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* Bug fix for eye tracking in HMD, the "up" orientation of your eyes now match your head. * DebugDraw: added drawRay method. * Application: Renamed preRender to postUpdate * AvatarManager: added postUpdate method that iterates over all avatars. * MyAvatar: Renamed preRender to preDisplaySide * MyAvatar: split preRender code into postUpdate and preDisplaySide. * Removed "Show who is looking at me", "Render focus indicator" and "Render lookat target" debug draw. * Split "Show Look At Vectors" into "Show My Look At Vectors" and "Show Other Look At Vectors", to make it easier to debug eye tracking. * "Show Look at Vectors" now draws the right eye red and the left eye blue. * Removed Avatar and MyAvatar renderBody * Removed look at rendering from head. * GLMHelpers: Bugfix for generateBasisVectors when up primary and secondary axis were orthogonal |
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CMakeLists.txt |