overte/assignment-client/src/Agent.cpp
2013-10-11 14:24:05 -07:00

219 lines
8.4 KiB
C++

//
// Agent.cpp
// hifi
//
// Created by Stephen Birarda on 7/1/13.
// Copyright (c) 2013 HighFidelity, Inc. All rights reserved.
//
#include <curl/curl.h>
#include <AvatarData.h>
#include <NodeList.h>
#include <UUID.h>
#include <VoxelConstants.h>
#include "Agent.h"
#include "voxels/VoxelScriptingInterface.h"
Agent* Agent::_staticInstance = NULL;
Agent::Agent(const unsigned char* dataBuffer, int numBytes) :
Assignment(dataBuffer, numBytes),
_shouldStop(false)
{
setStaticInstance(this);
}
void Agent::stop() {
_shouldStop = true;
}
static size_t writeScriptDataToString(void *contents, size_t size, size_t nmemb, void *userdata) {
size_t realSize = size * nmemb;
QString* scriptContents = (QString*) userdata;
// append this chunk to the scriptContents
scriptContents->append(QByteArray((char*) contents, realSize));
// return the amount of data read
return realSize;
}
void Agent::setStaticInstance(Agent* staticInstance) {
_staticInstance = staticInstance;
}
QScriptValue Agent::AudioInjectorConstructor(QScriptContext *context, QScriptEngine *engine) {
AudioInjector* injector = new AudioInjector(BUFFER_LENGTH_SAMPLES_PER_CHANNEL);
// add this injector to the vector of audio injectors so we know we have to tell it to send its audio during loop
_staticInstance->_audioInjectors.push_back(injector);
return engine->newQObject(injector, QScriptEngine::ScriptOwnership);
}
QScriptValue vec3toScriptValue(QScriptEngine *engine, const glm::vec3 &vec3) {
QScriptValue obj = engine->newObject();
obj.setProperty("x", vec3.x);
obj.setProperty("y", vec3.y);
obj.setProperty("z", vec3.z);
return obj;
}
void vec3FromScriptValue(const QScriptValue &object, glm::vec3 &vec3) {
vec3.x = object.property("x").toVariant().toFloat();
vec3.y = object.property("y").toVariant().toFloat();
vec3.z = object.property("z").toVariant().toFloat();
}
void Agent::run() {
NodeList* nodeList = NodeList::getInstance();
nodeList->setOwnerType(NODE_TYPE_AGENT);
const char AGENT_NODE_TYPES_OF_INTEREST[2] = { NODE_TYPE_VOXEL_SERVER, NODE_TYPE_AUDIO_MIXER };
nodeList->setNodeTypesOfInterest(AGENT_NODE_TYPES_OF_INTEREST, sizeof(AGENT_NODE_TYPES_OF_INTEREST));
nodeList->getNodeSocket()->setBlocking(false);
// figure out the URL for the script for this agent assignment
QString scriptURLString("http://%1:8080/assignment/%2");
scriptURLString = scriptURLString.arg(NodeList::getInstance()->getDomainIP().toString(),
uuidStringWithoutCurlyBraces(_uuid));
// setup curl for script download
CURLcode curlResult;
CURL* curlHandle = curl_easy_init();
// tell curl which file to grab
curl_easy_setopt(curlHandle, CURLOPT_URL, scriptURLString.toStdString().c_str());
// send the data to the WriteMemoryCallback function
curl_easy_setopt(curlHandle, CURLOPT_WRITEFUNCTION, writeScriptDataToString);
QString scriptContents;
// pass the scriptContents QString to append data to
curl_easy_setopt(curlHandle, CURLOPT_WRITEDATA, (void *)&scriptContents);
// send a user agent since some servers will require it
curl_easy_setopt(curlHandle, CURLOPT_USERAGENT, "libcurl-agent/1.0");
qDebug() << "Downloading script at" << scriptURLString << "\n";
// blocking get for JS file
curlResult = curl_easy_perform(curlHandle);
if (curlResult == CURLE_OK) {
// cleanup curl
curl_easy_cleanup(curlHandle);
curl_global_cleanup();
QScriptEngine engine;
// register meta-type for glm::vec3 conversions
qScriptRegisterMetaType(&engine, vec3toScriptValue, vec3FromScriptValue);
QScriptValue agentValue = engine.newQObject(this);
