overte/libraries/entities-renderer/src/RenderableLineEntityItem.cpp
2015-05-28 16:00:24 -07:00

49 lines
1.7 KiB
C++

//
// RenderableLineEntityItem.cpp
// libraries/entities-renderer/src/
//
// Created by Seth Alves on 5/11/15.
// Copyright 2015 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <glm/gtx/quaternion.hpp>
#include <gpu/GPUConfig.h>
#include <GeometryCache.h>
#include <DeferredLightingEffect.h>
#include <PerfStat.h>
#include "RenderableLineEntityItem.h"
EntityItem* RenderableLineEntityItem::factory(const EntityItemID& entityID, const EntityItemProperties& properties) {
return new RenderableLineEntityItem(entityID, properties);
}
void RenderableLineEntityItem::render(RenderArgs* args) {
PerformanceTimer perfTimer("RenderableLineEntityItem::render");
assert(getType() == EntityTypes::Line);
glm::vec3 position = getPosition();
glm::vec3 dimensions = getDimensions();
glm::quat rotation = getRotation();
glm::vec4 lineColor(toGlm(getXColor()), getLocalRenderAlpha());
glPushMatrix();
glLineWidth(getLineWidth());
auto geometryCache = DependencyManager::get<GeometryCache>();
if(_lineVerticesID == GeometryCache::UNKNOWN_ID){
_lineVerticesID = geometryCache ->allocateID();
}
glTranslatef(position.x, position.y, position.z);
glm::vec3 axis = glm::axis(rotation);
glRotatef(glm::degrees(glm::angle(rotation)), axis.x, axis.y, axis.z);
geometryCache->updateVertices(_lineVerticesID, getLinePoints(), lineColor);
geometryCache->renderVertices(gpu::LINE_STRIP, _lineVerticesID);
glPopMatrix();
RenderableDebugableEntityItem::render(this, args);
};