overte/unpublishedScripts/marketplace/shortbow/enemyClientEntity.js
2017-02-23 13:15:14 -08:00

61 lines
2.3 KiB
JavaScript

//
// Created by Ryan Huffman on 1/10/2017
// Copyright 2017 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
/* globals utils */
(function() {
Script.include('utils.js');
function Enemy() {
}
Enemy.prototype = {
preload: function(entityID) {
this.entityID = entityID;
// To avoid sending extraneous messages and checking entities that we've already
// seen, we keep track of which entities we've collided with previously.
this.entityIDsThatHaveCollidedWithMe = [];
Script.addEventHandler(entityID, "collisionWithEntity", this.onCollide.bind(this));
var userData = Entities.getEntityProperties(this.entityID, 'userData').userData;
var data = utils.parseJSON(userData);
if (data !== undefined && data.gameChannel !== undefined) {
this.gameChannel = data.gameChannel;
} else {
print("enemyEntity.js | ERROR: userData does not contain a game channel and/or team number");
}
},
onCollide: function(entityA, entityB, collision) {
if (this.entityIDsThatHaveCollidedWithMe.indexOf(entityB) > -1) {
return;
}
this.entityIDsThatHaveCollidedWithMe.push(entityB);
var colliderName = Entities.getEntityProperties(entityB, 'name').name;
if (colliderName.indexOf("projectile") > -1) {
Messages.sendMessage(this.gameChannel, JSON.stringify({
type: "enemy-killed",
entityID: this.entityID,
position: Entities.getEntityProperties(this.entityID, 'position').position
}));
Entities.deleteEntity(this.entityID);
} else if (colliderName.indexOf("GateCollider") > -1) {
Messages.sendMessage(this.gameChannel, JSON.stringify({
type: "enemy-escaped",
entityID: this.entityID,
position: Entities.getEntityProperties(this.entityID, 'position').position
}));
Entities.deleteEntity(this.entityID);
}
}
};
return new Enemy();
});