overte/libraries/graphics/src/graphics
kasenvr c5fdacf975
Merge pull request #301 from HifiExperiments/modelBackface
Models support flipped normals on double sided geometry
2020-05-13 16:06:26 -04:00
..
Asset.cpp
Asset.h
Bloom.cpp working on enabling bloom 2018-08-07 21:52:05 -07:00
Bloom.h Merge remote-tracking branch 'upstream/master' into bloom 2018-08-08 14:44:02 -07:00
BufferViewHelpers.cpp Merge branch 'master' of https://github.com/kasenvr/project-athena into feature/gha_vircadia 2020-05-07 11:07:28 +02:00
BufferViewHelpers.h fix not matching declaration/definition argument name 2020-04-23 00:58:49 +02:00
Forward.h
Geometry.cpp Revert "Case 20060: Grab correct stencil masks from display plugins" 2019-04-05 11:59:46 -07:00
Geometry.h Graphics API JSDoc 2019-12-23 09:07:35 +13:00
GpuHelpers.cpp Graphics API JSDoc 2019-12-23 09:07:35 +13:00
GpuHelpers.h * remove Model_temporary_hack 2018-02-26 04:58:22 -05:00
GraphicsLogging.cpp
GraphicsLogging.h
Haze.cpp haze on most entities, working on skybox 2019-07-10 23:52:50 -07:00
Haze.h fix zone bugs 2019-01-18 13:49:16 -08:00
Haze.slh haze on most entities, working on skybox 2019-07-10 23:52:50 -07:00
Light.cpp cleanup, fix shadow qml 2019-07-03 16:21:47 -07:00
Light.h mostly working equation? 2019-07-09 13:34:33 -07:00
Light.slh New SPIRV Shader toolchain 2018-10-23 10:40:12 -07:00
LightIrradiance.shared.slh test using highp floats everywhere for android 2018-05-07 11:41:19 -07:00
LightVolume.shared.slh test using highp floats everywhere for android 2018-05-07 11:41:19 -07:00
Material.cpp material entities support cullFaceMode and support gltf doubleSided 2019-12-12 23:01:57 -05:00
Material.h material entities support cullFaceMode and support gltf doubleSided 2019-12-12 23:01:57 -05:00
Material.slh models support flipped normals on double sided geometry 2020-04-16 16:18:39 -07:00
MaterialTextures.slh put back stepping in translucent case 2019-12-12 23:01:57 -05:00
ShaderConstants.h haze on most entities, working on skybox 2019-07-10 23:52:50 -07:00
Skybox.cpp haze on most entities, working on skybox 2019-07-10 23:52:50 -07:00
Skybox.h haze on most entities, working on skybox 2019-07-10 23:52:50 -07:00
skybox.slf add haze to skybox 2019-07-11 11:00:30 -07:00
skybox.slp haze on most entities, working on skybox 2019-07-10 23:52:50 -07:00
skybox.slv haze on most entities, working on skybox 2019-07-10 23:52:50 -07:00
SphericalHarmonics.shared.slh test using highp floats everywhere for android 2018-05-07 11:41:19 -07:00
Stage.cpp Change to English spelling of 'declination' 2018-11-03 16:08:53 +00:00
Stage.h
TextureMap.cpp
TextureMap.h projected materials and repeat property 2018-11-09 10:47:07 -08:00