overte/interface/src/ui/overlays/Volume3DOverlay.h
2015-06-24 16:13:42 -07:00

43 lines
1.3 KiB
C++

//
// Volume3DOverlay.h
// interface/src/ui/overlays
//
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_Volume3DOverlay_h
#define hifi_Volume3DOverlay_h
// include this before QGLWidget, which includes an earlier version of OpenGL
#include "InterfaceConfig.h"
#include "Base3DOverlay.h"
class Volume3DOverlay : public Base3DOverlay {
Q_OBJECT
public:
Volume3DOverlay() {}
Volume3DOverlay(const Volume3DOverlay* volume3DOverlay);
virtual AABox getBounds() const;
const glm::vec3& getDimensions() const { return _localBoundingBox.getDimensions(); }
void setDimensions(float value) { _localBoundingBox.setBox(glm::vec3(-value / 2.0f), value); }
void setDimensions(const glm::vec3& value) { _localBoundingBox.setBox(-value / 2.0f, value); }
virtual void setProperties(const QScriptValue& properties);
virtual QScriptValue getProperty(const QString& property);
virtual bool findRayIntersection(const glm::vec3& origin, const glm::vec3& direction, float& distance, BoxFace& face);
protected:
// Centered local bounding box
AABox _localBoundingBox;
};
#endif // hifi_Volume3DOverlay_h