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animation
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model loading priority updates over time, takes into account out of bounds, avatar entities have higher priority, and fsts can specify to wait for wearables to load before rendering
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2024-08-18 20:55:22 -07:00 |
audio
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model loading priority updates over time, takes into account out of bounds, avatar entities have higher priority, and fsts can specify to wait for wearables to load before rendering
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2024-08-18 20:55:22 -07:00 |
audio-client
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Fix audio selection issue
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2025-02-21 22:11:12 -08:00 |
auto-updater
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fix deprecated warning
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2023-11-18 23:12:28 -08:00 |
avatars
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add loadPriority to model entities, working on other avatars waitForWearables
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2024-08-18 20:56:08 -07:00 |
avatars-renderer
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Applied patches (#103)
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2024-11-26 09:10:52 +00:00 |
baking
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Merge branch master into protocol_changes
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2024-06-18 21:08:21 -07:00 |
controllers
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Fix most of the crash causes on script engine reload/shutdown
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2023-08-18 12:12:17 +02:00 |
display-plugins
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Merge branch 'master' into protocol_changes
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2024-10-02 12:11:39 -07:00 |
embedded-webserver
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Fixed memory access after delete in Domain Server
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2022-07-18 20:19:08 +02:00 |
entities
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Fix checking URL for base64 images
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2024-12-21 14:25:25 +01:00 |
entities-renderer
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Merge pull request #1177 from HifiExperiments/stages
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2024-11-29 18:27:52 +01:00 |
gl
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Comment on future IME improvements
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2023-05-28 12:39:51 +02:00 |
gpu
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support more procedural shader uniform types, including arrays
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2024-10-21 17:05:36 -07:00 |
gpu-gl
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Merge branch master into protocol_changes
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2024-06-18 21:08:21 -07:00 |
gpu-gl-common
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Merge branch master into protocol_changes
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2024-06-18 21:08:21 -07:00 |
gpu-gles
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Use GLVND on GLES
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2021-09-27 14:43:58 +02:00 |
graphics
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remove unnecessary fullscreen pass when haze is off/disabled
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2024-11-03 15:40:55 -08:00 |
graphics-scripting
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Merge branch master into protocol_changes
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2024-06-18 21:08:21 -07:00 |
hfm
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Merge branch master into protocol_changes
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2024-06-18 21:08:21 -07:00 |
image
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Merge branch master into protocol_changes
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2024-06-18 21:08:21 -07:00 |
input-plugins
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Fixed llack of precision in mouse look mode
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2023-09-01 23:43:22 +02:00 |
ktx
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material-networking
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Fix checking URL for base64 images
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2024-12-21 14:25:25 +01:00 |
midi
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Fix copyright headers
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2023-05-19 00:17:38 +02:00 |
model-baker
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Review fix
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2021-12-23 23:10:44 +01:00 |
model-networking
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model loading priority updates over time, takes into account out of bounds, avatar entities have higher priority, and fsts can specify to wait for wearables to load before rendering
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2024-08-18 20:55:22 -07:00 |
model-serializers
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Fix checking URL for base64 images
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2024-12-21 14:25:25 +01:00 |
networking
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Merge remote-tracking branch 'overte/master' into application
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2024-10-25 13:30:19 -07:00 |
octree
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text vertical alignment, use uint8_t for entity property enums, fix text recalculating too often
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2024-09-08 21:12:25 -07:00 |
oculusMobile
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oculusMobilePlugin
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physics
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Change minimum angular velocity to a lower one
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2024-10-21 15:35:49 -07:00 |
platform
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master -> primary
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2024-08-13 20:50:51 -07:00 |
plugins
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Merge branch master into protocol_changes
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2024-06-18 21:08:21 -07:00 |
pointers
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allow configurable delay
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2024-06-14 20:15:24 -07:00 |
procedural
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support more procedural shader uniform types, including arrays
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2024-10-21 17:05:36 -07:00 |
qml
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Replace usage of deprecated QWheelEvent members
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2022-06-10 00:46:19 +02:00 |
recording
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remove attachments
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2024-07-06 16:39:46 -07:00 |
render
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Merge branch 'master' into stages
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2024-10-25 12:48:11 -07:00 |
render-utils
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Merge remote-tracking branch 'overte/master' into application
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2025-01-04 21:39:29 -08:00 |
script-engine
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Fixed blocking call
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2024-11-23 12:59:12 +01:00 |
shaders
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Fixed memcpy in loadSpirvResource
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2021-12-25 18:25:13 +01:00 |
shared
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Change minimum angular velocity to a lower one
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2024-10-21 15:35:49 -07:00 |
task
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static pipelines + misc render cleanup
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2024-10-23 15:53:10 -07:00 |
test-utils
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Fix warnings generated when building tests
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2022-11-27 19:51:58 +01:00 |
ui
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whitelist -> allowlist
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2024-08-13 17:29:53 -07:00 |
ui-plugins
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workload
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Don't use memcpy with non-trivially-copyable type
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2022-06-10 00:46:19 +02:00 |