overte/interface/resources
Anthony J. Thibault 584a9a3c98 UI navigation work with game pads
The tablet UI can be long lived, unlike the previous VRMenu.
So instead of using a dynamic mapping that was only enabled when the VRMenu was shown, standard_navigation.json.
standard_navigation is always active.  Also, standard_navigation.json has been changed.
Left and Right click and stick events never become UINav events. Only Dpad A, B, X, Y, LB and RB are mapped to UINav events.
2017-01-23 15:22:49 -08:00
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avatar Revert "Merge pull request #8691 from highfidelity/out-of-body-experience" 2016-12-05 15:18:03 -08:00
config
controllers UI navigation work with game pads 2017-01-23 15:22:49 -08:00
fonts Another checkpoint 2017-01-16 10:44:54 -08:00
html Update oculus hand controller help image 2016-12-20 18:01:53 -08:00
icons Merge pull request #9256 from druiz17/moreButtons 2017-01-03 10:44:19 -08:00
images styling changes 2016-11-16 15:54:11 -08:00
mention-sounds
meshes comparing with ID instead of strings 2017-01-19 16:38:55 -08:00
qml UI navigation work with game pads 2017-01-23 15:22:49 -08:00
QtWebEngine/UIDelegates Fix UI elements triggered by WebViews 2016-07-21 15:13:07 -07:00
shaders hacking 2016-10-18 21:33:37 -07:00
sounds try another click sound 2017-01-20 14:50:24 -08:00
styles
visage