overte/interface/src/avatar
Philip Rosedale 90dd730a25 Merge pull request #4940 from ctrlaltdavid/20544
CR for 20544 - Make eyelids follow iris as head tilts
2015-06-01 23:36:07 -07:00
..
Avatar.cpp some list management of AvatarMotionStates 2015-05-21 14:40:47 -07:00
Avatar.h recreate PR #4973 with some additional changes -- removed const keyword from qinvokables for avatar getter methods such as getVelocity 2015-05-27 14:44:23 -07:00
AvatarManager.cpp fix crashes during init and shutdown 2015-05-22 09:20:08 -07:00
AvatarManager.h fix crashes during init and shutdown 2015-05-22 09:20:08 -07:00
AvatarMotionState.cpp recreate PR #4973 with some additional changes -- removed const keyword from qinvokables for avatar getter methods such as getVelocity 2015-05-27 14:44:23 -07:00
AvatarMotionState.h recreate PR #4973 with some additional changes -- removed const keyword from qinvokables for avatar getter methods such as getVelocity 2015-05-27 14:44:23 -07:00
FaceModel.cpp CR feedback 2015-03-23 11:13:42 -07:00
FaceModel.h move Model and AnimationHandle to libraries 2014-12-16 14:04:39 -08:00
Hand.cpp Trying to clen up the REnderMode usage in connection with the needed gpu::State for all the different variations 2015-03-31 17:35:34 -07:00
Hand.h Trying to clen up the REnderMode usage in connection with the needed gpu::State for all the different variations 2015-03-31 17:35:34 -07:00
Head.cpp Make eyelids follow iris as head tilts - for DDE and no face tracking 2015-05-22 09:24:41 -07:00
Head.h Make eyelids follow iris as head tilts - for DDE and no face tracking 2015-05-22 09:24:41 -07:00
ModelReferential.cpp EnitityItem smart pointers 2015-05-22 17:57:50 -07:00
ModelReferential.h EnitityItem smart pointers 2015-05-22 17:57:50 -07:00
MyAvatar.cpp Revert "Revert "Fixing HMD asymmetrical projections (esp DK1) and santizing the transform stuff"" 2015-05-12 14:47:44 -07:00
MyAvatar.h build Avatar shape on SkeletonModel load 2015-04-24 13:26:26 -07:00
SkeletonModel.cpp fix crashes during init and shutdown 2015-05-22 09:20:08 -07:00
SkeletonModel.h rename setJointStates() --> initJointStates() 2015-04-24 13:26:26 -07:00