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acScripts
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laser color matches paint color
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2015-10-01 09:50:58 -07:00 |
controllers
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fix laser lifetimes
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2015-10-20 09:30:27 -07:00 |
entityScripts
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rename frameIndex to currentFrame
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2015-10-07 13:02:58 -07:00 |
example
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implement StandardController and expose it to JS as Controller.Standard.*
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2015-10-11 14:55:07 -07:00 |
html
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css cleanup
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2015-10-16 16:42:29 -07:00 |
libraries
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Merge branch 'master' into whiteboard
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2015-10-15 10:08:32 -07:00 |
painting
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glowing box for black color
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2015-10-15 17:09:41 -07:00 |
particle_explorer
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remove animationSettings from particles, add isEmitting
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2015-10-02 14:17:01 -07:00 |
shaders
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tests
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Working on 2D overlay mouse interaction
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2015-10-02 00:35:37 -07:00 |
toys
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testing
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2015-10-16 11:50:13 -07:00 |
utilities
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added the correct call
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2015-10-05 15:37:04 -07:00 |
zones
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actionInspector.js
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don't leave search state if we intersect something that someone else is already grabbing
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2015-09-30 14:19:59 -07:00 |
afk.js
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animationPerfTest.js
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More profiling ranges and updated performance testing scripts
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2015-07-09 15:43:30 -07:00 |
avatarSelector.js
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blocks.js
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Removing tabs from our javascript and C++
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2015-08-24 15:26:46 -07:00 |
blockWorld.js
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clap.js
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controlPanel.js
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Simplify applied transformations in scripts.
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2015-08-07 11:51:22 -07:00 |
cubePerfTest.js
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Instancing work, second pass
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2015-09-21 13:27:02 -07:00 |
dancing_bot.js
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rename frameIndex to currentFrame
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2015-10-07 13:02:58 -07:00 |
debug-actions.js
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include timescale in wire protocol ../../interface/src/avatar/AvatarActionHold.cpp
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2015-06-29 14:34:26 -07:00 |
defaultScripts.js
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dialTone.js
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Play sound upon microphone being muted
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2015-06-12 12:33:17 -07:00 |
dice.js
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directory.js
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Close directory window after domain change
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2015-06-09 12:33:30 -07:00 |
edit.js
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fix bug related to camera lock for entity orbit and pan
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2015-10-12 14:55:52 -07:00 |
faceBlendCoefficients.js
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Code simplification
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2015-09-21 19:11:13 -07:00 |
fireworks.js
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remove animationSettings from particles, add isEmitting
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2015-10-02 14:17:01 -07:00 |
FlockOfbirds.js
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grab.js
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add a userdata flag that allows toggling of the ignoreForCollisions entity property when an item is held.
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2015-10-09 15:42:30 -07:00 |
gracefulControls.js
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gridTest.js
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Added lifetime and better notes, per PR
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2015-08-05 10:04:59 -07:00 |
harmonicOscillator.js
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Removing tabs from our javascript and C++
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2015-08-24 15:26:46 -07:00 |
headMove.js
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Update scripts to use instead of for line3d
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2014-12-18 16:23:24 -08:00 |
hmdControls.js
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hmdDefaults.js
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hotPlaces.js
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inspect.js
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leaves.js
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Added small fix to error message code
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2015-07-27 11:59:09 -07:00 |
lineRider.js
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added paint.js and line rider script. Users can paint lines with hydra or mouse, and then go on a ride over the line they just created.
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2015-06-04 17:35:26 -07:00 |
lobby.js
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fix cleanup order to ensure environment is re-rendered
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2015-04-01 17:50:12 -07:00 |
lotsoBlocks.js
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added script to generate a lot of physical blocks within a specified range
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2015-05-01 09:56:21 -07:00 |
mouseLook.js
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move.js
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notifications.js
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particleDance.js
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remove animationSettings from particles, add isEmitting
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2015-10-02 14:17:01 -07:00 |
particles.js
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particle fixes
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2015-10-04 15:23:17 -07:00 |
planets.js
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Removing tabs from our javascript and C++
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2015-08-24 15:26:46 -07:00 |
pointer.js
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popcorn.js
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Removing tabs from our javascript and C++
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2015-08-24 15:26:46 -07:00 |
progress.js
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selectAudioDevice.js
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Add AudioDevice.deviceChanged() signal and use to update audio menu
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2015-01-22 19:11:55 -08:00 |
sit.js
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stick-hydra.js
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stick.js
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users.js
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voxels.js
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code review
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2015-09-03 11:05:44 -07:00 |
walk.js
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Fixed support for calling setJointMumblers with joint name. Walk.js runs smooth now!
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2015-10-15 15:35:35 +02:00 |