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336 lines
14 KiB
C++
336 lines
14 KiB
C++
//
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// AvatarBookmarks.cpp
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// interface/src
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//
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// Created by Triplelexx on 23/03/17.
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// Copyright 2017 High Fidelity, Inc.
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// Copyright 2020 Vircadia contributors.
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// Copyright 2023 Overte e.V.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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// SPDX-License-Identifier: Apache-2.0
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//
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#include "AvatarBookmarks.h"
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#include <QAction>
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#include <QInputDialog>
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#include <QMessageBox>
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#include <QStandardPaths>
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#include <QQmlContext>
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#include <QList>
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#include <QtCore/QThread>
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#include <shared/QtHelpers.h>
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#include <Application.h>
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#include <OffscreenUi.h>
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#include <avatar/AvatarManager.h>
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#include <EntityItemID.h>
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#include <EntityTree.h>
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#include <ModelEntityItem.h>
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#include <PhysicalEntitySimulation.h>
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#include <EntityEditPacketSender.h>
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#include <VariantMapToScriptValue.h>
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#include "MainWindow.h"
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#include "InterfaceLogging.h"
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#include "QVariantGLM.h"
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#include <QtQuick/QQuickWindow>
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#include <memory>
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#include "WarningsSuppression.h"
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void addAvatarEntities(const QVariantList& avatarEntities) {
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auto nodeList = DependencyManager::get<NodeList>();
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const QUuid myNodeID = nodeList->getSessionUUID();
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EntityTreePointer entityTree = DependencyManager::get<EntityTreeRenderer>()->getTree();
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if (!entityTree) {
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return;
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}
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EntitySimulationPointer entitySimulation = entityTree->getSimulation();
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PhysicalEntitySimulationPointer physicalEntitySimulation = std::static_pointer_cast<PhysicalEntitySimulation>(entitySimulation);
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EntityEditPacketSender* entityPacketSender = physicalEntitySimulation->getPacketSender();
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// V8TODO: Creating new script engine each time is very inefficient
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ScriptEnginePointer scriptEngine = newScriptEngine();
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for (int index = 0; index < avatarEntities.count(); index++) {
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const QVariantMap& avatarEntityProperties = avatarEntities.at(index).toMap();
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QVariant variantProperties = avatarEntityProperties["properties"];
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QVariantMap asMap = variantProperties.toMap();
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ScriptValue scriptProperties = variantMapToScriptValue(asMap, *scriptEngine);
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EntityItemProperties entityProperties;
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EntityItemPropertiesFromScriptValueIgnoreReadOnly(scriptProperties, entityProperties);
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entityProperties.setParentID(myNodeID);
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entityProperties.setEntityHostType(entity::HostType::AVATAR);
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entityProperties.setOwningAvatarID(myNodeID);
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entityProperties.markAllChanged();
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EntityItemID id = EntityItemID(QUuid::createUuid());
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bool success = true;
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entityTree->withWriteLock([&entityTree, id, &entityProperties, &success] {
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EntityItemPointer entity = entityTree->addEntity(id, entityProperties);
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if (entity) {
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if (entityProperties.queryAACubeRelatedPropertyChanged()) {
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// due to parenting, the server may not know where something is in world-space, so include the bounding cube.
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bool success;
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AACube queryAACube = entity->getQueryAACube(success);
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if (success) {
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entityProperties.setQueryAACube(queryAACube);
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}
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}
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entity->setLastBroadcast(usecTimestampNow());
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if (entityProperties.getDynamic()) {
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// since we're creating a dynamic object we volunteer immediately to own its simulation
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entity->upgradeScriptSimulationPriority(VOLUNTEER_SIMULATION_PRIORITY);
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}
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entityProperties.setLastEdited(entity->getLastEdited());
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} else {
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qCDebug(entities) << "AvatarEntitiesBookmark failed to add new Entity to local Octree";
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success = false;
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}
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});
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if (success) {
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entityPacketSender->queueEditEntityMessage(PacketType::EntityAdd, entityTree, id, entityProperties);
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}
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}
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}
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AvatarBookmarks::AvatarBookmarks() {
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QDir directory(PathUtils::getAppDataPath());
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if (!directory.exists()) {
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directory.mkpath(".");
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}
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_bookmarksFilename = PathUtils::getAppDataPath() + "/" + AVATARBOOKMARKS_FILENAME;
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if(!QFile::exists(_bookmarksFilename)) {
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auto defaultBookmarksFilename = PathUtils::resourcesPath() + QString("avatar/bookmarks") + "/" + AVATARBOOKMARKS_FILENAME;
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if (!QFile::exists(defaultBookmarksFilename)) {
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qDebug() << defaultBookmarksFilename << "doesn't exist!";
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}
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if (!QFile::copy(defaultBookmarksFilename, _bookmarksFilename)) {
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qDebug() << "failed to copy" << defaultBookmarksFilename << "to" << _bookmarksFilename;
