Overte open source virtual worlds platform.
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ZappoMan 31a1e3e7b5 Merge pull request #720 from LionTurtle/master
Fix eyePosition so that lookatVectors point directly to eyes,
2013-07-24 01:19:49 -07:00
animation-server
audio-mixer switched to vector 2013-07-23 19:54:29 -07:00
avatar-mixer Merge branch 'master' of https://github.com/worklist/hifi into pointy 2013-07-18 18:09:57 -07:00
cmake Merge branch 'master' of https://github.com/worklist/hifi into pointy 2013-07-18 18:09:57 -07:00
domain-server
eve
externals
hardware/head_hand
injector style fixes 2013-07-23 18:31:57 -07:00
interface Merge pull request #720 from LionTurtle/master 2013-07-24 01:19:49 -07:00
jenkins
libraries Merge branch 'master' of https://github.com/worklist/hifi into audio_select 2013-07-23 20:20:49 -07:00
pairing-server
space-server
tools move gen_stars to the tools folder 2013-05-22 12:39:27 -07:00
voxel-edit
voxel-server CR feedback 2013-07-22 14:17:18 -07:00
.gitignore
CMakeLists.txt
hifi.podspec
LICENSE
README.md

interface

Test platform for various render and interface tests for next-gen VR system.

CMake

This project uses CMake to generate build files and project files for your platform.

Create a build directory in the root of your checkout and then run the CMake build from there. This will keep the rest of the directory clean, and makes the gitignore a little easier to handle (since we can just ignore build).

mkdir build
cd build
cmake .. -GXcode

Those are the commands used on OS X to run CMake from the build folder and generate XCode project files.