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219 lines
8.4 KiB
C++
219 lines
8.4 KiB
C++
//
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// Agent.cpp
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// hifi
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//
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// Created by Stephen Birarda on 7/1/13.
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// Copyright (c) 2013 HighFidelity, Inc. All rights reserved.
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//
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#include <curl/curl.h>
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#include <AvatarData.h>
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#include <NodeList.h>
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#include <UUID.h>
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#include <VoxelConstants.h>
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#include "Agent.h"
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#include "voxels/VoxelScriptingInterface.h"
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Agent* Agent::_staticInstance = NULL;
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Agent::Agent(const unsigned char* dataBuffer, int numBytes) :
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Assignment(dataBuffer, numBytes),
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_shouldStop(false)
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{
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setStaticInstance(this);
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}
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void Agent::stop() {
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_shouldStop = true;
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}
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static size_t writeScriptDataToString(void *contents, size_t size, size_t nmemb, void *userdata) {
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size_t realSize = size * nmemb;
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QString* scriptContents = (QString*) userdata;
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// append this chunk to the scriptContents
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scriptContents->append(QByteArray((char*) contents, realSize));
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// return the amount of data read
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return realSize;
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}
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void Agent::setStaticInstance(Agent* staticInstance) {
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_staticInstance = staticInstance;
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}
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QScriptValue Agent::AudioInjectorConstructor(QScriptContext *context, QScriptEngine *engine) {
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AudioInjector* injector = new AudioInjector(BUFFER_LENGTH_SAMPLES_PER_CHANNEL);
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// add this injector to the vector of audio injectors so we know we have to tell it to send its audio during loop
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_staticInstance->_audioInjectors.push_back(injector);
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return engine->newQObject(injector, QScriptEngine::ScriptOwnership);
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}
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QScriptValue vec3toScriptValue(QScriptEngine *engine, const glm::vec3 &vec3) {
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QScriptValue obj = engine->newObject();
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obj.setProperty("x", vec3.x);
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obj.setProperty("y", vec3.y);
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obj.setProperty("z", vec3.z);
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return obj;
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}
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void vec3FromScriptValue(const QScriptValue &object, glm::vec3 &vec3) {
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vec3.x = object.property("x").toVariant().toFloat();
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vec3.y = object.property("y").toVariant().toFloat();
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vec3.z = object.property("z").toVariant().toFloat();
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}
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void Agent::run() {
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NodeList* nodeList = NodeList::getInstance();
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nodeList->setOwnerType(NODE_TYPE_AGENT);
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const char AGENT_NODE_TYPES_OF_INTEREST[2] = { NODE_TYPE_VOXEL_SERVER, NODE_TYPE_AUDIO_MIXER };
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nodeList->setNodeTypesOfInterest(AGENT_NODE_TYPES_OF_INTEREST, sizeof(AGENT_NODE_TYPES_OF_INTEREST));
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nodeList->getNodeSocket()->setBlocking(false);
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// figure out the URL for the script for this agent assignment
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QString scriptURLString("http://%1:8080/assignment/%2");
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scriptURLString = scriptURLString.arg(NodeList::getInstance()->getDomainIP().toString(),
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uuidStringWithoutCurlyBraces(_uuid));
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// setup curl for script download
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CURLcode curlResult;
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CURL* curlHandle = curl_easy_init();
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// tell curl which file to grab
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curl_easy_setopt(curlHandle, CURLOPT_URL, scriptURLString.toStdString().c_str());
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// send the data to the WriteMemoryCallback function
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curl_easy_setopt(curlHandle, CURLOPT_WRITEFUNCTION, writeScriptDataToString);
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QString scriptContents;
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// pass the scriptContents QString to append data to
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curl_easy_setopt(curlHandle, CURLOPT_WRITEDATA, (void *)&scriptContents);
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// send a user agent since some servers will require it
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curl_easy_setopt(curlHandle, CURLOPT_USERAGENT, "libcurl-agent/1.0");
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qDebug() << "Downloading script at" << scriptURLString << "\n";
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// blocking get for JS file
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curlResult = curl_easy_perform(curlHandle);
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if (curlResult == CURLE_OK) {
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// cleanup curl
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curl_easy_cleanup(curlHandle);
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curl_global_cleanup();
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QScriptEngine engine;
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// register meta-type for glm::vec3 conversions
