overte/examples/helicopter/helicopter.js
2015-11-03 13:26:39 -08:00

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2.1 KiB
JavaScript

var modelURL = "https://s3.amazonaws.com/hifi-public/eric/models/helicopter.fbx?v3";
var center = Vec3.sum(MyAvatar.position, Vec3.multiply(2, Quat.getFront(Camera.getOrientation())));
// These constants define the Spotlight position and orientation relative to the model
var MODEL_LIGHT_POSITION = {
x: 2,
y: 0,
z: -5
};
var MODEL_LIGHT_ROTATION = Quat.angleAxis(0, {
x: 0,
y: 0,
z: 1
});
// Evaluate the world light entity positions and orientations from the model ones
function evalLightWorldTransform(modelPos, modelRot) {
return {
p: Vec3.sum(modelPos, Vec3.multiplyQbyV(modelRot, MODEL_LIGHT_POSITION)),
q: Quat.multiply(modelRot, MODEL_LIGHT_ROTATION)
};
}
var helicopter = Entities.addEntity({
type: "Model",
name: "Helicopter",
modelURL: modelURL,
dimensions: {x: 12.13, y: 3.14, z: 9.92},
// rotation: Quat.fromPitchYawRollDegrees(0, -90, 0),
position: center,
collisionsWillMove: true
});
var spotlight = Entities.addEntity({
type: "Light",
name: "helicopter light",
intensity: 2,
color: {
red: 200,
green: 200,
blue: 255
},
intensity: 10,
dimensions: {
x: 2,
y: 2,
z: 200
},
exponent: .1,
cutoff: 10,
isSpotlight: true
});
var debugLight = Entities.addEntity({
type: "Box",
dimensions: {
x: .1,
y: .1,
z: .3
},
color: {
red: 200,
green: 200,
blue: 0
}
});
function cleanup() {
Entities.deleteEntity(debugLight);
Entities.deleteEntity(helicopter);
Entities.deleteEntity(spotlight);
}
function update() {
var modelProperties = Entities.getEntityProperties(helicopter, ['position', 'rotation']);
var lightTransform = evalLightWorldTransform(modelProperties.position, modelProperties.rotation);
Entities.editEntity(spotlight, {
position: lightTransform.p,
// rotation: lightTransform.q
});
Entities.editEntity(debugLight, {
position: lightTransform.p,
rotation: lightTransform.q
});
}
Script.update.connect(update);
Script.scriptEnding.connect(cleanup);