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96 lines
3.1 KiB
C++
96 lines
3.1 KiB
C++
//
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// main.cpp
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// Domain Server
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//
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// Created by Philip Rosedale on 11/20/12.
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// Copyright (c) 2012 High Fidelity, Inc. All rights reserved.
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//
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// The Domain Server keeps a list of agents that have connected to it, and echoes that list of
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// agents out to agents when they check in.
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//
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// The connection is stateless... the domain server will set you inactive if it does not hear from
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// you in LOGOFF_CHECK_INTERVAL milliseconds, meaning your info will not be sent to other users.
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//
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// Each packet from an agent has as first character the type of server:
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//
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// I - Interactive Agent
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// M - Audio Mixer
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//
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#include <iostream>
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#include <math.h>
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#include <string.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <arpa/inet.h>
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#include <fcntl.h>
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#include <sys/time.h>
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#include "AgentList.h"
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#include "SharedUtil.h"
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const int DOMAIN_LISTEN_PORT = 40102;
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const int MAX_PACKET_SIZE = 1500;
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unsigned char packetData[MAX_PACKET_SIZE];
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const int LOGOFF_CHECK_INTERVAL = 5000;
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#define DEBUG_TO_SELF 0
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int lastActiveCount = 0;
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AgentList agentList(DOMAIN_LISTEN_PORT);
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int main(int argc, const char * argv[])
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{
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ssize_t receivedBytes = 0;
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char agentType;
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unsigned char *broadcastPacket = new unsigned char[MAX_PACKET_SIZE];
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*broadcastPacket = 'D';
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unsigned char *currentBufferPos;
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unsigned char *startPointer;
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int packetBytesWithoutLeadingChar;
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sockaddr_in agentPublicAddress, agentLocalAddress;
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agentLocalAddress.sin_family = AF_INET;
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agentList.startSilentAgentRemovalThread();
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while (true) {
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if (agentList.getAgentSocket()->receive((sockaddr *)&agentPublicAddress, packetData, &receivedBytes)) {
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agentType = packetData[0];
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unpackSocket(&packetData[1], (sockaddr *)&agentLocalAddress);
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agentList.addOrUpdateAgent((sockaddr *)&agentPublicAddress, (sockaddr *)&agentLocalAddress, agentType);
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currentBufferPos = broadcastPacket + 1;
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startPointer = currentBufferPos;
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for(std::vector<Agent>::iterator agent = agentList.agents.begin(); agent != agentList.agents.end(); agent++) {
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if (DEBUG_TO_SELF || !agent->matches((sockaddr *)&agentPublicAddress, (sockaddr *)&agentLocalAddress, agentType)) {
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*currentBufferPos++ = agent->type;
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currentBufferPos += packSocket(currentBufferPos, agent->publicSocket);
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currentBufferPos += packSocket(currentBufferPos, agent->localSocket);
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} else {
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// this is the agent, just update last receive to now
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agent->lastRecvTimeUsecs = usecTimestampNow();
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}
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}
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;
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if ((packetBytesWithoutLeadingChar = (currentBufferPos - startPointer))) {
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agentList.getAgentSocket()->send((sockaddr *)&agentPublicAddress, broadcastPacket, packetBytesWithoutLeadingChar);
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}
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}
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}
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return 0;
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}
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