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24 lines
585 B
Text
24 lines
585 B
Text
<@include gpu/Config.slh@>
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<$VERSION_HEADER$>
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// Generated on <$_SCRIBE_DATE$>
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//
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// blurGaussianV.frag
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//
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// Created by Sam Gateau on 6/7/16.
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// Copyright 2016 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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<@include BlurTask.slh@>
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<$declareBlurGaussian()$>
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layout(location=0) in vec2 varTexCoord0;
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layout(location=0) out vec4 outFragColor;
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void main(void) {
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outFragColor = pixelShaderGaussian(varTexCoord0, vec2(0.0, 1.0), getInvWidthHeight());
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}
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