overte/interface/resources
Anthony Thibault 5d606981de Added HMD Avatar Alignment Type
Adds a new API to set this type, and an option to the Avatar App.

* "eye" - Match the user eyes with the avatar eyes. The previous default behavior.
  If the avatar skull is larger then the user, it can cause the avatars body to lift off of the ground when the user looks down.
* "head" - Match the user head with the avatar head.  The new default behavior.
  This prevents the body from lifting off of the ground while wearing a large headed avatar.  But can cause an offset between the users eyes and the avatars eyes.
2019-01-08 18:35:28 -08:00
..
avatar Tweak transit animation 2018-11-05 19:14:40 -07:00
config Shadows are completely working with settings on both pipeline 2018-12-17 17:34:47 -08:00
controllers adding tablet bg/no movement in login state 2018-12-04 16:50:01 -08:00
fonts replace placeholder icon with real icon from Alan 2019-01-07 18:20:20 -08:00
html don't trigger virtual keyboard scroll on non input focus. 2018-11-19 21:08:21 +01:00
icons remove add Grid entity button, fix color 2019-01-07 18:20:20 -08:00
images Update avatar packager styling 2018-12-27 00:13:45 -08:00
mention-sounds
meshes keyboard touch ups 2018-11-16 14:20:17 -08:00
qml Added HMD Avatar Alignment Type 2019-01-08 18:35:28 -08:00
QtWebEngine/UIDelegates update imports for utilities / all other qml files found 2018-11-06 14:21:14 +05:30
serverless new location drop - unparent overlays 2018-09-26 15:12:48 -07:00
shaders replicate default skybox 2018-11-19 19:14:07 -05:00
snapshot/img
sounds Merge branch 'master' into loginInitiative2 2018-12-12 18:00:07 -08:00
styles
visage