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61 lines
2.3 KiB
JavaScript
61 lines
2.3 KiB
JavaScript
//
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// Created by Ryan Huffman on 1/10/2017
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// Copyright 2017 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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/* globals utils */
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(function() {
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Script.include('utils.js');
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function Enemy() {
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}
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Enemy.prototype = {
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preload: function(entityID) {
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this.entityID = entityID;
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// To avoid sending extraneous messages and checking entities that we've already
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// seen, we keep track of which entities we've collided with previously.
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this.entityIDsThatHaveCollidedWithMe = [];
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Script.addEventHandler(entityID, "collisionWithEntity", this.onCollide.bind(this));
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var userData = Entities.getEntityProperties(this.entityID, 'userData').userData;
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var data = utils.parseJSON(userData);
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if (data !== undefined && data.gameChannel !== undefined) {
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this.gameChannel = data.gameChannel;
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} else {
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print("enemyEntity.js | ERROR: userData does not contain a game channel and/or team number");
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}
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},
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onCollide: function(entityA, entityB, collision) {
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if (this.entityIDsThatHaveCollidedWithMe.indexOf(entityB) > -1) {
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return;
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}
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this.entityIDsThatHaveCollidedWithMe.push(entityB);
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var colliderName = Entities.getEntityProperties(entityB, 'name').name;
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if (colliderName.indexOf("projectile") > -1) {
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Messages.sendMessage(this.gameChannel, JSON.stringify({
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type: "enemy-killed",
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entityID: this.entityID,
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position: Entities.getEntityProperties(this.entityID, 'position').position
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}));
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Entities.deleteEntity(this.entityID);
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} else if (colliderName.indexOf("GateCollider") > -1) {
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Messages.sendMessage(this.gameChannel, JSON.stringify({
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type: "enemy-escaped",
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entityID: this.entityID,
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position: Entities.getEntityProperties(this.entityID, 'position').position
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}));
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Entities.deleteEntity(this.entityID);
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}
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}
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};
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return new Enemy();
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});
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