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qScriptRegisterMetaType(&engine, vec3toScriptValue, vec3FromScriptValue);
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QScriptValue agentValue = engine.newQObject(this);
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engine.globalObject().setProperty("Agent", agentValue);
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VoxelScriptingInterface voxelScripter;
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QScriptValue voxelScripterValue = engine.newQObject(&voxelScripter);
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engine.globalObject().setProperty("Voxels", voxelScripterValue);
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QScriptValue treeScaleValue = engine.newVariant(QVariant(TREE_SCALE));
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engine.globalObject().setProperty("TREE_SCALE", treeScaleValue);
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const long long VISUAL_DATA_SEND_INTERVAL_USECS = (1 / 60.0f) * 1000 * 1000;
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// let the VoxelPacketSender know how frequently we plan to call it
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voxelScripter.getVoxelPacketSender()->setProcessCallIntervalHint(VISUAL_DATA_SEND_INTERVAL_USECS);
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QScriptValue visualSendIntervalValue = engine.newVariant((QVariant(VISUAL_DATA_SEND_INTERVAL_USECS / 1000)));
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engine.globalObject().setProperty("VISUAL_DATA_SEND_INTERVAL_MS", visualSendIntervalValue);
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// hook in a constructor for audio injectorss
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QScriptValue audioInjectorConstructor = engine.newFunction(AudioInjectorConstructor);
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QScriptValue audioMetaObject = engine.newQMetaObject(&AudioInjector::staticMetaObject, audioInjectorConstructor);
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engine.globalObject().setProperty("AudioInjector", audioMetaObject);
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qDebug() << "Downloaded script:" << scriptContents << "\n";
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QScriptValue result = engine.evaluate(scriptContents);
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qDebug() << "Evaluated script.\n";
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if (engine.hasUncaughtException()) {
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int line = engine.uncaughtExceptionLineNumber();
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qDebug() << "Uncaught exception at line" << line << ":" << result.toString() << "\n";
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}
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timeval thisSend;
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timeval lastDomainServerCheckIn = {};
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int numMicrosecondsSleep = 0;
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sockaddr_in senderAddress;
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unsigned char receivedData[MAX_PACKET_SIZE];
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ssize_t receivedBytes;
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bool hasVoxelServer = false;
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while (!_shouldStop) {
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// update the thisSend timeval to the current time
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gettimeofday(&thisSend, NULL);
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// if we're not hearing from the domain-server we should stop running
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if (NodeList::getInstance()->getNumNoReplyDomainCheckIns() == MAX_SILENT_DOMAIN_SERVER_CHECK_INS) {
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break;
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}
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// send a check in packet to the domain server if DOMAIN_SERVER_CHECK_IN_USECS has elapsed
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if (usecTimestampNow() - usecTimestamp(&lastDomainServerCheckIn) >= DOMAIN_SERVER_CHECK_IN_USECS) {
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gettimeofday(&lastDomainServerCheckIn, NULL);
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NodeList::getInstance()->sendDomainServerCheckIn();
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}
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if (!hasVoxelServer) {
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for (NodeList::iterator node = nodeList->begin(); node != nodeList->end(); node++) {
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if (node->getType() == NODE_TYPE_VOXEL_SERVER) {
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hasVoxelServer = true;
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}
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}
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}
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if (hasVoxelServer) {
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// allow the scripter's call back to setup visual data
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emit willSendVisualDataCallback();
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if (engine.hasUncaughtException()) {
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int line = engine.uncaughtExceptionLineNumber();
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qDebug() << "Uncaught exception at line" << line << ":" << engine.uncaughtException().toString() << "\n";
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}
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// release the queue of edit voxel messages.
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voxelScripter.getVoxelPacketSender()->releaseQueuedMessages();
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// since we're in non-threaded mode, call process so that the packets are sent
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voxelScripter.getVoxelPacketSender()->process();
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}
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while (NodeList::getInstance()->getNodeSocket()->receive((sockaddr*) &senderAddress, receivedData, &receivedBytes)) {
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NodeList::getInstance()->processNodeData((sockaddr*) &senderAddress, receivedData, receivedBytes);
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}
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// sleep for the correct amount of time to have data send be consistently timed
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if ((numMicrosecondsSleep = VISUAL_DATA_SEND_INTERVAL_USECS - (usecTimestampNow() - usecTimestamp(&thisSend))) > 0) {
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usleep(numMicrosecondsSleep);
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}
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}
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} else {
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// error in curl_easy_perform
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qDebug() << "curl_easy_perform for JS failed:" << curl_easy_strerror(curlResult) << "\n";
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// cleanup curl
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curl_easy_cleanup(curlHandle);
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curl_global_cleanup();
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}
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}
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