overte/tests/physics/src
Anthony J. Thibault ca8a832818 CharacterController: added hard limit to follow displacement
To prevent tunneling when the rigid body cannot reach it's target due to being blocked by a wall or some other obstacle.

Also, added unit tests for physics/BulletUtil rotateVector and clampLength functions.
2016-01-21 17:27:45 -08:00
..
BulletTestUtils.h remove another dupe unit-test util 2015-08-12 14:15:49 -07:00
BulletUtilTests.cpp CharacterController: added hard limit to follow displacement 2016-01-21 17:27:45 -08:00
BulletUtilTests.h CharacterController: added hard limit to follow displacement 2016-01-21 17:27:45 -08:00
MeshMassPropertiesTests.cpp move GLMTestUtils.h where all tests can find it 2015-08-12 13:51:40 -07:00
MeshMassPropertiesTests.h fix physics-tests build errors 2015-07-28 12:24:17 -07:00
ShapeInfoTests.cpp Cleanup + formatting 2015-06-30 14:12:58 -07:00
ShapeInfoTests.h Fixed tests for ALL_BUILD 2015-06-26 13:31:31 -07:00
ShapeManagerTests.cpp Cleanup + formatting 2015-06-30 14:12:58 -07:00
ShapeManagerTests.h finished physics tests 2015-06-22 16:25:26 -07:00