overte/tests-manual/qml/src/StressWeb.cpp
2018-10-26 11:23:29 -07:00

131 lines
4.5 KiB
C++

#include "StressWeb.h"
#include <QtQuick/QQuickItem>
#include <SharedUtil.h>
using TextureAndFence = hifi::qml::OffscreenSurface::TextureAndFence;
static const int DEFAULT_MAX_FPS = 10;
static const QString CONTROL_URL{ "/qml/controls/WebEntityView.qml" };
static const char* URL_PROPERTY{ "url" };
QString StressWeb::getSourceUrl(bool video) {
static const std::vector<QString> SOURCE_URLS{
"https://www.reddit.com/wiki/random",
"https://en.wikipedia.org/wiki/Wikipedia:Random",
"https://slashdot.org/",
};
static const std::vector<QString> VIDEO_SOURCE_URLS{
"https://www.youtube.com/watch?v=gDXwhHm4GhM",
"https://www.youtube.com/watch?v=Ch_hoYPPeGc",
};
const auto& sourceUrls = video ? VIDEO_SOURCE_URLS : SOURCE_URLS;
auto index = rand() % sourceUrls.size();
return sourceUrls[index];
}
void StressWeb::buildSurface(QmlInfo& qmlInfo, bool video) {
++_surfaceCount;
auto lifetimeSecs = (uint32_t)(5.0f + (randFloat() * 10.0f));
auto lifetimeUsecs = (USECS_PER_SECOND * lifetimeSecs);
qmlInfo.lifetime = lifetimeUsecs + usecTimestampNow();
qmlInfo.texture = 0;
qmlInfo.surface.reset(new hifi::qml::OffscreenSurface());
qmlInfo.surface->load(getTestResource(CONTROL_URL), [video](QQmlContext* context, QQuickItem* item) {
item->setProperty(URL_PROPERTY, getSourceUrl(video));
});
qmlInfo.surface->setMaxFps(DEFAULT_MAX_FPS);
qmlInfo.surface->resize(_qmlSize);
qmlInfo.surface->resume();
}
void StressWeb::destroySurface(QmlInfo& qmlInfo) {
auto& surface = qmlInfo.surface;
auto& currentTexture = qmlInfo.texture;
if (currentTexture) {
auto readFence = _glf.glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
glFlush();
_discardLamdba(currentTexture, readFence);
}
auto webView = surface->getRootItem();
if (webView) {
// stop loading
QMetaObject::invokeMethod(webView, "stop");
webView->setProperty(URL_PROPERTY, "about:blank");
}
surface->pause();
surface.reset();
}
void StressWeb::update() {
auto now = usecTimestampNow();
// Fetch any new textures
for (size_t x = 0; x < DIVISIONS_X; ++x) {
for (size_t y = 0; y < DIVISIONS_Y; ++y) {
auto& qmlInfo = _surfaces[x][y];
if (!qmlInfo.surface) {
if (now < _createStopTime && randFloat() > 0.99f) {
buildSurface(qmlInfo, x == 0 && y == 0);
} else {
continue;
}
}
if (now > qmlInfo.lifetime) {
destroySurface(qmlInfo);
continue;
}
auto& surface = qmlInfo.surface;
auto& currentTexture = qmlInfo.texture;
TextureAndFence newTextureAndFence;
if (surface->fetchTexture(newTextureAndFence)) {
if (currentTexture != 0) {
auto readFence = _glf.glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
glFlush();
_discardLamdba(currentTexture, readFence);
}
currentTexture = newTextureAndFence.first;
_glf.glWaitSync((GLsync)newTextureAndFence.second, 0, GL_TIMEOUT_IGNORED);
}
}
}
}
void StressWeb::init() {
Parent::init();
_createStopTime = usecTimestampNow() + (3000u * USECS_PER_SECOND);
_glf.glGenFramebuffers(1, &_fbo);
}
void StressWeb::draw() {
auto size = _window->geometry().size();
auto incrementX = size.width() / DIVISIONS_X;
auto incrementY = size.height() / DIVISIONS_Y;
for (uint32_t x = 0; x < DIVISIONS_X; ++x) {
for (uint32_t y = 0; y < DIVISIONS_Y; ++y) {
auto& qmlInfo = _surfaces[x][y];
if (!qmlInfo.surface || !qmlInfo.texture) {
continue;
}
_glf.glBindFramebuffer(GL_READ_FRAMEBUFFER, _fbo);
_glf.glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, qmlInfo.texture, 0);
_glf.glBlitFramebuffer(
// src coordinates
0, 0, _qmlSize.width() - 1, _qmlSize.height() - 1,
// dst coordinates
incrementX * x, incrementY * y, incrementX * (x + 1), incrementY * (y + 1),
// blit mask and filter
GL_COLOR_BUFFER_BIT, GL_NEAREST);
}
}
_glf.glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
_glf.glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
}