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} else {
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QFile bookmarksFile(_bookmarksFilename);
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bookmarksFile.setPermissions(bookmarksFile.permissions() | QFile::WriteUser);
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}
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}
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readFromFile();
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}
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void AvatarBookmarks::addBookmark(const QString& bookmarkName) {
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if (QThread::currentThread() != thread()) {
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BLOCKING_INVOKE_METHOD(this, "addBookmark", Q_ARG(QString, bookmarkName));
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return;
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}
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QVariantMap bookmark = getAvatarDataToBookmark();
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insert(bookmarkName, bookmark);
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emit bookmarkAdded(bookmarkName);
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}
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void AvatarBookmarks::saveBookmark(const QString& bookmarkName) {
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if (QThread::currentThread() != thread()) {
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BLOCKING_INVOKE_METHOD(this, "saveBookmark", Q_ARG(QString, bookmarkName));
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return;
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}
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if (contains(bookmarkName)) {
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QVariantMap bookmark = getAvatarDataToBookmark();
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insert(bookmarkName, bookmark);
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}
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}
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void AvatarBookmarks::removeBookmark(const QString& bookmarkName) {
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if (QThread::currentThread() != thread()) {
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BLOCKING_INVOKE_METHOD(this, "removeBookmark", Q_ARG(QString, bookmarkName));
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return;
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}
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remove(bookmarkName);
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emit bookmarkDeleted(bookmarkName);
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}
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void AvatarBookmarks::deleteBookmark() {
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}
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void AvatarBookmarks::updateAvatarEntities(const QVariantList &avatarEntities) {
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auto myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar();
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auto currentAvatarEntities = myAvatar->getAvatarEntityDataNonDefault();
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std::set<QUuid> newAvatarEntities;
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// Update or add all the new avatar entities
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for (auto& avatarEntityVariant : avatarEntities) {
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auto avatarEntityVariantMap = avatarEntityVariant.toMap();
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auto idItr = avatarEntityVariantMap.find("id");
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if (idItr != avatarEntityVariantMap.end()) {
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auto propertiesItr = avatarEntityVariantMap.find("properties");
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if (propertiesItr != avatarEntityVariantMap.end()) {
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EntityItemID id = idItr.value().toUuid();
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newAvatarEntities.insert(id);
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OVERTE_IGNORE_DEPRECATED_BEGIN
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// We're not transitioning to CBOR yet, since it'd break the protocol.
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myAvatar->updateAvatarEntity(id, QJsonDocument::fromVariant(propertiesItr.value()).toBinaryData());
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OVERTE_IGNORE_DEPRECATED_END
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}
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}
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}
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// Remove any old entities not in the new list
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for (auto& avatarEntityID : currentAvatarEntities.keys()) {
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if (newAvatarEntities.find(avatarEntityID) == newAvatarEntities.end()) {
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myAvatar->removeWornAvatarEntity(avatarEntityID);
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}
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}
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}
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/*@jsdoc
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* Details of an avatar bookmark.
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* @typedef {object} AvatarBookmarks.BookmarkData
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* @property {number} version - The version of the bookmark data format.
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* @property {string} avatarUrl - The URL of the avatar model.
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* @property {number} avatarScale - The target scale of the avatar.
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* @property {Array<Object<"properties",Entities.EntityProperties>>} [avatarEntites] - The avatar entities included with the
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* bookmark.
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* @property {AttachmentData[]} [attachments] - The attachments included with the bookmark.
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* <p class="important">Deprecated: Use avatar entities instead.
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*/
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void AvatarBookmarks::loadBookmark(const QString& bookmarkName) {
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if (QThread::currentThread() != thread()) {
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BLOCKING_INVOKE_METHOD(this, "loadBookmark", Q_ARG(QString, bookmarkName));
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return;
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}
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auto bookmarkEntry = _bookmarks.find(bookmarkName);
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if (bookmarkEntry != _bookmarks.end()) {
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QVariantMap bookmark = bookmarkEntry.value().toMap();
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if (bookmark.empty()) { // compatibility with bookmarks like this: "Wooden Doll": "http://mpassets.highfidelity.com/7fe80a1e-f445-4800-9e89-40e677b03bee-v1/mannequin.fst?noDownload=false",
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auto avatarUrl = bookmarkEntry.value().toString();
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if (!avatarUrl.isEmpty()) {
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bookmark.insert(ENTRY_AVATAR_URL, avatarUrl);
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}
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}
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if (!bookmark.empty()) {
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auto myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar();
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auto treeRenderer = DependencyManager::get<EntityTreeRenderer>();
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EntityTreePointer entityTree = treeRenderer ? treeRenderer->getTree() : nullptr;
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// Once the skeleton URL has been loaded, add the Avatar Entities.
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// We have to wait, because otherwise the avatar entities will try to get attached to the joints
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// of the *current* avatar at first. But the current avatar might have a different joints scheme
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// from the new avatar, and that would cause the entities to be attached to the wrong joints.
