Overte open source virtual worlds platform.
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Andrzej Kapolka 466c062bc1 Use a bound texture for the iris, load it with Qt rather than lodepng (we can
probably just remove the lodepng dependency).
2013-06-13 14:41:06 -07:00
animation-server Merge pull request #523 from PhilipRosedale/master 2013-06-13 12:07:06 -07:00
audio-mixer
avatar-mixer
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domain-server
eve
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interface Use a bound texture for the iris, load it with Qt rather than lodepng (we can 2013-06-13 14:41:06 -07:00
libraries Another fix: using strlen to determine the length of the packet is... unwise. 2013-06-13 13:15:08 -07:00
pairing-server
space-server
tools
voxel-edit
voxel-server
.gitignore
CMakeLists.txt
README.md

interface

Test platform for various render and interface tests for next-gen VR system.

CMake

This project uses CMake to generate build files and project files for your platform.

Create a build directory in the root of your checkout and then run the CMake build from there. This will keep the rest of the directory clean, and makes the gitignore a little easier to handle (since we can just ignore build).

mkdir build
cd build
cmake .. -GXcode

Those are the commands used on OS X to run CMake from the build folder and generate XCode project files.