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EntityTreeRenderer.cpp
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remove lock at EntityTreeRenderer::loadEntityScript
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2015-01-11 10:44:36 -08:00 |
EntityTreeRenderer.h
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Merge branch 'master' of https://github.com/highfidelity/hifi into voxelEctomy
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2014-12-31 10:50:53 -08:00 |
RenderableBoxEntityItem.cpp
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move all glut-ness to geometry cache
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2014-12-18 11:20:17 -08:00 |
RenderableBoxEntityItem.h
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move interface/entities to libraries/entities-renderer
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2014-12-17 12:54:41 -08:00 |
RenderableLightEntityItem.cpp
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move interface/entities to libraries/entities-renderer
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2014-12-17 12:54:41 -08:00 |
RenderableLightEntityItem.h
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move interface/entities to libraries/entities-renderer
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2014-12-17 12:54:41 -08:00 |
RenderableModelEntityItem.cpp
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Adding the shadow.slh file containing the shader functions used for shadowing, itis used by both normal and cascaded shadow deferred lighting passes
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2015-01-05 11:27:29 -08:00 |
RenderableModelEntityItem.h
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fixing derived classes to use new EntityItem API
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2014-12-18 11:41:20 -08:00 |
RenderableSphereEntityItem.cpp
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move interface/entities to libraries/entities-renderer
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2014-12-17 12:54:41 -08:00 |
RenderableSphereEntityItem.h
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move interface/entities to libraries/entities-renderer
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2014-12-17 12:54:41 -08:00 |
RenderableTextEntityItem.cpp
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more work on removing immediate mode GL_QUADS
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2014-12-23 09:50:38 -08:00 |
RenderableTextEntityItem.h
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move interface/entities to libraries/entities-renderer
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2014-12-17 12:54:41 -08:00 |