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std::shared_ptr<QMetaObject::Connection> connection1 = std::make_shared<QMetaObject::Connection>();
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*connection1 = connect(myAvatar.get(), &MyAvatar::onLoadComplete, [this, bookmark, bookmarkName, myAvatar, connection1]() {
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qCDebug(interfaceapp) << "Finish loading avatar bookmark" << bookmarkName;
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QObject::disconnect(*connection1);
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myAvatar->clearWornAvatarEntities();
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const float& qScale = bookmark.value(ENTRY_AVATAR_SCALE, 1.0f).toFloat();
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myAvatar->setAvatarScale(qScale);
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QList<QVariant> attachments = bookmark.value(ENTRY_AVATAR_ATTACHMENTS, QList<QVariant>()).toList();
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myAvatar->setAttachmentsVariant(attachments);
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QVariantList avatarEntities = bookmark.value(ENTRY_AVATAR_ENTITIES, QVariantList()).toList();
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addAvatarEntities(avatarEntities);
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emit bookmarkLoaded(bookmarkName);
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});
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qCDebug(interfaceapp) << "Start loading avatar bookmark" << bookmarkName;
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const QString& avatarUrl = bookmark.value(ENTRY_AVATAR_URL, "").toString();
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myAvatar->useFullAvatarURL(avatarUrl);
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}
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}
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}
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void AvatarBookmarks::readFromFile() {
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// migrate old avatarbookmarks.json, used to be in 'local' folder on windows
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QString oldConfigPath = QStandardPaths::writableLocation(QStandardPaths::DataLocation) + "/" + AVATARBOOKMARKS_FILENAME;
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QFile oldConfig(oldConfigPath);
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// I imagine that in a year from now, this code for migrating (as well as the two lines above)
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// may be removed since all bookmarks should have been migrated by then
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// - Robbie Uvanni (6.8.2017)
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if (oldConfig.exists()) {
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if (QDir().rename(oldConfigPath, _bookmarksFilename)) {
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qCDebug(interfaceapp) << "Successfully migrated" << AVATARBOOKMARKS_FILENAME;
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} else {
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qCDebug(interfaceapp) << "Failed to migrate" << AVATARBOOKMARKS_FILENAME;
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}
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}
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Bookmarks::readFromFile();
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}
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QVariantMap AvatarBookmarks::getBookmark(const QString &bookmarkName)
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{
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if (QThread::currentThread() != thread()) {
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QVariantMap result;
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BLOCKING_INVOKE_METHOD(this, "getBookmark", Q_RETURN_ARG(QVariantMap, result), Q_ARG(QString, bookmarkName));
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return result;
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}
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QVariantMap bookmark;
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auto bookmarkEntry = _bookmarks.find(bookmarkName);
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if (bookmarkEntry != _bookmarks.end()) {
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bookmark = bookmarkEntry.value().toMap();
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}
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return bookmark;
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}
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QVariantMap AvatarBookmarks::getAvatarDataToBookmark() {
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auto myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar();
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const QString& avatarUrl = myAvatar->getSkeletonModelURL().toString();
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const QString& avatarIcon = QString("");
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const QVariant& avatarScale = myAvatar->getAvatarScale();
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// If Avatar attachments ever change, this is where to update them, when saving remember to also append to AVATAR_BOOKMARK_VERSION
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QVariantMap bookmark;
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bookmark.insert(ENTRY_VERSION, AVATAR_BOOKMARK_VERSION);
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bookmark.insert(ENTRY_AVATAR_URL, avatarUrl);
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bookmark.insert(ENTRY_AVATAR_ICON, avatarIcon);
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bookmark.insert(ENTRY_AVATAR_SCALE, avatarScale);
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QVariantList wearableEntities;
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auto treeRenderer = DependencyManager::get<EntityTreeRenderer>();
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EntityTreePointer entityTree = treeRenderer ? treeRenderer->getTree() : nullptr;
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if (entityTree) {
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// V8TODO: Creating new script engine each time is very inefficient
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ScriptEnginePointer scriptEngine = newScriptEngine();
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auto avatarEntities = myAvatar->getAvatarEntityDataNonDefault();
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for (auto entityID : avatarEntities.keys()) {
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auto entity = entityTree->findEntityByID(entityID);
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if (!entity || !isWearableEntity(entity)) {
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continue;
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}
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QVariantMap avatarEntityData;
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EncodeBitstreamParams params;
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auto desiredProperties = entity->getEntityProperties(params);
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desiredProperties += PROP_LOCAL_POSITION;
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desiredProperties += PROP_LOCAL_ROTATION;
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desiredProperties -= PROP_JOINT_ROTATIONS_SET;
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desiredProperties -= PROP_JOINT_ROTATIONS;
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desiredProperties -= PROP_JOINT_TRANSLATIONS_SET;
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desiredProperties -= PROP_JOINT_TRANSLATIONS;
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EntityItemProperties entityProperties = entity->getProperties(desiredProperties);
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ScriptValue scriptProperties = EntityItemPropertiesToScriptValue(scriptEngine.get(), entityProperties);
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avatarEntityData["properties"] = scriptProperties.toVariant();
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wearableEntities.append(QVariant(avatarEntityData));
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}
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}
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bookmark.insert(ENTRY_AVATAR_ENTITIES, wearableEntities);
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return bookmark;
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}
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