomInt (min, max) {
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return Math.floor(Math.random() * (max - min + 1)) + min;
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}
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// choose a random x and y in the range of 0 to 50
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positionX = getRandomFloat(0, 18);
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positionZ = getRandomFloat(0, 18);
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// change the avatar's position to the random one
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Avatar.position = {x: positionX, y: 0, z: positionZ};
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// pick an integer between 1 and 20 for the face model for this bot
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botNumber = getRandomInt(1, 100);
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newBodyFilePrefix = "defaultAvatar";
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if (botNumber <= 20) {
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newFaceFilePrefix = "bot" + botNumber;
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} else {
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if (botNumber <= 40) {
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newFaceFilePrefix = "superhero";
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} else if (botNumber <= 60) {
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newFaceFilePrefix = "amber";
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} else if (botNumber <= 80) {
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newFaceFilePrefix = "ron";
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} else {
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newFaceFilePrefix = "angie";
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}
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newBodyFilePrefix = "bot" + botNumber;
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}
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// set the face model fst using the bot number
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// there is no need to change the body model - we're using the default
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Avatar.faceModelURL = "https://s3-us-west-1.amazonaws.com/highfidelity-public/meshes/" + newFaceFilePrefix + ".fst";
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Avatar.skeletonModelURL = "https://s3-us-west-1.amazonaws.com/highfidelity-public/meshes/" + newBodyFilePrefix + ".fst";
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Agent.isAvatar = true; |