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shared
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More filter choices, search will clear
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2018-01-03 11:35:46 -08:00 |
AABox.cpp
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first cut at octree storage of Triangle Set
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2017-05-10 16:58:51 -07:00 |
AABox.h
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First draft version of tighter shadow frustum
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2017-10-26 12:42:36 +02:00 |
AACube.cpp
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GLM update and GLI integration
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2016-09-09 10:18:15 -07:00 |
AACube.h
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use shapeInFrustum() names again
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2016-02-25 18:09:35 -08:00 |
AngleUtil.h
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AtRestDetector.cpp
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AtRestDetector.h
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AudioHelpers.h
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CR fix: use predefined PI
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2017-06-28 10:18:54 -07:00 |
AvatarConstants.h
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Change domain setting from min/max avatar scale to min/max avatar height
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2017-11-21 13:25:47 -08:00 |
BaseScriptEngine.cpp
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add Q_ASSERT to IS_THREADSAFE_INVOCATION
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2017-03-16 01:28:50 -04:00 |
BaseScriptEngine.h
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code review
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2017-09-15 10:08:35 -07:00 |
BoxBase.h
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BufferParser.h
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Fix warnings on windows 64bit
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2015-12-11 15:42:15 -08:00 |
ByteCountCoding.h
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ColorUtils.cpp
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Move srgbToLinear lookup table to external cpp
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2016-08-08 15:47:53 -07:00 |
ColorUtils.h
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Move srgbToLinear lookup table to external cpp
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2016-08-08 15:47:53 -07:00 |
ComponentMode.h
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Renamed HazeMode to ComponentMode.
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2017-10-13 11:24:56 -07:00 |
CPUDetect.h
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Detect support for AVX512 instructions
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2017-06-20 16:09:52 -07:00 |
CPUIdent.cpp
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Windows build fixes
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2016-04-12 10:53:04 -07:00 |
CPUIdent.h
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Windows build fixes
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2016-04-12 10:53:04 -07:00 |
CrashHelpers.h
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cleanup naked qDebug() calls
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2016-12-19 22:24:25 -08:00 |
CubeProjectedPolygon.cpp
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recover unused code that may prove useful someday
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2016-05-05 18:28:27 -07:00 |
CubeProjectedPolygon.h
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recover unused code that may prove useful someday
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2016-05-05 18:28:27 -07:00 |
CubicHermiteSpline.h
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Readability improvement
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2017-06-02 18:16:14 -07:00 |
Debug.h
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cleanup naked qDebug() calls
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2016-12-19 22:24:25 -08:00 |
DebugDraw.cpp
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Fix for multi-threaded access to maps in DebugDraw.
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2017-03-02 14:42:06 -08:00 |
DebugDraw.h
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Fix for multi-threaded access to maps in DebugDraw.
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2017-03-02 14:42:06 -08:00 |
DependencyManager.cpp
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DependencyManager.h
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New android toolchain
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2017-09-19 13:45:12 -07:00 |
Extents.cpp
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Extents.h
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Fix typo noticed in passing
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2017-05-30 15:53:58 +12:00 |
FaceshiftConstants.cpp
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FaceshiftConstants.h
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Finally.h
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Fix potential deadlock in QML
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2016-03-23 12:59:17 -07:00 |
FloodFill.h
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GenericQueueThread.h
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add -Wsuggest-override to compile flags and deal with fallout
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2016-08-18 09:51:41 -07:00 |
GenericThread.cpp
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Fix SharedNodePointer leak
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2017-06-14 11:42:25 -07:00 |
GenericThread.h
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Working on draw crash bug, adding render thread trash handling
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2016-08-12 22:28:27 -07:00 |
GeometryUtil.cpp
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Still working on solving that underestimated shadow far plane on the first cascade. I have finally understood the problem (see TODO in LightStage)
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2017-11-17 19:25:21 +01:00 |
GeometryUtil.h
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First draft version of tighter shadow frustum
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2017-10-26 12:42:36 +02:00 |
GLMHelpers.cpp
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Working on the selection highlight js interface
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2017-11-15 18:21:07 -08:00 |
GLMHelpers.h
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Working on the selection highlight js interface
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2017-11-15 18:21:07 -08:00 |
GPUIdent.cpp
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Merging back with upstream and trying to fix counter for them to be more stable
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2016-11-04 16:56:03 -07:00 |
GPUIdent.h
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Trying to extend the memory counter
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2016-10-31 16:40:15 -07:00 |
Gzip.cpp
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Gzip.h
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HashKey.cpp
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cleanup ShapeInfo::getHash()
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2017-10-27 07:52:51 -07:00 |
HashKey.h
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cleanup ShapeInfo::getHash()
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2017-10-27 07:52:51 -07:00 |
HifiConfigVariantMap.cpp
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Migrate the DS config version to the config file
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2017-10-31 17:35:23 -07:00 |
HifiConfigVariantMap.h
