overte/examples
2015-06-11 20:33:30 -07:00
..
acScripts Fix botProcedural include 2015-05-01 00:34:24 +02:00
controllers Miniumum change for gun to use per-entity collisions. 2015-05-25 17:39:15 -07:00
entityScripts remove // ? comments 2015-05-20 16:27:28 -07:00
example Merge pull request #5085 from SamGondelman/master 2015-06-11 14:41:34 -07:00
html Removing unnecessary functions 2015-06-10 15:33:07 -07:00
libraries Clean up on the item interface and introduction of the Layered concept, fixing the highliting box of the edit tool 2015-06-11 06:40:21 -07:00
utilities shuffling the rendering steps to get to render transparent and light it correctly 2015-06-06 09:50:56 -07:00
avatarSelector.js Display avatar images and change avatar upon selection 2015-04-22 10:59:53 -07:00
blocks.js
blockWorld.js tiles and block no longer delete on script end, now user can delete all the stuff with a button click instead. Also blocks now spawn with random angular velocity for spinning fun 2015-05-27 15:20:49 -07:00
clap.js
dancing_bot.js
defaultScripts.js Add directory button 2015-06-08 11:29:35 -07:00
dialTone.js Signal Audio.disconnected, and use new hello/goodbye sounds in resources. 2015-06-11 20:33:30 -07:00
dice.js changed dice to use collisionSoundURL prop 2015-05-15 13:55:48 -07:00
directory.js Close directory window after domain change 2015-06-09 12:33:30 -07:00
edit.js icon for create-polyvox button 2015-06-02 16:25:38 -07:00
grab.js Merge pull request #5088 from sethalves/actions 2015-06-11 13:23:57 -07:00
gracefulControls.js
harmonicOscillator.js interface decides on entityIDs rather than bouncing a temporary id through the entity server 2015-05-19 14:25:23 -07:00
headMove.js
hmdDefaults.js
hotPlaces.js
inspect.js added oldMode as global vairable 2015-05-21 18:08:04 -07:00
lineRider.js added paint.js and line rider script. Users can paint lines with hydra or mouse, and then go on a ride over the line they just created. 2015-06-04 17:35:26 -07:00
lobby.js fix cleanup order to ensure environment is re-rendered 2015-04-01 17:50:12 -07:00
lotsoBlocks.js added script to generate a lot of physical blocks within a specified range 2015-05-01 09:56:21 -07:00
move.js
notifications.js
paint.js bumped max line points to 80 2015-06-05 12:04:32 -07:00
particles.js renamed ajt-test to particles.js since ajt-test doesn't tell us anything about what the script does 2015-05-22 15:33:38 -07:00
planets.js
pointer.js removing overlay on script ending 2015-06-04 16:54:52 -07:00
popcorn.js
progress.js
selectAudioDevice.js
sit.js interface decides on entityIDs rather than bouncing a temporary id through the entity server 2015-05-19 14:25:23 -07:00
stick.js add handedness setting to avatar-hold action. update stick.js to allow use of hydra 2015-06-11 11:04:19 -07:00
users.js Tweak users display to work better with variety of backgrounds 2015-04-09 13:03:12 -07:00
utilities.js added meditative ocean landscape and common utilities file 2015-06-08 14:02:38 -07:00
voxels.js code review 2015-06-02 10:00:07 -07:00
walk.js