overte/unpublishedScripts/DomainContent/Home/whiteboard/eraserEntityScript.js
2016-07-21 17:18:45 -07:00

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1.7 KiB
JavaScript

//
// eraserEntityScript.js
//
// Created by Eric Levin on 2/17/15.
// Additions by James B. Pollack @imgntn 6/9/2016
// Copyright 2016 High Fidelity, Inc.
//
// This entity script provides logic for an object with attached script to erase nearby marker strokes
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
(function() {
Script.include('atp:/whiteboard/utils.js');
var _this;
Eraser = function() {
_this = this;
_this.STROKE_NAME = "hifi_polyline_markerStroke";
_this.ERASER_TO_STROKE_SEARCH_RADIUS = 0.1;
};
Eraser.prototype = {
continueNearGrab: function() {
_this.eraserPosition = Entities.getEntityProperties(_this.entityID, "position").position;
_this.continueHolding();
},
continueHolding: function() {
var results = Entities.findEntities(_this.eraserPosition, _this.ERASER_TO_STROKE_SEARCH_RADIUS);
// Create a map of stroke entities and their positions
results.forEach(function(stroke) {
var props = Entities.getEntityProperties(stroke, ["position", "name"]);
if (props.name === _this.STROKE_NAME && Vec3.distance(_this.eraserPosition, props.position) < _this.ERASER_TO_STROKE_SEARCH_RADIUS) {
Entities.deleteEntity(stroke);
}
});
},
preload: function(entityID) {
_this.entityID = entityID;
},
startEquip: function() {
_this.startNearGrab();
},
continueEquip: function() {
_this.continueNearGrab();
},
};
return new Eraser();
});