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Asset.cpp
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Asset.h
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Bloom.cpp
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working on enabling bloom
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2018-08-07 21:52:05 -07:00 |
Bloom.h
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Merge remote-tracking branch 'upstream/master' into bloom
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2018-08-08 14:44:02 -07:00 |
BufferViewHelpers.cpp
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Merge branch 'master' of https://github.com/kasenvr/project-athena into feature/gha_vircadia
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2020-05-07 11:07:28 +02:00 |
BufferViewHelpers.h
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fix not matching declaration/definition argument name
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2020-04-23 00:58:49 +02:00 |
Forward.h
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Geometry.cpp
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Revert "Case 20060: Grab correct stencil masks from display plugins"
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2019-04-05 11:59:46 -07:00 |
Geometry.h
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Graphics API JSDoc
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2019-12-23 09:07:35 +13:00 |
GpuHelpers.cpp
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Graphics API JSDoc
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2019-12-23 09:07:35 +13:00 |
GpuHelpers.h
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* remove Model_temporary_hack
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2018-02-26 04:58:22 -05:00 |
GraphicsLogging.cpp
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GraphicsLogging.h
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Haze.cpp
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haze on most entities, working on skybox
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2019-07-10 23:52:50 -07:00 |
Haze.h
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fix zone bugs
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2019-01-18 13:49:16 -08:00 |
Haze.slh
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haze on most entities, working on skybox
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2019-07-10 23:52:50 -07:00 |
Light.cpp
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cleanup, fix shadow qml
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2019-07-03 16:21:47 -07:00 |
Light.h
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mostly working equation?
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2019-07-09 13:34:33 -07:00 |
Light.slh
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New SPIRV Shader toolchain
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2018-10-23 10:40:12 -07:00 |
LightIrradiance.shared.slh
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test using highp floats everywhere for android
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2018-05-07 11:41:19 -07:00 |
LightVolume.shared.slh
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test using highp floats everywhere for android
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2018-05-07 11:41:19 -07:00 |
Material.cpp
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material entities support cullFaceMode and support gltf doubleSided
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2019-12-12 23:01:57 -05:00 |
Material.h
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material entities support cullFaceMode and support gltf doubleSided
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2019-12-12 23:01:57 -05:00 |
Material.slh
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models support flipped normals on double sided geometry
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2020-04-16 16:18:39 -07:00 |
MaterialTextures.slh
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put back stepping in translucent case
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2019-12-12 23:01:57 -05:00 |
ShaderConstants.h
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haze on most entities, working on skybox
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2019-07-10 23:52:50 -07:00 |
Skybox.cpp
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haze on most entities, working on skybox
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2019-07-10 23:52:50 -07:00 |
Skybox.h
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haze on most entities, working on skybox
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2019-07-10 23:52:50 -07:00 |
skybox.slf
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add haze to skybox
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2019-07-11 11:00:30 -07:00 |
skybox.slp
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haze on most entities, working on skybox
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2019-07-10 23:52:50 -07:00 |
skybox.slv
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haze on most entities, working on skybox
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2019-07-10 23:52:50 -07:00 |
SphericalHarmonics.shared.slh
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test using highp floats everywhere for android
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2018-05-07 11:41:19 -07:00 |
Stage.cpp
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Change to English spelling of 'declination'
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2018-11-03 16:08:53 +00:00 |
Stage.h
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TextureMap.cpp
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TextureMap.h
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projected materials and repeat property
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2018-11-09 10:47:07 -08:00 |