overte/plugins/openvr/CMakeLists.txt
Anthony J. Thibault 9f6641ed10 Shoulder puck calibration work in progress
* AnimInverseKinematics: debug draw for secondary targets
* AnimInverseKienmatics: better clean up of ik target debug draw
* GeometryUtil: added findPlaneFromPoints()
* ViveControllerManager: external dependency on eigen
* ViveControllerManager: record history of left/right hand controllers
* ViveControllerManager: use history to determine user shoulder location for better calibration
* ViveControllerManager: pass defaultToReferenceMat by const ref to calibrate functions.
* CMake: added external depenency to eigen linear algebra library.
2017-07-24 17:22:48 -07:00

31 lines
1.1 KiB
CMake

#
# Created by Bradley Austin Davis on 2015/11/18
# Copyright 2015 High Fidelity, Inc.
#
# Distributed under the Apache License, Version 2.0.
# See the accompanying file LICENSE or http:#www.apache.org/licenses/LICENSE-2.0.html
#
if (WIN32)
# we're using static GLEW, so define GLEW_STATIC
add_definitions(-DGLEW_STATIC)
set(TARGET_NAME openvr)
setup_hifi_plugin(OpenGL Script Qml Widgets Multimedia)
link_hifi_libraries(shared gl networking controllers ui
plugins display-plugins ui-plugins input-plugins script-engine
audio-client render-utils model gpu gpu-gl render model-networking fbx ktx image procedural)
include_hifi_library_headers(octree)
add_dependency_external_projects(OpenVR)
add_dependency_external_projects(eigen)
find_package(OpenVR REQUIRED)
target_include_directories(${TARGET_NAME} PRIVATE ${OPENVR_INCLUDE_DIRS})
target_link_libraries(${TARGET_NAME} ${OPENVR_LIBRARIES})
target_link_libraries(${TARGET_NAME} Winmm.lib)
# header only library
find_package(eigen REQUIRED)
target_include_directories(${TARGET_NAME} PRIVATE ${EIGEN_INCLUDE_DIRS})
endif()