overte/libraries/entities/src/EntityTree.h

152 lines
6.4 KiB
C++

//
// EntityTree.h
// libraries/entities/src
//
// Created by Brad Hefta-Gaub on 12/4/13.
// Copyright 2013 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_EntityTree_h
#define hifi_EntityTree_h
#include <Octree.h>
#include "EntityTreeElement.h"
class Model;
class NewlyCreatedEntityHook {
public:
virtual void entityCreated(const EntityItem& newEntity, const SharedNodePointer& senderNode) = 0;
};
class EntityItemFBXService {
public:
virtual const FBXGeometry* getGeometryForEntity(const EntityItem* entityItem) = 0;
virtual const Model* getModelForEntityItem(const EntityItem* entityItem) = 0;
};
class SendEntitiesOperationArgs {
public:
glm::vec3 root;
EntityTree* localTree;
EntityEditPacketSender* packetSender;
};
class EntityTree : public Octree {
Q_OBJECT
public:
EntityTree(bool shouldReaverage = false);
virtual ~EntityTree();
/// Implements our type specific root element factory
virtual EntityTreeElement* createNewElement(unsigned char * octalCode = NULL);
/// Type safe version of getRoot()
EntityTreeElement* getRoot() { return static_cast<EntityTreeElement*>(_rootElement); }
virtual void eraseAllOctreeElements(bool createNewRoot = true);
// These methods will allow the OctreeServer to send your tree inbound edit packets of your
// own definition. Implement these to allow your octree based server to support editing
virtual bool getWantSVOfileVersions() const { return true; }
virtual PacketType expectedDataPacketType() const { return PacketTypeEntityData; }
virtual bool canProcessVersion(PacketVersion thisVersion) const { return true; } // we support all versions
virtual bool handlesEditPacketType(PacketType packetType) const;
virtual int processEditPacketData(PacketType packetType, const unsigned char* packetData, int packetLength,
const unsigned char* editData, int maxLength, const SharedNodePointer& senderNode);
virtual bool rootElementHasData() const { return true; }
virtual bool versionHasSVOfileBreaks(PacketVersion thisVersion) const
{ return thisVersion >= VERSION_ENTITIES_HAS_FILE_BREAKS; }
virtual void update();
// The newer API...
EntityItem* getOrCreateEntityItem(const EntityItemID& entityID, const EntityItemProperties& properties);
void addEntityItem(EntityItem* entityItem);
EntityItem* addEntity(const EntityItemID& entityID, const EntityItemProperties& properties);
bool updateEntity(const EntityItemID& entityID, const EntityItemProperties& properties);
void deleteEntity(const EntityItemID& entityID);
void deleteEntities(QSet<EntityItemID> entityIDs);
const EntityItem* findClosestEntity(glm::vec3 position, float targetRadius);
EntityItem* findEntityByID(const QUuid& id);
EntityItem* findEntityByEntityItemID(const EntityItemID& entityID);
EntityItemID assignEntityID(const EntityItemID& entityItemID); /// Assigns a known ID for a creator token ID
/// finds all entities that touch a sphere
/// \param center the center of the sphere
/// \param radius the radius of the sphere
/// \param foundEntities[out] vector of const EntityItem*
/// \remark Side effect: any initial contents in foundEntities will be lost
void findEntities(const glm::vec3& center, float radius, QVector<const EntityItem*>& foundEntities);
/// finds all entities that touch a cube
/// \param cube the query cube
/// \param foundEntities[out] vector of non-const EntityItem*
/// \remark Side effect: any initial contents in entities will be lost
void findEntities(const AACube& cube, QVector<EntityItem*>& foundEntities);
void addNewlyCreatedHook(NewlyCreatedEntityHook* hook);
void removeNewlyCreatedHook(NewlyCreatedEntityHook* hook);
bool hasAnyDeletedEntities() const { return _recentlyDeletedEntityItemIDs.size() > 0; }
bool hasEntitiesDeletedSince(quint64 sinceTime);
bool encodeEntitiesDeletedSince(OCTREE_PACKET_SEQUENCE sequenceNumber, quint64& sinceTime,
unsigned char* packetData, size_t maxLength, size_t& outputLength);
void forgetEntitiesDeletedBefore(quint64 sinceTime);
int processEraseMessage(const QByteArray& dataByteArray, const SharedNodePointer& sourceNode);
int processEraseMessageDetails(const QByteArray& dataByteArray, const SharedNodePointer& sourceNode);
void handleAddEntityResponse(const QByteArray& packet);
EntityItemFBXService* getFBXService() const { return _fbxService; }
void setFBXService(EntityItemFBXService* service) { _fbxService = service; }
const FBXGeometry* getGeometryForEntity(const EntityItem* entityItem) {
return _fbxService ? _fbxService->getGeometryForEntity(entityItem) : NULL;
}
EntityTreeElement* getContainingElement(const EntityItemID& entityItemID) /*const*/;
void setContainingElement(const EntityItemID& entityItemID, EntityTreeElement* element);
void resetContainingElement(const EntityItemID& entityItemID, EntityTreeElement* element);
void debugDumpMap();
void dumpTree();
void sendEntities(EntityEditPacketSender* packetSender, EntityTree* localTree, float x, float y, float z);
void changeEntityState(EntityItem* const entity, EntityItem::SimuationState oldState, EntityItem::SimuationState newState);
void trackDeletedEntity(const EntityItemID& entityID);
private:
static bool findNearPointOperation(OctreeElement* element, void* extraData);
static bool findInSphereOperation(OctreeElement* element, void* extraData);
static bool findInCubeOperation(OctreeElement* element, void* extraData);
static bool sendEntitiesOperation(OctreeElement* element, void* extraData);
void notifyNewlyCreatedEntity(const EntityItem& newEntity, const SharedNodePointer& senderNode);
QReadWriteLock _newlyCreatedHooksLock;
QVector<NewlyCreatedEntityHook*> _newlyCreatedHooks;
QReadWriteLock _recentlyDeletedEntitiesLock;
QMultiMap<quint64, QUuid> _recentlyDeletedEntityItemIDs;
EntityItemFBXService* _fbxService;
QHash<EntityItemID, EntityTreeElement*> _entityToElementMap;
QList<EntityItem*> _movingEntities; // entities that are moving as part of update
QList<EntityItem*> _changingEntities; // entities that are changing (like animating), but not moving
};
#endif // hifi_EntityTree_h