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Migrate the DS config version to the config file
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2017-10-31 17:35:23 -07:00 |
Interpolate.cpp
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Reduce entity fade-in time
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2017-09-09 18:00:21 +12:00 |
Interpolate.h
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Addressing some PR feedback; moved easeInEaseOut to Interpolate class. My function is faster than andrew's. :D
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2017-05-02 19:56:47 -04:00 |
JointData.h
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Avatar transmission fixes, moved JointData into shared
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2015-11-20 10:24:24 -08:00 |
LogHandler.cpp
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include the source basename in Script.print() && QML/Script console.*() debug output
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2017-09-29 14:48:01 -04:00 |
LogHandler.h
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setup the repeated message flusher on LogHandler thread
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2017-01-20 11:20:48 -08:00 |
LogUtils.cpp
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LogUtils.h
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MatrixStack.h
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MovingMinMaxAvg.h
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div by zero fixes, detected by address sanitizer
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2017-10-10 16:17:39 -07:00 |
MovingPercentile.cpp
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CR feedback
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2016-04-21 15:48:18 -07:00 |
MovingPercentile.h
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CR feedback
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2016-04-21 15:48:18 -07:00 |
NumericalConstants.h
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FileCache refactoring and tests
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2017-05-31 13:45:59 -07:00 |
OctalCode.cpp
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Rename OctalCodePtr related functions
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2016-05-17 10:59:51 -07:00 |
OctalCode.h
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Add vector include to OctalCode.h
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2016-05-17 10:59:51 -07:00 |
Packed.h
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AvatarData packet overhaul, uses a structure instead of raw memcpy
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2016-05-19 20:26:00 -07:00 |
PathUtils.cpp
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Merge branch 'master' of https://github.com/highfidelity/hifi into commerce_QmlWhitelist
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2017-12-11 09:52:32 -08:00 |
PathUtils.h
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Merge branch 'master' of https://github.com/highfidelity/hifi into commerce_QmlWhitelist
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2017-12-13 14:12:08 -08:00 |
PerfStat.cpp
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cleanup naked qDebug() calls
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2016-12-19 22:24:25 -08:00 |
PerfStat.h
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cleanup WANT_DETAILED_PROFILING
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2017-10-19 14:31:50 -07:00 |
PhysicsCollisionGroups.h
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update Aabb's of static objects when they move
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2016-04-14 11:18:10 -07:00 |
PhysicsHelpers.cpp
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move collision group/mask calculus into EntityItem
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2016-01-19 19:52:08 -08:00 |
PhysicsHelpers.h
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move deactivation thresholds to shared header
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2016-04-22 09:38:43 -07:00 |
PIDController.cpp
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use glm::isnan() instead of isnan() from math.h
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2016-05-05 18:28:27 -07:00 |
PIDController.h
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fix logging
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2015-12-16 15:41:23 -08:00 |
Plane.cpp
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use references not pointers for ViewFrustums
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2016-05-05 18:28:27 -07:00 |
Plane.h
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First draft version of tighter shadow frustum
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2017-10-26 12:42:36 +02:00 |
PointerEvent.cpp
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Miscellaneous fixes
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2017-12-12 10:49:05 +13:00 |
PointerEvent.h
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(mostly?) fix touch events
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2017-11-13 12:58:31 -08:00 |
PortableHighResolutionClock.cpp
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use c-style casts to respect the coding standard
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2016-03-29 13:25:03 -07:00 |
PortableHighResolutionClock.h
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quiet warnings in Linux build
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2016-10-18 17:47:47 -07:00 |
Preferences.cpp
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Button prefs and conditionally enabled prefs
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2016-01-22 19:06:30 -08:00 |
Preferences.h
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New android toolchain
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2017-09-19 13:45:12 -07:00 |
PrioritySortUtil.h
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adjust example and add clarifying comments to PrioritySortUtil
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2017-12-21 15:40:08 -08:00 |
Profile.cpp
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call image library for texture baking
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2017-04-26 18:37:35 -07:00 |
Profile.h
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cleanup WANT_DETAILED_PROFILING
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2017-10-19 14:31:50 -07:00 |
PropertyFlags.h
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cleanup naked qDebug() calls
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2016-12-19 22:24:25 -08:00 |
QVariantGLM.cpp
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Implement Entities.findInFrustum() method
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2016-09-09 18:57:48 +12:00 |
QVariantGLM.h
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Implement Entities.findInFrustum() method
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2016-09-09 18:57:48 +12:00 |
Radix2InplaceSort.h
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Radix2IntegerScanner.h
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RegisteredMetaTypes.cpp
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Merge branch '21602' into 21624
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2017-11-28 17:04:59 +13:00 |
RegisteredMetaTypes.h
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Fix up PickRay and StylusTip JSDoc
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2017-11-25 17:23:53 +13:00 |
RingBufferHistory.h
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RunningMarker.cpp
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Remove the runningMarker timer
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2017-06-01 18:19:13 -07:00 |
RunningMarker.h
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Remove the runningMarker timer
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2017-06-01 18:19:13 -07:00 |
ScriptValueUtils.cpp
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Moved isListOfStrings into shared/ScriptValueUtils