engine.globalObject().setProperty("Agent", agentValue);
VoxelScriptingInterface voxelScripter;
QScriptValue voxelScripterValue = engine.newQObject(&voxelScripter);
engine.globalObject().setProperty("Voxels", voxelScripterValue);
QScriptValue treeScaleValue = engine.newVariant(QVariant(TREE_SCALE));
engine.globalObject().setProperty("TREE_SCALE", treeScaleValue);
const long long VISUAL_DATA_SEND_INTERVAL_USECS = (1 / 60.0f) * 1000 * 1000;
// let the VoxelPacketSender know how frequently we plan to call it
voxelScripter.getVoxelPacketSender()->setProcessCallIntervalHint(VISUAL_DATA_SEND_INTERVAL_USECS);
QScriptValue visualSendIntervalValue = engine.newVariant((QVariant(VISUAL_DATA_SEND_INTERVAL_USECS / 1000)));
engine.globalObject().setProperty("VISUAL_DATA_SEND_INTERVAL_MS", visualSendIntervalValue);
// hook in a constructor for audio injectorss
QScriptValue audioInjectorConstructor = engine.newFunction(AudioInjectorConstructor);
QScriptValue audioMetaObject = engine.newQMetaObject(&AudioInjector::staticMetaObject, audioInjectorConstructor);
engine.globalObject().setProperty("AudioInjector", audioMetaObject);
qDebug() << "Downloaded script:" << scriptContents << "\n";
QScriptValue result = engine.evaluate(scriptContents);
qDebug() << "Evaluated script.\n";
if (engine.hasUncaughtException()) {
int line = engine.uncaughtExceptionLineNumber();
qDebug() << "Uncaught exception at line" << line << ":" << result.toString() << "\n";
}
timeval thisSend;
timeval lastDomainServerCheckIn = {};
int numMicrosecondsSleep = 0;
sockaddr_in senderAddress;
unsigned char receivedData[MAX_PACKET_SIZE];
ssize_t receivedBytes;
bool hasVoxelServer = false;
while (!_shouldStop) {
// update the thisSend timeval to the current time
gettimeofday(&thisSend, NULL);
// if we're not hearing from the domain-server we should stop running
if (NodeList::getInstance()->getNumNoReplyDomainCheckIns() == MAX_SILENT_DOMAIN_SERVER_CHECK_INS) {
break;
}
// send a check in packet to the domain server if DOMAIN_SERVER_CHECK_IN_USECS has elapsed
if (usecTimestampNow() - usecTimestamp(&lastDomainServerCheckIn) >= DOMAIN_SERVER_CHECK_IN_USECS) {
gettimeofday(&lastDomainServerCheckIn, NULL);
NodeList::getInstance()->sendDomainServerCheckIn();
}
if (!hasVoxelServer) {
for (NodeList::iterator node = nodeList->begin(); node != nodeList->end(); node++) {
if (node->getType() == NODE_TYPE_VOXEL_SERVER) {
hasVoxelServer = true;
}
}
}
if (hasVoxelServer) {
// allow the scripter's call back to setup visual data
emit willSendVisualDataCallback();
if (engine.hasUncaughtException()) {
int line = engine.uncaughtExceptionLineNumber();
qDebug() << "Uncaught exception at line" << line << ":" << engine.uncaughtException().toString() << "\n";
}
// release the queue of edit voxel messages.
voxelScripter.getVoxelPacketSender()->releaseQueuedMessages();
// since we're in non-threaded mode, call process so that the packets are sent
voxelScripter.getVoxelPacketSender()->process();
}
while (NodeList::getInstance()->getNodeSocket()->receive((sockaddr*) &senderAddress, receivedData, &receivedBytes)) {
NodeList::getInstance()->processNodeData((sockaddr*) &senderAddress, receivedData, receivedBytes);
}
// sleep for the correct amount of time to have data send be consistently timed
if ((numMicrosecondsSleep = VISUAL_DATA_SEND_INTERVAL_USECS - (usecTimestampNow() - usecTimestamp(&thisSend))) > 0) {
usleep(numMicrosecondsSleep);
}
}
} else {
// error in curl_easy_perform
qDebug() << "curl_easy_perform for JS failed:" << curl_easy_strerror(curlResult) << "\n";
// cleanup curl
curl_easy_cleanup(curlHandle);
curl_global_cleanup();
}
}