overte/libraries/display-plugins/src/display-plugins
2019-08-08 11:14:02 -07:00
..
hmd Move getRequiredThreadCount override from OculusBaseDisplayPlugin to HmdDisplayPlugin 2019-08-08 11:14:02 -07:00
stereo Revert "Remove _compositeFramebuffer from display plugins" 2019-04-03 13:43:39 -07:00
AbstractHMDScriptingInterface.cpp removed extra lines 2019-07-10 17:17:53 -07:00
AbstractHMDScriptingInterface.h New bg color; Final status indicator design; Fixed HMD icon 2019-05-21 14:10:27 -07:00
Basic2DWindowOpenGLDisplayPlugin.cpp removed extraneous conversion to SRGB and back during deferred rendering 2019-06-26 16:36:04 -07:00
Basic2DWindowOpenGLDisplayPlugin.h works on desktop, android mobile, rift and quest 2019-06-21 20:08:09 -07:00
CompositorHelper.cpp merge with master 2018-07-30 17:43:15 -07:00
CompositorHelper.h Reticle JSDoc 2019-07-16 12:49:54 +12:00
DisplayPlugin.cpp Support custom display / input plugin lists and small tweaks 2019-02-07 15:15:26 -08:00
DisplayPlugin.h
DrawTextureWithVisionSqueeze.slf comfort mode -- squeeze vision to avoid sickness 2019-07-12 09:14:17 -07:00
DrawTextureWithVisionSqueeze.slp comfort mode -- squeeze vision to avoid sickness 2019-07-12 09:14:17 -07:00
InterleavedSrgbToLinear.slf more branching removal 2018-10-29 16:42:46 -07:00
InterleavedSrgbToLinear.slp Migrating to scribe program descriptors 2018-08-09 17:58:34 -07:00
Logging.cpp
Logging.h
NullDisplayPlugin.cpp fix snapshots and preview 2019-04-17 15:43:05 -07:00
NullDisplayPlugin.h fix snapshots and preview 2019-04-17 15:43:05 -07:00
OpenGLDisplayPlugin.cpp comfort mode -- squeeze vision to avoid sickness 2019-07-12 09:14:17 -07:00
OpenGLDisplayPlugin.h Set desktop reserved threads to 1; HMD reserved threads to 2 2019-08-06 15:34:13 -07:00
RefreshRateController.cpp Detailing the info from the refresh rate 2019-05-14 17:58:32 -07:00
RefreshRateController.h Detailing the info from the refresh rate 2019-05-14 17:58:32 -07:00
VisionSqueeze.slh comfort mode -- squeeze vision to avoid sickness 2019-07-12 09:14:17 -07:00