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2016-04-15 13:47:30 -07:00 |
ScriptValueUtils.h
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Moved isListOfStrings into shared/ScriptValueUtils
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2016-04-15 13:47:30 -07:00 |
SettingHandle.cpp
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make Settings::remove() work for groups
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2017-02-08 11:49:40 -08:00 |
SettingHandle.h
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New android toolchain
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2017-09-19 13:45:12 -07:00 |
SettingHelpers.cpp
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Migrate the DS config version to the config file
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2017-10-31 17:35:23 -07:00 |
SettingHelpers.h
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Migrate the DS config version to the config file
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2017-10-31 17:35:23 -07:00 |
SettingInterface.cpp
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Fix DS
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2016-10-12 10:20:19 -07:00 |
SettingInterface.h
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leverage settings to remember paths used before
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2017-04-26 18:37:35 -07:00 |
SettingManager.cpp
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Cleaning up the files updated
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2017-04-05 13:49:07 -07:00 |
SettingManager.h
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Cleaning up the files updated
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2017-04-05 13:49:07 -07:00 |
ShapeInfo.cpp
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cleanup ShapeInfo::getHash()
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2017-10-27 07:52:51 -07:00 |
ShapeInfo.h
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cleanup ShapeInfo::getHash()
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2017-10-27 07:52:51 -07:00 |
SharedLogging.cpp
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SharedLogging.h
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SharedUtil.cpp
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Fix aborted baking in oven cli
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2017-12-06 13:51:31 -08:00 |
SharedUtil.h
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Add temp dir removal to asset server
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2017-12-06 11:49:34 -08:00 |
ShutdownEventListener.cpp
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Logging improvements
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2016-11-04 14:26:19 -07:00 |
ShutdownEventListener.h
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add -Wsuggest-override to compile flags and deal with fallout
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2016-08-18 09:51:41 -07:00 |
SimpleAverage.h
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SimpleMovingAverage.cpp
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avoid various data-races related to stats collection and delivery
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2016-10-18 13:05:53 -07:00 |
SimpleMovingAverage.h
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force data in MemoryStorage to be word aligned to avoid crash in glTextureSubImage2D
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2017-05-10 18:14:50 -07:00 |
SpatiallyNestable.cpp
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avatar-entities which are children of an avatar will scale with the avatar
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2017-12-02 09:31:43 -08:00 |
SpatiallyNestable.h
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avatar-entities which are children of an avatar will scale with the avatar
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2017-12-02 09:31:43 -08:00 |
SpatialParentFinder.h
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snapshot after using tree from entity item.
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2016-03-28 16:58:20 -07:00 |
StatTracker.cpp
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Fix ambiguous conversion to QVariant in StatTracker
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2017-09-27 15:22:23 -07:00 |
StatTracker.h
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Fix bytes downloaded stat tracking
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2017-09-27 09:33:10 -07:00 |
StDev.cpp
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StDev.h
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StreamHelpers.h
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StreamUtils.cpp
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clean up stream formatting of vec3 and friends
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2016-05-20 09:41:26 -07:00 |
StreamUtils.h
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TBBHelpers.h
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Suppress TBB warnings
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2017-06-06 15:02:16 -07:00 |
ThreadHelpers.cpp
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PR comments
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2017-08-04 15:27:33 -07:00 |
ThreadHelpers.h
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Updates from Threaded Rendering project
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2017-08-04 15:22:14 -07:00 |
ThreadSafeValueCache.h
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Add debugging output, fix timewarp
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2016-03-30 10:40:32 -07:00 |
TimeWeightedAvg.h
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Trace.cpp
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save files to Documents by default
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2017-12-12 14:11:25 -08:00 |
Trace.h
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Add support for adding thread names to a trace
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2017-02-03 09:18:51 -08:00 |
Transform.cpp
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better fix for model scale floor, remove abs
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2018-01-04 17:49:39 -08:00 |
Transform.h
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Moved draw frustum job to render DrawTask and made generic. A couple of fixes as requested by @samcake
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2017-11-15 09:42:57 +01:00 |
TriangleSet.cpp
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fix ray pick in cases where origin is inside of outer bounding box
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2017-10-24 20:48:59 -07:00 |
TriangleSet.h
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When we do precision detailed picking on a model, check the back faces, too. In other words, precision picking from inside a model works.
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2017-06-03 16:49:16 -07:00 |
TryLocker.h
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UUID.cpp
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UUID.h
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UUIDHasher.h
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VariantMapToScriptValue.cpp
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VariantMapToScriptValue.h
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ViewFrustum.cpp
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Fixed weird bug with objects suddenly poping out of the shadow map. Was due to objects with own pipeline corrupting the render state. Don't know why though
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2017-12-06 15:26:44 +01:00 |
ViewFrustum.h
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Merge pull request #11938 from Zvork/csm
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2017-12-14 00:32:43 +07:00 |
windowshacks.h
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