overte/libraries/gpu/CMakeLists.txt
2014-12-19 15:07:31 -08:00

48 lines
1.4 KiB
CMake

set(TARGET_NAME gpu)
# use setup_hifi_library macro to setup our project and link appropriate Qt modules
setup_hifi_library()
include_glm()
link_hifi_libraries(shared)
if (APPLE)
# link in required OS X frameworks and include the right GL headers
find_library(OpenGL OpenGL)
target_link_libraries(${TARGET_NAME} ${OpenGL})
elseif (WIN32)
find_package(GLEW REQUIRED)
include_directories(${GLEW_INCLUDE_DIRS})
# we're using static GLEW, so define GLEW_STATIC
add_definitions(-DGLEW_STATIC)
target_link_libraries(${TARGET_NAME} ${GLEW_LIBRARIES} opengl32.lib)
# need to bubble up the GLEW_INCLUDE_DIRS
list(APPEND ${TARGET_NAME}_DEPENDENCY_INCLUDES "${GLEW_INCLUDE_DIRS}")
# try to find the Nsight package and add it to the build if we find it
find_package(NSIGHT)
if (NSIGHT_FOUND)
include_directories(${NSIGHT_INCLUDE_DIRS})
add_definitions(-DNSIGHT_FOUND)
target_link_libraries(${TARGET_NAME} "${NSIGHT_LIBRARIES}")
endif ()
else ()
find_package(OpenGL REQUIRED)
if (${OPENGL_INCLUDE_DIR})
include_directories(SYSTEM "${OPENGL_INCLUDE_DIR}")
endif ()
target_link_libraries(${TARGET_NAME} "${OPENGL_LIBRARY}")
# need to bubble up the OPENGL_INCLUDE_DIR
list(APPEND ${TARGET_NAME}_DEPENDENCY_INCLUDES "${OPENGL_INCLUDE_DIR}")
endif (APPLE)
# call macro to include our dependency includes and bubble them up via a property on our target
include_dependency_includes()