overte/scripts/system/libraries
Anthony J. Thibault 4866be1f52 More consistent tablet angle when first creating the tablet.
The tablet should more constantly be placed above your hand, while facing your head.
It fixes the issue where the tablet would appear almost horizontal when your hand was close to your HMD and at eye level.
2017-02-21 16:01:46 -08:00
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controllers.js Can use 'xboxLaser' in third person camera 2016-11-30 10:01:11 -08:00
dataViewHelpers.js move default to system 2016-04-26 14:47:02 -07:00
entityCameraTool.js coding standard fun 2016-06-24 16:23:15 -07:00
entityList.js Complex checkpoint 2017-01-20 10:24:51 -08:00
entitySelectionTool.js fix more editing bugs 2017-01-31 16:53:57 +00:00
globals.js move default to system 2016-04-26 14:47:02 -07:00
gridTool.js move default to system 2016-04-26 14:47:02 -07:00
lightOverlayManager.js move default to system 2016-04-26 14:47:02 -07:00
overlayUtils.js move default to system 2016-04-26 14:47:02 -07:00
progressDialog.js move default to system 2016-04-26 14:47:02 -07:00
soundArray.js move default to system 2016-04-26 14:47:02 -07:00
stringHelpers.js move default to system 2016-04-26 14:47:02 -07:00
toolBars.js removed showButtonDown, which didn't exist 2016-09-06 17:36:55 -07:00
ToolTip.js move default to system 2016-04-26 14:47:02 -07:00
Trigger.js Make hand pointer lasers 'click' on fully pressing and clicking the vive controller 2016-07-14 10:30:35 -07:00
utils.js Add entity clicks capture capabilities 2017-02-13 11:34:30 -08:00
WebTablet.js More consistent tablet angle when first creating the tablet. 2017-02-21 16:01:46 -08:00
Xform.js WIP, equip-points work but they don't use the proper attach point. 2016-06-29 13:53:06 -07:00