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101 lines
2.7 KiB
C++
101 lines
2.7 KiB
C++
//
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// Created by Bradley Austin Davis on 2015/08/31
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// Copyright 2015 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#ifndef hifi_Web3DOverlay_h
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#define hifi_Web3DOverlay_h
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#include "Billboard3DOverlay.h"
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#include <QTouchEvent>
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#include <PointerEvent.h>
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class OffscreenQmlSurface;
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class Web3DOverlay : public Billboard3DOverlay {
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Q_OBJECT
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public:
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static const QString QML;
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static QString const TYPE;
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virtual QString getType() const override { return TYPE; }
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Web3DOverlay();
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Web3DOverlay(const Web3DOverlay* Web3DOverlay);
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virtual ~Web3DOverlay();
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QString pickURL();
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void loadSourceURL();
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void setMaxFPS(uint8_t maxFPS);
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virtual void render(RenderArgs* args) override;
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virtual const render::ShapeKey getShapeKey() override;
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virtual void update(float deltatime) override;
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QObject* getEventHandler();
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void setProxyWindow(QWindow* proxyWindow);
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void handlePointerEvent(const PointerEvent& event);
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void handlePointerEventAsTouch(const PointerEvent& event);
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void handlePointerEventAsMouse(const PointerEvent& event);
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// setters
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void setURL(const QString& url);
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void setScriptURL(const QString& script);
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void setProperties(const QVariantMap& properties) override;
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QVariant getProperty(const QString& property) override;
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glm::vec2 getSize() const override;
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virtual bool findRayIntersection(const glm::vec3& origin, const glm::vec3& direction, float& distance,
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BoxFace& face, glm::vec3& surfaceNormal) override;
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virtual Web3DOverlay* createClone() const override;
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enum InputMode {
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Touch,
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Mouse
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};
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void buildWebSurface();
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void destroyWebSurface();
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void onResizeWebSurface();
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public slots:
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void emitScriptEvent(const QVariant& scriptMessage);
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signals:
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void scriptEventReceived(const QVariant& message);
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void webEventReceived(const QVariant& message);
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void resizeWebSurface();
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void requestWebSurface();
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void releaseWebSurface();
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private:
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InputMode _inputMode { Touch };
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QSharedPointer<OffscreenQmlSurface> _webSurface;
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gpu::TexturePointer _texture;
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QString _url;
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QString _scriptURL;
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float _dpi;
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vec2 _resolution{ 640, 480 };
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int _geometryId { 0 };
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bool _showKeyboardFocusHighlight{ true };
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bool _pressed{ false };
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bool _touchBeginAccepted { false };
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std::map<uint32_t, QTouchEvent::TouchPoint> _activeTouchPoints;
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QTouchDevice _touchDevice;
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uint8_t _desiredMaxFPS { 10 };
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uint8_t _currentMaxFPS { 0 };
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bool _mayNeedResize { false };
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};
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#endif // hifi_Web3DOverlay_h
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