overte/plugins
Anthony Thibault 5d606981de Added HMD Avatar Alignment Type
Adds a new API to set this type, and an option to the Avatar App.

* "eye" - Match the user eyes with the avatar eyes. The previous default behavior.
  If the avatar skull is larger then the user, it can cause the avatars body to lift off of the ground when the user looks down.
* "head" - Match the user head with the avatar head.  The new default behavior.
  This prevents the body from lifting off of the ground while wearing a large headed avatar.  But can cause an offset between the users eyes and the avatars eyes.
2019-01-08 18:35:28 -08:00
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hifiCodec Build libplugins_libhifiCodec.so 2018-10-05 23:49:06 -03:00
hifiKinect Remove some unneeded Qt dependencies 2018-01-28 22:18:24 -08:00
hifiLeapMotion Disable Hand Touch when Leap Motion is running 2018-10-01 10:47:06 -07:00
hifiNeuron Fix new Mac warnings 2018-10-09 12:11:55 -07:00
hifiSdl2 Vcpkg migration 2018-11-08 12:28:06 -08:00
hifiSixense Remove some unneeded Qt dependencies 2018-01-28 22:18:24 -08:00
hifiSpacemouse Re-enabled all Axis (by popular request) 2018-10-24 08:52:34 -04:00
oculus Added HMD Avatar Alignment Type 2019-01-08 18:35:28 -08:00
oculusLegacy New SPIRV Shader toolchain 2018-10-23 10:40:12 -07:00
openvr Added HMD Avatar Alignment Type 2019-01-08 18:35:28 -08:00
pcmCodec Fix non self-sufficient headers 2018-05-04 16:26:41 -07:00
steamClient quiet some warnings 2016-12-26 20:16:05 -08:00
CMakeLists.txt disable the sixense plugin by default 2018-03-15 13:53:10 -07:00